Player Matchup

Guan Yu
Guan Yu
Feartiz
Guan Yu
Level 28
God Stats
19W - 9L
1,773 SR
Queue Stats
94W - 66L
1,646 Elo+
Solo
Hou Yi
Hou Yi
GizzyTheGremlin
Hou Yi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 126L
1,452 Elo+
Solo
Olorun
Olorun
Iraise4U
Olorun
Level 7
God Stats
1W - 1L
1,247 SR
Queue Stats
4W - 4L
1,377 Elo+
Solo
Neith
Neith
Papatank32
Neith
Level 19
God Stats
23W - 28L
1,525 SR
Queue Stats
188W - 178L
1,420 Elo+
Solo
Khepri
Khepri
vtloki
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 58L
1,451 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,469 Elo+

VS

Team Averages
Level 21
1,603 SR
1,579 Elo+
Izanami
Izanami
Ad4am
Izanami
Level 29
God Stats
4W - 6L
1,497 SR
Queue Stats
35W - 29L
1,569 Elo+
Solo
Cthulhu
Cthulhu
LGBTbruh
Cthulhu
Level 20
God Stats
3W - 1L
1,827 SR
Queue Stats
14W - 6L
1,783 Elo+
Solo
Thanatos
Thanatos
RikyPicky
Thanatos
Level 26
God Stats
2W - 1L
1,800 SR
Queue Stats
16W - 12L
1,488 Elo+
Solo
Ra
Ra
TsubakiSCLT
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,556 Elo+
Solo
Heimdallr
Heimdallr
iAdriano
Heimdallr
Level 4
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Feartiz
Guan Yu
12
4 / 1 / 1
7,167
512
3,732
8,139
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
2 / 1 / 3
6,561
469
3,023
6,362
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Iraise4U
Olorun
11
1 / 5 / 3
6,481
463
4,584
8,532
3,183
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
9
1 / 3 / 2
5,752
411
3,750
7,357
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
vtloki
Khepri
11
3 / 1 / 3
7,036
503
4,179
10,291
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ad4am
Izanami
12
1 / 4 / 1
7,286
520
7,882
11,090
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
LGBTbruh
Cthulhu
14
2 / 0 / 2
8,299
593
7,888
6,799
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
RikyPicky
Thanatos
8
0 / 5 / 0
5,638
403
1,395
7,527
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
8 / 0 / 0
9,787
699
6,430
6,305
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
iAdriano
Heimdallr
5
0 / 5 / 0
4,919
351
541
5,379
1,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
11
11
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ad4am
Izanami
1
4
1
0.38
W
Guan Yu
Feartiz
Guan Yu
4
1
1
4.5
W
2
1
3
3.5
W
Olorun
Iraise4U
Olorun
1
5
3
0.5
L
Cthulhu
LGBTbruh
Cthulhu
2
0
2
3
W
Neith
1
3
2
0.67
L
Thanatos
RikyPicky
Thanatos
0
5
0
0
L
8
0
0
8
L
Heimdallr
iAdriano
Heimdallr
0
5
0
0
W
Khepri
vtloki
Khepri
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,268
Damage
24,136
40,681
Taken
37,100
17,478
Mitigated
15,160
11,466
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ad4am
Izanami
7,882
5,892
0
4,478
11,090
3,805
1,065
4,864
6,226
0
47,247
W
Guan Yu
Feartiz
Guan Yu
3,732
153
0
2,707
8,139
4,191
0
2,600
5,290
0
38,951
W
3,023
1,105
0
3,411
6,362
2,019
150
3,724
2,385
0
29,093
W
Olorun
Iraise4U
Olorun
4,584
2,464
201
2,476
8,532
3,183
3,011
4,816
3,457
36,047
0
L
Cthulhu
LGBTbruh
Cthulhu
7,888
160
0
2,965
6,799
5,333
0
1,131
5,482
48,187
0
W
Neith
3,750
1,267
0
1,636
7,357
2,053
782
2,493
4,720
0
17,252
L
Thanatos
RikyPicky
Thanatos
1,395
341
0
4,010
7,527
2,255
0
1,508
6,019
0
18,256
L
6,430
1,286
205
3,567
6,305
2,563
90
1,166
5,139
80,762
0
L
Heimdallr
iAdriano
Heimdallr
541
409
0
497
5,379
1,204
0
430
4,828
0
7,068
W
Khepri
vtloki
Khepri
4,179
684
243
792
10,291
6,032
147
400
9,851
26,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
35,929
280
Minions Killed
392
0
Camps Cleared
0
1,315,265
Distance Traveled
1,172,980
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,286
520
80
6
0
219,022
1
W
Guan Yu
7,167
512
81
6
0
277,592
3
W
Hou Yi
6,561
469
61
4
0
239,032
5
W
Olorun
6,481
463
66
5
0
240,498
1
L
Cthulhu
8,299
593
101
7
0
301,527
5
W
Neith
5,752
411
32
2
0
274,680
4
L
Thanatos
5,638
403
44
3
0
138,009
0
L
Ra
9,787
699
157
11
0
322,801
8
L
Heimdallr
4,919
351
10
1
0
191,621
2
W
Khepri
7,036
503
40
3
0
283,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role