Player Matchup

Cabrakan
Cabrakan
Feartiz
Cabrakan
Level 28
God Stats
4W - 0L
1,737 SR
Queue Stats
94W - 66L
1,661 Elo+
Solo
Danzaburou
Danzaburou
GGEzzy
Danzaburou
Level 17
God Stats
54W - 48L
1,651 SR
Queue Stats
171W - 179L
1,433 Elo+
Solo
Chronos
Chronos
IHateStrongEstet
Chronos
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 34L
1,498 Elo+
Solo
Scylla
Scylla
OBELIS696
Scylla
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 29L
1,492 Elo+
Solo
King Arthur
King Arthur
xxdewpaxx
King Arthur
Level 27
God Stats
15W - 16L
1,649 SR
Queue Stats
142W - 172L
1,426 Elo+
Solo
Team Averages
Level 23
1,607 SR
1,502 Elo+

VS

Team Averages
Level 17
1,500 SR
1,549 Elo+
Tsukuyomi
Tsukuyomi
Scrypton
Tsukuyomi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 114L
1,572 Elo+
Solo
Artemis
Artemis
Sodgez
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,713 Elo+
Solo
Cerberus
Cerberus
Surrtan
Cerberus
Level 9
God Stats
2W - 4L
1,391 SR
Queue Stats
4W - 10L
1,363 Elo+
Solo
Janus
Janus
enriquemiras02
Janus
Level 24
God Stats
6W - 7L
1,602 SR
Queue Stats
72W - 48L
1,657 Elo+
Solo
Hou Yi
Hou Yi
安德紫龙
Hou Yi
Level 29
God Stats
1W - 6L
1,506 SR
Queue Stats
51W - 63L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Feartiz
Cabrakan
15
5 / 3 / 4
9,607
506
8,724
10,939
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
GGEzzy
Danzaburou
12
0 / 5 / 5
8,051
424
4,775
12,642
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 2 / 5
11,708
616
12,205
15,040
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
OBELIS696
Scylla
18
11 / 2 / 8
11,554
608
14,119
7,790
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
xxdewpaxx
King Arthur
17
1 / 0 / 2
10,031
528
5,991
16,456
10,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Scrypton
Tsukuyomi
13
2 / 7 / 3
9,058
477
6,982
14,235
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Sodgez
Artemis
15
6 / 4 / 2
9,735
512
13,286
13,305
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Surrtan
Cerberus
14
3 / 3 / 5
9,447
497
4,967
12,517
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 9 / 2
8,700
458
6,417
11,276
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
0 / 3 / 2
9,436
497
8,811
12,500
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
26
Kills
12
12
Deaths
26
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Feartiz
Cabrakan
5
3
4
2.33
W
Danzaburou
GGEzzy
Danzaburou
0
5
5
0.5
W
9
2
5
5.75
W
Scylla
OBELIS696
Scylla
11
2
8
7.5
L
Tsukuyomi
Scrypton
Tsukuyomi
2
7
3
0.5
L
Artemis
Sodgez
Artemis
6
4
2
1.75
L
Cerberus
Surrtan
Cerberus
3
3
5
1.83
L
1
9
2
0.22
W
King Arthur
xxdewpaxx
King Arthur
1
0
2
2
L
Hou Yi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,814
Damage
40,463
62,867
Taken
63,833
29,361
Mitigated
29,059
18,821
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Feartiz
Cabrakan
8,724
2,319
0
3,628
10,939
6,570
0
3,141
7,798
23,596
0
W
Danzaburou
GGEzzy
Danzaburou
4,775
1,890
0
2,612
12,642
3,457
72
2,708
9,934
0
40,391
W
12,205
4,760
0
5,783
15,040
5,602
546
2,054
12,986
89,627
0
W
Scylla
OBELIS696
Scylla
14,119
1,939
0
1,912
7,790
2,907
134
3,481
4,309
81,310
0
L
Tsukuyomi
Scrypton
Tsukuyomi
6,982
2,387
0
4,421
14,235
5,064
0
7,151
6,838
0
39,040
L
Artemis
Sodgez
Artemis
13,286
6,278
0
4,391
13,305
6,112
2,824
8,219
5,068
0
62,028
L
Cerberus
Surrtan
Cerberus
4,967
403
0
2,680
12,517
9,635
486
5,659
6,790
34,062
0
L
6,417
199
0
0
11,276
3,853
520
8,799
2,139
51,579
0
W
King Arthur
xxdewpaxx
King Arthur
5,991
313
0
4,886
16,456
10,825
440
141
16,315
0
65,833
L
Hou Yi
8,811
5,255
0
6,053
12,500
4,395
344
4,654
7,842
0
57,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,951
Gold Earned
46,376
514
Minions Killed
444
0
Camps Cleared
0
1,676,164
Distance Traveled
1,577,831
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,607
506
38
2
0
341,412
6
W
Danzaburou
8,051
424
74
4
0
290,750
1
W
Chronos
11,708
616
124
7
0
356,427
1
W
Scylla
11,554
608
138
7
0
315,469
1
L
Tsukuyomi
9,058
477
75
4
0
318,471
6
L
Artemis
9,735
512
107
6
0
282,272
3
L
Cerberus
9,447
497
59
3
0
376,083
2
L
Janus
8,700
458
89
5
0
344,227
4
W
King Arthur
10,031
528
140
7
0
372,106
0
L
Hou Yi
9,436
497
114
6
0
256,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role