Player Matchup

Fenrir
Fenrir
Jinkuri
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,283 Elo+
Party 2
Thor
Thor
LiI_Joshy-
Thor
Level 2
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 2
Cupid
Cupid
Lil_Mako-
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,354 Elo+
Party 2
Nox
Nox
Ratboy272
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 225L
1,449 Elo+
Party 1
Neith
Neith
Shesabaddi00
Neith
Level 65
God Stats
141W - 166L
1,500 SR
Queue Stats
876W - 906L
1,479 Elo+
Party 1
Team Averages
Level 18
1,496 SR
1,401 Elo+

VS

Team Averages
Level 19
1,553 SR
1,562 Elo+
Arachne
Arachne
Frosty Duffman
Arachne
Level 27
God Stats
2W - 4L
1,168 SR
Queue Stats
87W - 73L
1,531 Elo+
Solo
Zeus
Zeus
L-Kirito2015
Zeus
Level 26
God Stats
45W - 18L
1,779 SR
Queue Stats
77W - 60L
1,635 Elo+
Party 3
Jing Wei
Jing Wei
MeRk YoU x 0328
Jing Wei
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,578 Elo+
Solo
Sol
Sol
SonnywiththeD
Sol
Level 6
God Stats
2W - 5L
1,509 SR
Queue Stats
4W - 10L
1,472 Elo+
Solo
Ares
Ares
zZ-DeathStar-Zz
Ares
Level 22
God Stats
28W - 11L
1,807 SR
Queue Stats
67W - 56L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jinkuri
Fenrir
17
1 / 15 / 2
11,029
919
17,463
28,038
12,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 8 / 0
9,668
806
3,978
11,015
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
Lil_Mako-
Cupid
16
1 / 11 / 1
11,194
933
5,945
20,810
8,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 12 / 2
10,820
902
8,816
22,494
9,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 5 / 3
11,532
961
16,921
20,567
9,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 2 / 10
15,900
1,325
32,471
21,939
15,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 0 / 0
9,220
768
0
0
0
Jing Wei
20
18 / 2 / 14
15,256
1,271
33,029
18,045
8,770
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 0 / 27
15,246
1,271
29,131
20,347
8,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 0
7,720
643
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
102
4
Kills
51
51
Deaths
4
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
26
2
10
15.5
L
Fenrir
Jinkuri
Fenrir
1
15
2
0.13
W
0
0
0
0
L
0
8
0
0
L
Cupid
Lil_Mako-
Cupid
1
11
1
0.14
W
Jing Wei
18
2
14
12.5
L
1
12
2
0.17
L
1
5
3
0.5
W
7
0
27
20.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,123
Damage
94,631
102,924
Taken
60,331
44,192
Mitigated
32,712
5,903
Healing
33,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,471
26,392
0
12,383
21,939
15,677
0
2,871
19,068
0
52,996
L
Fenrir
Jinkuri
Fenrir
17,463
6,846
0
1,117
28,038
12,798
0
9,001
19,037
0
28,879
W
0
0
0
0
0
0
0
0
0
0
0
L
3,978
2,443
0
697
11,015
4,048
0
2,745
8,270
0
13,984
L
Cupid
Lil_Mako-
Cupid
5,945
4,243
728
990
20,810
8,307
0
3,905
16,905
0
36,774
W
Jing Wei
33,029
28,943
216
6,351
18,045
8,770
0
1,617
16,428
0
55,009
L
8,816
1,314
0
0
22,494
9,534
0
7,668
14,826
27,198
0
L
16,921
9,696
0
2,371
20,567
9,505
0
5,812
14,755
0
55,002
W
29,131
10,532
0
14,713
20,347
8,265
0
4,328
16,019
68,748
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,243
Gold Earned
63,342
232
Minions Killed
202
4
Camps Cleared
10
1,006,552
Distance Traveled
715,468
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,900
1,325
31
3
6
259,026
0
L
Fenrir
11,029
919
21
2
1
250,192
0
W
Zeus
9,220
768
0
0
0
0
0
L
Thor
9,668
806
14
1
1
125,402
0
L
Cupid
11,194
933
86
7
1
208,839
2
W
Jing Wei
15,256
1,271
59
5
3
223,733
2
L
Nox
10,820
902
43
4
1
205,601
0
L
Neith
11,532
961
68
6
0
216,518
1
W
Sol
15,246
1,271
112
9
1
232,709
0
W
Ares
7,720
643
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role