Player Matchup

Bellona
Bellona
GrumbleSnorts
Bellona
Level 86
God Stats
7W - 6L
1,974 SR
Queue Stats
54W - 46L
1,718 Elo+
Party 2
Nemesis
Nemesis
MeowItsQuinn
Nemesis
Level 126
God Stats
18W - 24L
1,512 SR
Queue Stats
423W - 382L
1,522 Elo+
Solo
Danzaburou
Danzaburou
PolioBoy
Danzaburou
Level 66
God Stats
58W - 31L
1,806 SR
Queue Stats
434W - 390L
1,551 Elo+
Solo
Chang'e
Chang'e
Themanbait
Chang'e
Level 102
God Stats
5W - 3L
1,858 SR
Queue Stats
43W - 27L
1,747 Elo+
Party 2
Khepri
Khepri
evergreentea
Khepri
Level 84
God Stats
3W - 4L
1,777 SR
Queue Stats
27W - 32L
1,676 Elo+
Party 2
Team Averages
Level 93
1,786 SR
1,643 Elo+

VS

Team Averages
Level 67
1,516 SR
1,616 Elo+
Bakasura
Bakasura
Dromora
Bakasura
Level 63
God Stats
45W - 23L
1,533 SR
Queue Stats
277W - 247L
1,531 Elo+
Solo
Sylvanus
Sylvanus
JustRevos
Sylvanus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MikeCarvalho
Baron Samedi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 33L
1,513 Elo+
Solo
Izanami
Izanami
SloopJooe
Izanami
Level 27
God Stats
14W - 4L
1,500 SR
Queue Stats
266W - 122L
1,769 Elo+
Party 1
Mulan
Mulan
fugdonald
Mulan
Level 52
God Stats
4W - 4L
1,547 SR
Queue Stats
424W - 264L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
7 / 4 / 1
10,464
616
15,942
17,820
13,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
MeowItsQuinn
Nemesis
16
3 / 4 / 12
9,727
572
10,492
15,180
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
PolioBoy
Danzaburou
14
1 / 4 / 2
8,404
494
5,862
11,110
3,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Themanbait
Chang'e
15
9 / 2 / 6
9,914
583
11,218
12,093
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
14
3 / 3 / 7
9,346
550
3,134
9,778
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dromora
Bakasura
15
1 / 5 / 5
8,968
528
10,003
15,520
8,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
JustRevos
Sylvanus
11
2 / 4 / 6
8,114
477
7,544
14,160
16,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
MikeCarvalho
Baron Samedi
13
1 / 6 / 1
7,825
460
4,459
10,196
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SloopJooe
Izanami
15
8 / 4 / 2
9,634
567
13,054
10,123
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
fugdonald
Mulan
15
5 / 4 / 0
9,022
531
10,356
17,007
17,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
23
Kills
17
17
Deaths
23
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dromora
Bakasura
1
5
5
0.7
W
Bellona
7
4
1
1.88
L
Sylvanus
JustRevos
Sylvanus
2
4
6
1.25
W
Nemesis
MeowItsQuinn
Nemesis
3
4
12
2.25
L
Baron Samedi
MikeCarvalho
Baron Samedi
1
6
1
0.25
W
Danzaburou
PolioBoy
Danzaburou
1
4
2
0.5
L
Izanami
SloopJooe
Izanami
8
4
2
2.25
W
Chang'e
Themanbait
Chang'e
9
2
6
6
W
Khepri
3
3
7
2.17
L
Mulan
fugdonald
Mulan
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,648
Damage
45,416
65,981
Taken
67,006
36,975
Mitigated
52,404
27,593
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dromora
Bakasura
10,003
6,251
0
6,182
15,520
8,050
52
3,019
12,501
0
60,037
W
Bellona
15,942
9,432
0
8,027
17,820
13,995
140
555
15,970
0
66,053
L
Sylvanus
JustRevos
Sylvanus
7,544
1,786
819
4,332
14,160
16,809
13
4,450
9,710
25,098
0
W
Nemesis
MeowItsQuinn
Nemesis
10,492
4,850
0
4,761
15,180
6,498
0
2,567
12,283
0
66,331
L
Baron Samedi
MikeCarvalho
Baron Samedi
4,459
163
153
1,538
10,196
4,655
732
3,659
6,537
40,498
0
W
Danzaburou
PolioBoy
Danzaburou
5,862
2,714
0
4,782
11,110
3,286
2,007
2,891
8,219
0
58,274
L
Izanami
SloopJooe
Izanami
13,054
8,446
0
2,822
10,123
5,634
711
2,957
7,166
0
70,869
W
Chang'e
Themanbait
Chang'e
11,218
1,303
2,856
5,080
12,093
6,303
490
2,432
8,699
52,308
0
W
Khepri
3,134
473
0
2,087
9,778
6,893
86
3,558
6,080
22,102
0
L
Mulan
fugdonald
Mulan
10,356
1,767
0
6,947
17,007
17,256
0
267
16,740
0
46,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,855
Gold Earned
43,563
468
Minions Killed
459
0
Camps Cleared
0
1,685,256
Distance Traveled
1,474,300
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,968
528
131
8
0
344,556
1
W
Bellona
10,464
616
122
7
0
338,084
4
L
Sylvanus
8,114
477
32
2
0
255,087
2
W
Nemesis
9,727
572
105
6
0
357,422
1
L
Baron Samedi
7,825
460
72
4
0
284,624
6
W
Danzaburou
8,404
494
110
6
0
316,689
4
L
Izanami
9,634
567
133
8
0
292,197
5
W
Chang'e
9,914
583
91
5
0
323,037
1
W
Khepri
9,346
550
40
2
0
350,024
2
L
Mulan
9,022
531
91
5
0
297,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role