Player Matchup

Bellona
Bellona
B3AM3D_SMURF
Bellona
Level 24
God Stats
34W - 27L
1,684 SR
Queue Stats
34W - 31L
1,611 Elo+
Solo
Chaac
Chaac
C_Santo03
Chaac
Level 29
God Stats
6W - 4L
1,546 SR
Queue Stats
89W - 81L
1,611 Elo+
Solo
Scylla
Scylla
CanUMakeMagic
Scylla
Level 27
God Stats
10W - 12L
1,409 SR
Queue Stats
190W - 193L
1,525 Elo+
Solo
Neith
Neith
Ir0nW0lF693527
Neith
Level 8
God Stats
3W - 2L
1,681 SR
Queue Stats
3W - 4L
1,639 Elo+
Solo
Baron Samedi
Baron Samedi
vBeBe-_-
Baron Samedi
Level 24
God Stats
1W - 1L
1,186 SR
Queue Stats
36W - 18L
1,642 Elo+
Solo
Team Averages
Level 22
1,501 SR
1,606 Elo+

VS

Team Averages
Level 13
1,568 SR
1,504 Elo+
Nu Wa
Nu Wa
Can I Carry
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
FamishedSloth91
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,454 Elo+
Party 1
Yemoja
Yemoja
SWAGCRAZY911
Yemoja
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 17L
1,389 Elo+
Party 1
Pele
Pele
SlayerXLeague
Pele
Level 23
God Stats
4W - 5L
1,841 SR
Queue Stats
101W - 95L
1,610 Elo+
Solo
Thor
Thor
cachetes_punk17
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B3AM3D_SMURF
Bellona
19
10 / 2 / 16
13,019
1,184
17,421
14,872
12,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
C_Santo03
Chaac
19
8 / 3 / 23
13,170
1,197
21,101
25,369
13,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 4 / 18
12,034
1,094
15,110
8,969
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
11 / 3 / 20
13,125
1,193
25,877
12,414
5,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
vBeBe-_-
Baron Samedi
19
9 / 2 / 22
12,576
1,143
23,203
14,266
6,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 7
10,140
922
9,344
16,730
9,923
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
FamishedSloth91
Baron Samedi
16
1 / 6 / 8
10,279
934
21,381
21,610
10,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
16
1 / 8 / 8
10,170
925
8,263
22,957
23,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 6 / 9
12,417
1,129
17,358
22,212
9,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 14 / 5
12,085
1,099
11,263
25,833
11,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
51
43
Kills
14
14
Deaths
43
99
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
B3AM3D_SMURF
Bellona
10
2
16
9
W
Chaac
C_Santo03
Chaac
8
3
23
6.5
L
1
9
7
0.5
W
5
4
18
3.5
L
Baron Samedi
FamishedSloth91
Baron Samedi
1
6
8
0.83
W
11
3
20
7
L
Yemoja
1
8
8
0.63
L
5
6
9
1.58
L
6
14
5
0.61
W
Baron Samedi
vBeBe-_-
Baron Samedi
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,712
Damage
67,609
75,890
Taken
109,342
41,451
Mitigated
65,687
27,870
Healing
24,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
B3AM3D_SMURF
Bellona
17,421
9,424
0
2,058
14,872
12,620
0
7,034
7,838
0
31,874
W
Chaac
C_Santo03
Chaac
21,101
5,656
0
10,873
25,369
13,236
0
15,185
10,184
243
36,420
L
9,344
3,786
0
0
16,730
9,923
0
5,872
10,858
15,473
0
W
15,110
3,684
159
231
8,969
3,451
0
3,576
5,393
33,788
0
L
Baron Samedi
FamishedSloth91
Baron Samedi
21,381
5,564
3,279
3,982
21,610
10,989
0
8,025
13,585
33,015
0
W
25,877
19,127
486
2,414
12,414
5,350
0
6,194
6,220
0
59,378
L
Yemoja
8,263
3,228
9,048
3,026
22,957
23,437
0
7,571
15,386
24,731
0
L
17,358
3,848
0
4,347
22,212
9,741
0
7,883
14,329
0
39,275
L
11,263
3,024
0
1,279
25,833
11,597
0
9,205
16,628
0
37,056
W
Baron Samedi
vBeBe-_-
Baron Samedi
23,203
3,753
5,799
5,850
14,266
6,794
0
6,999
7,267
39,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,924
Gold Earned
55,091
224
Minions Killed
186
7
Camps Cleared
6
955,637
Distance Traveled
894,397
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,019
1,184
39
4
0
210,428
2
W
Chaac
13,170
1,197
45
4
0
223,956
0
L
Nu Wa
10,140
922
25
2
1
148,925
1
W
Scylla
12,034
1,094
38
3
3
141,318
0
L
Baron Samedi
10,279
934
35
3
1
170,834
0
W
Neith
13,125
1,193
69
6
3
174,579
0
L
Yemoja
10,170
925
26
2
0
166,819
2
L
Pele
12,417
1,129
43
4
3
236,745
1
L
Thor
12,085
1,099
57
5
1
171,074
1
W
Baron Samedi
12,576
1,143
33
3
1
205,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role