Player Matchup

Eset
Eset
DeesTheBees
Eset
Level 83
God Stats
19W - 13L
1,599 SR
Queue Stats
93W - 97L
1,490 Elo+
Party 2
He Bo
He Bo
EIoBully
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,706 Elo+
Solo
Hercules
Hercules
FuruitPunchNinja
Hercules
Level 108
God Stats
13W - 8L
1,678 SR
Queue Stats
132W - 107L
1,615 Elo+
Party 2
Xbalanque
Xbalanque
Rhialto
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
TrixYa
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,555 SR
1,562 Elo+

VS

Team Averages
Level 94
1,569 SR
1,508 Elo+
Chang'e
Chang'e
DaddyDeak
Chang'e
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
ElRompeQlo777
Anhur
Level 79
God Stats
8W - 8L
1,579 SR
Queue Stats
407W - 387L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kedatui
Tsukuyomi
Level 66
God Stats
43W - 26L
1,546 SR
Queue Stats
362W - 369L
1,391 Elo+
Party 1
Ganesha
Ganesha
LordAndroxus
Ganesha
Level 88
God Stats
53W - 61L
1,471 SR
Queue Stats
353W - 327L
1,488 Elo+
Party 1
Bellona
Bellona
MissingOwl
Bellona
Level 138
God Stats
75W - 48L
1,750 SR
Queue Stats
349W - 326L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 1
3,910
782
2,246
1,732
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
EIoBully
He Bo
7
3 / 0 / 1
4,167
833
1,861
2,340
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 0 / 2
2,988
598
1,087
2,395
645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
Rhialto
Xbalanque
6
0 / 1 / 2
3,493
699
1,699
2,248
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
TrixYa
Cerberus
5
0 / 1 / 0
3,286
657
619
4,360
2,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaddyDeak
Chang'e
5
0 / 2 / 0
3,402
680
879
3,202
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 1 / 0
3,215
643
1,850
2,111
809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Kedatui
Tsukuyomi
3
0 / 2 / 0
2,882
576
495
2,012
395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
LordAndroxus
Ganesha
5
0 / 1 / 1
3,415
683
427
3,315
1,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
MissingOwl
Bellona
7
1 / 0 / 0
4,054
811
3,403
2,047
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DaddyDeak
Chang'e
0
2
0
0
W
3
0
1
3.5
W
He Bo
EIoBully
He Bo
3
0
1
3.5
L
1
1
0
1
W
0
0
2
1
L
Tsukuyomi
Kedatui
Tsukuyomi
0
2
0
0
L
Ganesha
LordAndroxus
Ganesha
0
1
1
0.5
L
Bellona
MissingOwl
Bellona
1
0
0
1
W
Xbalanque
Rhialto
Xbalanque
0
1
2
1
W
Cerberus
TrixYa
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,512
Damage
7,054
13,075
Taken
12,687
3,876
Mitigated
4,875
4,415
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DaddyDeak
Chang'e
879
35
0
1,256
3,202
918
0
2,309
623
11,491
0
W
2,246
288
0
741
1,732
439
0
597
1,047
15,394
0
W
He Bo
EIoBully
He Bo
1,861
239
0
446
2,340
443
0
182
2,146
16,103
0
L
1,850
925
0
592
2,111
809
0
415
1,628
0
9,708
W
1,087
398
0
884
2,395
645
0
303
2,092
0
3,682
L
Tsukuyomi
Kedatui
Tsukuyomi
495
222
0
520
2,012
395
0
578
1,382
0
4,752
L
Ganesha
LordAndroxus
Ganesha
427
86
0
1,949
3,315
1,094
0
451
2,781
5,524
0
L
Bellona
MissingOwl
Bellona
3,403
1,352
0
523
2,047
1,659
0
531
1,428
0
20,860
W
Xbalanque
Rhialto
Xbalanque
1,699
774
0
623
2,248
308
0
124
2,124
0
13,974
W
Cerberus
TrixYa
Cerberus
619
27
0
1,721
4,360
2,041
0
0
4,360
12,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,844
Gold Earned
16,968
152
Minions Killed
107
0
Camps Cleared
0
487,341
Distance Traveled
458,743
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,402
680
29
6
0
107,876
1
W
Eset
3,910
782
25
5
0
98,040
1
W
He Bo
4,167
833
43
9
0
101,530
0
L
Anhur
3,215
643
22
4
0
90,597
0
W
Hercules
2,988
598
8
2
0
105,589
3
L
Tsukuyomi
2,882
576
9
2
0
61,005
0
L
Ganesha
3,415
683
1
0
0
91,942
2
L
Bellona
4,054
811
46
9
0
107,323
0
W
Xbalanque
3,493
699
32
6
0
82,354
2
W
Cerberus
3,286
657
44
9
0
99,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role