Player Matchup

Ymir
Ymir
DE_KLJEEN
Ymir
Level 47
God Stats
7W - 9L
1,416 SR
Queue Stats
60W - 66L
1,377 Elo+
Solo
Skadi
Skadi
DestrOGR
Skadi
Level 61
God Stats
6W - 8L
1,592 SR
Queue Stats
11W - 9L
1,684 Elo+
Solo
Merlin
Merlin
MANTHEXAN
Merlin
Level 66
God Stats
390W - 412L
1,492 SR
Queue Stats
393W - 415L
1,474 Elo+
Solo
Set
Set
Ritzkies
Set
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,383 Elo+
Solo
Nike
Nike
vikingoindio
Nike
Level 86
God Stats
3W - 3L
1,598 SR
Queue Stats
516W - 548L
1,529 Elo+
Solo
Team Averages
Level 68
1,520 SR
1,489 Elo+

VS

Team Averages
Level 79
1,468 SR
1,576 Elo+
The Morrigan
The Morrigan
ElhionPrime
The Morrigan
Level 103
God Stats
2W - 3L
1,338 SR
Queue Stats
130W - 139L
1,617 Elo+
Solo
Sol
Sol
Huoman-Warrior
Sol
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 104L
1,582 Elo+
Solo
Danzaburou
Danzaburou
J3anbaa97
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
Royal Gucc
Neith
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 54L
1,672 Elo+
Solo
Janus
Janus
jucaramel
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 3 / 13
12,175
937
5,756
12,791
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
DestrOGR
Skadi
20
9 / 1 / 13
13,682
1,052
21,819
10,661
4,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
MANTHEXAN
Merlin
20
4 / 3 / 15
12,674
975
16,520
9,765
4,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 5 / 12
14,319
1,101
21,830
15,198
7,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
10 / 1 / 22
14,721
1,132
18,344
27,688
26,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

206

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElhionPrime
The Morrigan
18
1 / 7 / 7
11,712
901
11,200
16,232
6,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 11 / 2
12,216
940
19,953
32,033
14,828
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
J3anbaa97
Danzaburou
18
4 / 7 / 5
12,527
964
20,913
20,250
8,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
16
2 / 2 / 6
11,036
849
3,291
3,826
1,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
jucaramel
Janus
16
1 / 7 / 5
10,968
844
11,343
16,473
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
38
34
Kills
13
13
Deaths
34
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
13
2.5
W
Skadi
DestrOGR
Skadi
9
1
13
15.5
L
The Morrigan
ElhionPrime
The Morrigan
1
7
7
0.64
L
5
11
2
0.55
L
Danzaburou
J3anbaa97
Danzaburou
4
7
5
0.93
W
Merlin
MANTHEXAN
Merlin
4
3
15
3.83
W
10
5
12
3.2
L
Neith
2
2
6
2.5
L
Janus
jucaramel
Janus
1
7
5
0.5
W
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,269
Damage
66,700
76,103
Taken
88,814
58,063
Mitigated
36,091
16,538
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,756
325
0
984
12,791
15,301
0
5,559
7,232
25,417
0
W
Skadi
DestrOGR
Skadi
21,819
11,297
1,557
2,023
10,661
4,507
0
7,199
3,462
0
49,845
L
The Morrigan
ElhionPrime
The Morrigan
11,200
2,541
0
441
16,232
6,672
0
2,918
13,139
33,258
0
L
19,953
5,463
123
6,806
32,033
14,828
0
8,745
23,038
42,293
0
L
Danzaburou
J3anbaa97
Danzaburou
20,913
11,647
0
1,630
20,250
8,079
0
7,040
12,985
0
52,310
W
Merlin
MANTHEXAN
Merlin
16,520
712
1,111
1,662
9,765
4,027
0
6,103
3,662
43,823
0
W
21,830
9,450
0
1,187
15,198
7,679
0
8,205
6,993
0
46,979
L
Neith
3,291
975
0
172
3,826
1,360
0
1,007
2,794
0
6,730
L
Janus
jucaramel
Janus
11,343
1,000
0
6
16,473
5,152
0
2,566
13,707
26,235
0
W
18,344
2,547
0
8,014
27,688
26,549
0
15,430
12,258
0
30,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,571
Gold Earned
58,459
230
Minions Killed
210
9
Camps Cleared
7
1,212,643
Distance Traveled
1,069,533
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,175
937
39
3
1
211,195
0
W
Skadi
13,682
1,052
62
5
1
246,579
0
L
The Morrigan
11,712
901
47
4
5
210,888
0
L
Sol
12,216
940
46
4
1
213,900
0
L
Danzaburou
12,527
964
73
6
0
205,230
0
W
Merlin
12,674
975
55
4
0
246,761
0
W
Set
14,319
1,101
49
4
7
235,800
2
L
Neith
11,036
849
7
1
0
226,666
0
L
Janus
10,968
844
37
3
1
212,849
0
W
Nike
14,721
1,132
25
2
0
272,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role