Player Matchup

Thanatos
Thanatos
Enword420
Thanatos
Level 6
God Stats
4W - 4L
1,491 SR
Queue Stats
31W - 21L
1,466 Elo+
Party 1
Bellona
Bellona
KrazyFafnir
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,379 Elo+
Solo
Cthulhu
Cthulhu
KummyHairy
Cthulhu
Level 6
God Stats
2W - 3L
1,570 SR
Queue Stats
5W - 6L
1,466 Elo+
Party 1
Cupid
Cupid
doubleDF
Cupid
Level 17
God Stats
18W - 28L
1,514 SR
Queue Stats
42W - 44L
1,504 Elo+
Party 1
Scylla
Scylla
ifartedpant
Scylla
Level 29
God Stats
7W - 8L
1,534 SR
Queue Stats
228W - 207L
1,514 Elo+
Party 1
Team Averages
Level 13
1,522 SR
1,466 Elo+

VS

Team Averages
Level 34
1,405 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
InfamousRiv3ra
Tsukuyomi
Level 15
God Stats
4W - 4L
1,290 SR
Queue Stats
7W - 9L
1,174 Elo+
Party 2
Heimdallr
Heimdallr
JonnyNotJohnny
Heimdallr
Level 13
God Stats
17W - 15L
1,486 SR
Queue Stats
21W - 18L
1,641 Elo+
Party 2
Sol
Sol
SneakyTurtle210
Sol
Level 103
God Stats
131W - 91L
1,250 SR
Queue Stats
482W - 448L
1,615 Elo+
Party 2
Scylla
Scylla
alecndR
Scylla
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 51L
1,510 Elo+
Solo
Athena
Athena
clockwiselake45
Athena
Level 12
God Stats
6W - 4L
1,500 SR
Queue Stats
74W - 64L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Enword420
Thanatos
16
12 / 4 / 1
10,922
575
8,018
14,032
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
KrazyFafnir
Bellona
14
2 / 8 / 2
8,672
456
4,371
16,163
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
KummyHairy
Cthulhu
15
3 / 3 / 2
9,440
497
7,589
15,892
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
doubleDF
Cupid
14
0 / 5 / 3
8,017
422
5,622
12,074
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
14
2 / 9 / 1
8,551
450
7,405
11,635
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
InfamousRiv3ra
Tsukuyomi
16
3 / 8 / 0
9,839
518
7,344
13,796
5,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
JonnyNotJohnny
Heimdallr
14
3 / 3 / 3
9,364
493
8,183
7,374
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 3 / 2
11,064
582
13,699
19,448
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
alecndR
Scylla
20
12 / 2 / 1
12,419
654
13,188
10,128
4,775
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 12
10,144
534
5,526
16,496
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
19
Kills
29
29
Deaths
19
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Enword420
Thanatos
12
4
1
3.13
W
Tsukuyomi
InfamousRiv3ra
Tsukuyomi
3
8
0
0.38
W
Heimdallr
JonnyNotJohnny
Heimdallr
3
3
3
1.5
L
Bellona
KrazyFafnir
Bellona
2
8
2
0.38
L
Cthulhu
KummyHairy
Cthulhu
3
3
2
1.33
W
10
3
2
3.67
W
Scylla
alecndR
Scylla
12
2
1
6.25
W
1
3
12
2.33
L
Cupid
doubleDF
Cupid
0
5
3
0.3
L
Scylla
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,005
Damage
47,940
69,796
Taken
67,242
38,001
Mitigated
31,770
19,424
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Enword420
Thanatos
8,018
1,776
0
10,397
14,032
5,722
0
6,208
7,824
0
57,078
W
Tsukuyomi
InfamousRiv3ra
Tsukuyomi
7,344
2,014
0
1,506
13,796
5,674
2,024
185
13,432
0
60,917
W
Heimdallr
JonnyNotJohnny
Heimdallr
8,183
4,428
0
1,232
7,374
4,068
615
1,520
5,854
0
56,030
L
Bellona
KrazyFafnir
Bellona
4,371
1,483
0
637
16,163
12,195
90
4,424
11,739
0
36,491
L
Cthulhu
KummyHairy
Cthulhu
7,589
546
0
3,286
15,892
11,713
0
9,036
6,856
33,750
0
W
13,699
3,462
0
12,746
19,448
5,753
1,756
3,755
15,474
81,292
0
W
Scylla
alecndR
Scylla
13,188
1,405
0
2,544
10,128
4,775
572
3,304
6,638
88,382
0
W
5,526
2,311
0
2,034
16,496
11,500
234
5,844
10,521
32,008
0
L
Cupid
doubleDF
Cupid
5,622
3,096
394
4,442
12,074
4,052
280
4,652
7,422
0
45,232
L
Scylla
7,405
1,206
0
268
11,635
4,319
399
8,093
3,542
46,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,602
Gold Earned
52,830
387
Minions Killed
511
0
Camps Cleared
0
1,818,110
Distance Traveled
1,739,685
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,922
575
107
6
0
389,314
10
W
Tsukuyomi
9,839
518
112
6
0
345,361
0
W
Heimdallr
9,364
493
91
5
0
311,146
1
L
Bellona
8,672
456
77
4
0
360,064
1
L
Cthulhu
9,440
497
44
2
0
424,722
2
W
Sol
11,064
582
106
6
0
328,751
1
W
Scylla
12,419
654
159
8
0
349,511
2
W
Athena
10,144
534
43
2
0
404,916
1
L
Cupid
8,017
422
90
5
0
359,329
0
L
Scylla
8,551
450
69
4
0
284,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role