Player Matchup

Anubis
Anubis
Gold II
Alvarico55
Anubis
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
Ciiiindy
Zeus
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
Panzervogel
Cupid
Gold IV
Level 101
God Stats
1W - 1L
1,751 SR
Queue Stats
64W - 62L
1,510 MMR
Solo
Ganesha
Ganesha
Bronze III
Shogun666
Ganesha
Bronze III
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
215W - 218L
1,504 MMR
Solo
Fenrir
Fenrir
Gold II
reivax14
Fenrir
Gold II
Level 115
God Stats
6W - 5L
1,801 SR
Queue Stats
280W - 265L
1,521 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,610 SR
1,507 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,473 SR
1,515 MMR
Kukulkan
Kukulkan
Bronze III
Atritata
Kukulkan
Bronze III
Level 131
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
ChipTuna
Apollo
Gold IV
Level 158
God Stats
32W - 32L
1,873 SR
Queue Stats
210W - 233L
1,539 MMR
Solo
Set
Set
Silver I
DomenicoBini
Set
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,502 MMR
Solo
King Arthur
King Arthur
Gold II
PandaMolon
King Arthur
Gold II
Level 144
God Stats
38W - 40L
1,196 SR
Queue Stats
579W - 566L
1,536 MMR
Solo
Sylvanus
Sylvanus
Gold IV
cetec
Sylvanus
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alvarico55
Anubis
11
1 / 3 / 0
6,244
624
5,852
9,302
5,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
10
3 / 2 / 0
6,106
611
3,543
3,418
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 3 / 0
3,941
394
2,209
4,349
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Shogun666
Ganesha
8
0 / 4 / 2
5,001
500
1,737
5,788
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
reivax14
Fenrir
9
0 / 3 / 0
5,161
516
1,079
6,861
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
Nu WaNemesis

VS

Bans
ArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Atritata
Kukulkan
11
2 / 0 / 2
6,377
638
2,346
1,572
386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ChipTuna
Apollo
10
3 / 2 / 6
6,489
649
5,445
6,812
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

11
3 / 1 / 1
6,322
632
2,019
5,919
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
PandaMolon
King Arthur
12
3 / 1 / 2
6,997
700
6,203
9,462
3,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
cetec
Sylvanus
10
4 / 0 / 7
6,383
638
3,692
4,844
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
15
15
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alvarico55
Anubis
1
3
0
0.33
W
Kukulkan
Atritata
Kukulkan
2
0
2
3
W
Apollo
ChipTuna
Apollo
3
2
6
3
L
Zeus
3
2
0
1.5
W
3
1
1
3.5
W
King Arthur
PandaMolon
King Arthur
3
1
2
4
L
0
3
0
0
L
Ganesha
Shogun666
Ganesha
0
4
2
0.25
W
Sylvanus
cetec
Sylvanus
4
0
7
7.5
L
Fenrir
reivax14
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,420
Damage
19,705
29,718
Taken
28,609
11,534
Mitigated
10,717
7,720
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alvarico55
Anubis
5,852
786
0
4,568
9,302
5,245
0
1,444
7,858
38,568
0
W
Kukulkan
Atritata
Kukulkan
2,346
159
0
660
1,572
386
228
293
1,275
31,978
0
W
Apollo
ChipTuna
Apollo
5,445
3,083
0
3,391
6,812
1,836
325
1,885
4,813
0
30,779
L
Zeus
3,543
76
0
687
3,418
835
0
930
2,488
29,776
0
W
2,019
703
0
2,572
5,919
1,945
0
1,709
4,090
0
34,550
W
King Arthur
PandaMolon
King Arthur
6,203
726
0
2,882
9,462
3,644
0
5,718
3,744
0
41,825
L
2,209
1,300
0
1,327
4,349
663
0
1,827
2,522
0
8,964
L
Ganesha
Shogun666
Ganesha
1,737
208
0
238
5,788
2,185
0
940
4,848
14,567
0
W
Sylvanus
cetec
Sylvanus
3,692
1,471
1,105
1,511
4,844
2,906
102
1,289
3,555
15,435
4,891
L
Fenrir
reivax14
Fenrir
1,079
422
0
900
6,861
2,606
0
536
6,325
0
28,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,453
Gold Earned
32,568
265
Minions Killed
314
0
Camps Cleared
0
875,739
Distance Traveled
985,442
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,244
624
89
9
0
159,880
2
W
Kukulkan
6,377
638
71
7
0
197,647
5
W
Apollo
6,489
649
49
5
0
173,662
1
L
Zeus
6,106
611
74
7
0
187,442
2
W
Set
6,322
632
72
7
0
210,071
0
W
King Arthur
6,997
700
85
9
0
204,636
2
L
Cupid
3,941
394
22
2
0
119,159
0
L
Ganesha
5,001
500
22
2
0
200,446
2
W
Sylvanus
6,383
638
37
4
0
199,426
7
L
Fenrir
5,161
516
58
6
0
208,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role