Player Matchup

Sun Wukong
Sun Wukong
Gold III
GapTrenchDiff
Sun Wukong
Gold III
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 28L
1,867 MMR
Solo
Xbalanque
Xbalanque
Platinum III
MatthewFaye
Xbalanque
Platinum III
Level 60
God Stats
4W - 2L
1,557 SR
Queue Stats
120W - 89L
2,003 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Rashet
Erlang Shen
Gold V
Level 118
God Stats
2W - 1L
1,797 SR
Queue Stats
13W - 11L
1,638 MMR
Solo
Thoth
Thoth
Platinum II
Skille
Thoth
Platinum II
Level 159
God Stats
3W - 2L
1,766 SR
Queue Stats
30W - 26L
1,957 MMR
Solo
Geb
Geb
Gold IV
Spazdude99
Geb
Gold IV
Level 128
God Stats
25W - 18L
1,691 SR
Queue Stats
123W - 120L
1,662 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,662 SR
1,826 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,569 SR
1,701 MMR
Anhur
Anhur
Platinum V
BoWsErBoMbEr69
Anhur
Platinum V
Level 158
God Stats
1W - 3L
1,431 SR
Queue Stats
31W - 22L
1,815 MMR
Solo
Agni
Agni
Diamond IV
DaIynn
Agni
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
FrekiGeri
Arachne
Gold IV
Level 148
God Stats
81W - 69L
1,731 SR
Queue Stats
419W - 419L
1,710 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
lTheThingl
Cu Chulainn
Platinum III
Level 158
God Stats
32W - 26L
1,681 SR
Queue Stats
539W - 536L
1,857 MMR
Solo
Yemoja
Yemoja
Gold II
saainz
Yemoja
Gold II
Level 147
God Stats
8W - 3L
1,500 SR
Queue Stats
281W - 277L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GapTrenchDiff
Sun Wukong
20
8 / 1 / 7
13,934
633
27,420
25,464
26,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
MatthewFaye
Xbalanque
20
7 / 0 / 6
14,617
664
20,304
15,218
7,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Rashet
Erlang Shen
20
5 / 1 / 7
13,309
605
12,471
16,186
13,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Skille
Thoth
18
7 / 2 / 8
13,147
598
16,561
9,884
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 10
10,968
499
5,725
18,960
23,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TsukuyomiSetPersephoneNu Wa

VS

Bans
ScyllaDanzaburouThanatosNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 0
11,086
504
8,003
20,301
7,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
DaIynn
Agni
15
0 / 4 / 3
9,575
435
10,765
16,331
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
FrekiGeri
Arachne
17
1 / 6 / 1
10,210
464
6,529
22,893
8,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
lTheThingl
Cu Chulainn
17
2 / 8 / 1
10,692
486
14,956
31,289
25,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
saainz
Yemoja
14
2 / 3 / 3
9,837
447
7,139
14,814
14,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
27
Kills
6
6
Deaths
27
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Agni
DaIynn
Agni
0
4
3
0.38
L
Arachne
FrekiGeri
Arachne
1
6
1
0.25
W
Sun Wukong
GapTrenchDiff
Sun Wukong
8
1
7
11.5
W
Xbalanque
MatthewFaye
Xbalanque
7
0
6
10
W
Erlang Shen
Rashet
Erlang Shen
5
1
7
8.5
W
Thoth
Skille
Thoth
7
2
8
5.5
W
0
2
10
2.5
L
Cu Chulainn
lTheThingl
Cu Chulainn
2
8
1
0.31
L
Yemoja
saainz
Yemoja
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,481
Damage
47,392
85,712
Taken
105,628
75,856
Mitigated
62,237
29,634
Healing
29,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,003
5,300
0
7,903
20,301
7,996
2,020
1,194
19,081
0
83,851
L
Agni
DaIynn
Agni
10,765
713
0
660
16,331
5,794
0
6,656
9,414
71,050
0
L
Arachne
FrekiGeri
Arachne
6,529
4,888
0
4,050
22,893
8,708
912
4,787
17,890
0
84,235
W
Sun Wukong
GapTrenchDiff
Sun Wukong
27,420
9,300
0
13,241
25,464
26,546
1,374
5,366
19,102
0
107,337
W
Xbalanque
MatthewFaye
Xbalanque
20,304
11,446
0
6,082
15,218
7,998
4,687
3,058
12,090
0
159,014
W
Erlang Shen
Rashet
Erlang Shen
12,471
6,621
0
3,801
16,186
13,108
659
3,103
12,998
0
97,497
W
Thoth
Skille
Thoth
16,561
75
240
2,671
9,884
4,302
620
3,890
5,798
91,630
0
W
5,725
671
0
3,599
18,960
23,902
178
5,757
13,031
25,137
0
L
Cu Chulainn
lTheThingl
Cu Chulainn
14,956
2,545
0
8,074
31,289
25,259
322
3,309
27,846
9,704
67,717
L
Yemoja
saainz
Yemoja
7,139
1,394
4,461
3,868
14,814
14,480
0
5,448
9,111
20,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,975
Gold Earned
51,400
743
Minions Killed
626
0
Camps Cleared
0
2,204,759
Distance Traveled
1,987,384
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,086
504
158
7
0
337,724
1
L
Agni
9,575
435
155
7
0
423,780
8
L
Arachne
10,210
464
132
6
0
398,274
4
W
Sun Wukong
13,934
633
171
8
0
471,238
0
W
Xbalanque
14,617
664
227
10
0
412,838
7
W
Erlang Shen
13,309
605
151
7
0
468,630
11
W
Thoth
13,147
598
177
8
0
425,632
8
W
Geb
10,968
499
17
1
0
426,421
11
L
Cu Chulainn
10,692
486
150
7
0
408,687
5
L
Yemoja
9,837
447
31
1
0
418,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role