Player Matchup

Hachiman
Hachiman
SeventhTorch
Hachiman
Level 27
God Stats
3W - 2L
1,305 SR
Queue Stats
16W - 15L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Stilgram
Cthulhu
Level 5
God Stats
2W - 1L
1,714 SR
Queue Stats
9W - 7L
1,719 Elo+
Solo
Neith
Neith
TacoCat1012532
Neith
Level 26
God Stats
18W - 14L
1,210 SR
Queue Stats
18W - 14L
1,199 Elo+
Solo
Chaac
Chaac
sagethacat
Chaac
Level 28
God Stats
19W - 16L
1,609 SR
Queue Stats
91W - 111L
1,463 Elo+
Solo
Nemesis
Nemesis
timidluna
Nemesis
Level 13
God Stats
5W - 3L
1,578 SR
Queue Stats
5W - 4L
1,583 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,469 Elo+

VS

Team Averages
Level 15
1,480 SR
1,429 Elo+
Artemis
Artemis
 
Artemis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
K1NGxGOON
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,415 Elo+
Solo
Olorun
Olorun
Noham_92110
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Regio43
Kukulkan
Level 16
God Stats
21W - 19L
1,399 SR
Queue Stats
26W - 32L
1,331 Elo+
Solo
Mulan
Mulan
blasterdark2488
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SeventhTorch
Hachiman
19
6 / 2 / 19
12,024
1,093
14,714
11,907
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Stilgram
Cthulhu
18
2 / 5 / 22
11,420
1,038
13,128
12,919
15,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 0 / 16
12,389
1,126
10,794
9,462
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
20
24 / 4 / 8
15,322
1,393
31,404
17,706
13,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
timidluna
Nemesis
17
1 / 1 / 13
10,695
972
8,142
15,534
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 9 / 4
11,273
1,025
16,444
17,775
6,893
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
K1NGxGOON
Camazotz
16
2 / 9 / 3
10,168
924
9,976
17,143
7,142
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
16
0 / 8 / 3
9,596
872
3,554
15,977
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Regio43
Kukulkan
17
3 / 3 / 4
11,620
1,056
11,728
13,966
5,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 11 / 4
11,430
1,039
17,117
24,104
22,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
30
40
Kills
12
12
Deaths
40
78
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
9
4
0.67
L
Camazotz
K1NGxGOON
Camazotz
2
9
3
0.39
L
Olorun
0
8
3
0.19
L
Kukulkan
Regio43
Kukulkan
3
3
4
1.67
W
Hachiman
SeventhTorch
Hachiman
6
2
19
7.75
W
Cthulhu
Stilgram
Cthulhu
2
5
22
2.6
W
7
0
16
15
L
3
11
4
0.45
W
Chaac
24
4
8
7
W
Nemesis
timidluna
Nemesis
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,182
Damage
58,819
67,528
Taken
88,965
45,173
Mitigated
48,957
13,638
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
16,444
12,385
0
2,086
17,775
6,893
0
4,414
13,161
0
33,318
L
Camazotz
K1NGxGOON
Camazotz
9,976
4,919
0
3,005
17,143
7,142
0
2,964
12,816
0
17,870
L
Olorun
3,554
1,967
0
1,082
15,977
6,502
0
2,183
13,719
11,331
0
L
Kukulkan
Regio43
Kukulkan
11,728
1,750
0
0
13,966
5,525
0
2,307
11,609
34,966
0
W
Hachiman
SeventhTorch
Hachiman
14,714
11,903
0
2,594
11,907
5,402
0
1,535
10,297
0
23,960
W
Cthulhu
Stilgram
Cthulhu
13,128
1,414
846
541
12,919
15,355
0
3,097
9,697
32,752
0
W
10,794
6,387
0
808
9,462
4,466
0
621
8,841
0
30,139
L
17,117
6,932
0
829
24,104
22,895
0
3,131
20,848
0
35,256
W
Chaac
31,404
11,060
556
6,061
17,706
13,119
0
3,933
12,268
5,668
43,440
W
Nemesis
timidluna
Nemesis
8,142
4,757
0
2,232
15,534
6,831
0
6,096
9,413
0
30,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,850
Gold Earned
54,087
203
Minions Killed
162
8
Camps Cleared
6
1,054,489
Distance Traveled
790,923
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,273
1,025
30
3
2
140,888
0
L
Camazotz
10,168
924
14
1
2
138,213
1
L
Olorun
9,596
872
13
1
0
157,316
2
L
Kukulkan
11,620
1,056
62
6
0
181,994
0
W
Hachiman
12,024
1,093
19
2
4
218,263
0
W
Cthulhu
11,420
1,038
43
4
1
186,841
4
W
Neith
12,389
1,126
47
4
0
208,418
0
L
Mulan
11,430
1,039
43
4
2
172,512
0
W
Chaac
15,322
1,393
36
3
1
197,958
1
W
Nemesis
10,695
972
58
5
2
243,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role