Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
KoR-TheRipper
Skadi
Bronze III
Level 36
God Stats
1W - 0L
1,235 SR
Queue Stats
1W - 2L
1,347 MMR
Solo
Scylla
Scylla
Bronze III
YT-D3nnyum
Scylla
Bronze III
Level 129
God Stats
18W - 14L
1,780 SR
Queue Stats
212W - 188L
1,556 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,505 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,468 SR
1,483 MMR
Thor
Thor
Silver II
IVORRA22LATAS
Thor
Silver II
Level 128
God Stats
11W - 16L
1,403 SR
Queue Stats
24W - 41L
1,290 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Sawyer REX
Cu Chulainn
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 362L
1,658 MMR
Solo
Chang'e
Chang'e
Bronze III
alvaro123x
Chang'e
Bronze III
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 52L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 5 / 3
12,549
627
12,273
21,512
16,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 6 / 8
12,396
620
13,479
16,147
5,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
YT-D3nnyum
Scylla
17
4 / 1 / 7
13,277
664
20,159
15,093
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouPersephoneCthulhuAphroditeThoth

VS

Bans
SobekCupidGaneshaCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
12,470
624
11,656
14,431
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Sawyer REX
Cu Chulainn
14
1 / 10 / 11
11,850
593
14,277
28,963
19,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
alvaro123x
Chang'e
17
7 / 1 / 5
13,336
667
17,413
18,717
14,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
12
Kills
12
12
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
5
3
1.5
L
4
1
6
7
W
2
6
8
1
L
Cu Chulainn
Sawyer REX
Cu Chulainn
1
10
11
0.65
W
Scylla
YT-D3nnyum
Scylla
4
1
7
7.5
L
Chang'e
alvaro123x
Chang'e
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,911
Damage
43,346
52,752
Taken
62,111
27,389
Mitigated
44,218
11,897
Healing
20,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,273
3,296
0
6,281
21,512
16,208
1,252
6,849
14,313
0
49,177
L
11,656
2,679
0
502
14,431
10,294
2,053
5,733
8,293
0
47,484
W
13,479
7,287
429
1,597
16,147
5,794
1,137
6,008
10,014
0
57,049
L
Cu Chulainn
Sawyer REX
Cu Chulainn
14,277
2,487
0
743
28,963
19,202
548
6,500
21,714
0
43,859
W
Scylla
YT-D3nnyum
Scylla
20,159
2,440
152
3,438
15,093
5,387
891
4,729
10,164
89,362
0
L
Chang'e
alvaro123x
Chang'e
17,413
2,029
6,168
12,592
18,717
14,722
1,082
7,163
11,068
71,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
37,656
236
Minions Killed
206
0
Camps Cleared
0
1,060,378
Distance Traveled
1,072,912
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,549
627
52
3
0
352,216
0
L
Thor
12,470
624
56
3
0
362,749
7
W
Skadi
12,396
620
76
4
0
334,002
3
L
Cu Chulainn
11,850
593
71
4
0
332,466
1
W
Scylla
13,277
664
108
5
0
374,160
6
L
Chang'e
13,336
667
79
4
0
377,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role