Player Matchup

Chang'e
Chang'e
BAOTAO
Chang'e
Level 28
God Stats
8W - 8L
1,575 SR
Queue Stats
56W - 74L
1,562 Elo+
Solo
Hou Yi
Hou Yi
Daikamne
Hou Yi
Level 29
God Stats
8W - 11L
1,554 SR
Queue Stats
98W - 127L
1,450 Elo+
Solo
Chaac
Chaac
KanariOn4
Chaac
Level 4
God Stats
0W - 2L
1,262 SR
Queue Stats
23W - 32L
1,500 Elo+
Solo
Medusa
Medusa
RaggedBoy
Medusa
Level 13
God Stats
3W - 2L
1,696 SR
Queue Stats
65W - 86L
1,695 Elo+
Solo
Zeus
Zeus
StefanBlumstein
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,518 SR
1,541 Elo+

VS

Team Averages
Level 11
1,625 SR
1,533 Elo+
Neith
Neith
Bunyip2020
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,383 Elo+
Solo
Ne Zha
Ne Zha
Dtakul
Ne Zha
Level 9
God Stats
9W - 3L
1,834 SR
Queue Stats
136W - 102L
1,760 Elo+
Solo
Jing Wei
Jing Wei
EocaRIOT
Jing Wei
Level 5
God Stats
4W - 3L
1,439 SR
Queue Stats
5W - 6L
1,278 Elo+
Solo
Chernobog
Chernobog
New90
Chernobog
Level 11
God Stats
5W - 5L
1,635 SR
Queue Stats
9W - 19L
1,397 Elo+
Solo
Hel
Hel
PanSinHarina
Hel
Level 18
God Stats
2W - 0L
1,718 SR
Queue Stats
21W - 8L
1,849 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BAOTAO
Chang'e
20
1 / 5 / 17
12,784
983
13,369
21,709
7,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Daikamne
Hou Yi
17
6 / 9 / 6
12,574
967
14,321
17,899
6,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
KanariOn4
Chaac
19
0 / 13 / 11
11,638
895
4,453
24,062
27,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
RaggedBoy
Medusa
19
6 / 9 / 12
13,282
1,022
23,746
29,403
12,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 5 / 8
15,970
1,228
29,660
18,491
6,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
1 / 8 / 17
12,444
957
7,788
16,542
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Dtakul
Ne Zha
20
13 / 2 / 15
15,706
1,208
33,349
18,003
9,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
EocaRIOT
Jing Wei
20
8 / 4 / 15
13,640
1,049
17,258
24,383
9,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
New90
Chernobog
20
2 / 4 / 23
13,381
1,029
10,707
12,832
6,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
17 / 9 / 10
14,647
1,127
37,241
22,307
10,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
121
27
Kills
41
41
Deaths
27
54
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BAOTAO
Chang'e
1
5
17
1.9
W
Neith
1
8
17
1.19
L
Hou Yi
Daikamne
Hou Yi
6
9
6
1
W
Ne Zha
Dtakul
Ne Zha
13
2
15
10.25
W
Jing Wei
EocaRIOT
Jing Wei
8
4
15
3.88
L
Chaac
KanariOn4
Chaac
0
13
11
0.42
W
Chernobog
New90
Chernobog
2
4
23
3.38
W
17
9
10
2.44
L
Medusa
RaggedBoy
Medusa
6
9
12
1.33
L
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,549
Damage
106,343
111,564
Taken
94,067
59,928
Mitigated
42,245
12,580
Healing
31,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BAOTAO
Chang'e
13,369
126
2,796
4,921
21,709
7,620
0
8,862
12,847
39,549
0
W
Neith
7,788
3,675
0
1,436
16,542
6,183
0
5,694
10,723
0
20,003
L
Hou Yi
Daikamne
Hou Yi
14,321
6,860
0
773
17,899
6,419
0
7,832
10,067
0
32,805
W
Ne Zha
Dtakul
Ne Zha
33,349
7,807
0
3,037
18,003
9,257
0
8,471
9,407
0
57,338
W
Jing Wei
EocaRIOT
Jing Wei
17,258
14,462
0
4,850
24,383
9,774
0
10,642
13,716
0
40,099
L
Chaac
KanariOn4
Chaac
4,453
2,345
0
604
24,062
27,014
0
8,279
15,783
0
7,272
W
Chernobog
New90
Chernobog
10,707
8,199
0
2,458
12,832
6,094
0
4,955
7,807
0
44,647
W
37,241
2,720
10,855
8,934
22,307
10,937
0
13,267
8,965
61,829
0
L
Medusa
RaggedBoy
Medusa
23,746
16,148
0
3,346
29,403
12,411
0
6,351
23,052
0
50,612
L
29,660
1,833
0
140
18,491
6,464
0
5,917
12,574
70,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,248
Gold Earned
69,818
234
Minions Killed
263
3
Camps Cleared
11
1,081,272
Distance Traveled
1,170,740
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,784
983
59
5
0
253,337
0
W
Neith
12,444
957
26
2
1
154,683
0
L
Hou Yi
12,574
967
51
4
1
147,637
0
W
Ne Zha
15,706
1,208
53
4
7
272,483
3
W
Jing Wei
13,640
1,049
51
4
0
270,935
0
L
Chaac
11,638
895
11
1
0
228,474
0
W
Chernobog
13,381
1,029
76
6
1
211,296
0
W
Hel
14,647
1,127
57
4
2
261,343
0
L
Medusa
13,282
1,022
56
4
0
227,284
0
L
Zeus
15,970
1,228
57
4
2
224,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role