Player Matchup

Baba Yaga
Baba Yaga
MisterFreeze-
Baba Yaga
Level 26
God Stats
1W - 2L
1,503 SR
Queue Stats
24W - 29L
1,471 Elo+
Party 1
Odin
Odin
PhruitNinja
Odin
Level 25
God Stats
3W - 3L
1,563 SR
Queue Stats
22W - 20L
1,473 Elo+
Party 1
Fenrir
Fenrir
kingbroly7
Fenrir
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
8W - 8L
1,483 Elo+
Party 1
Chronos
Chronos
parttimeshaman69
Chronos
Level 18
God Stats
2W - 2L
1,705 SR
Queue Stats
93W - 85L
1,464 Elo+
Solo
Ares
Ares
platinumjackk
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 1
Team Averages
Level 16
1,597 SR
1,518 Elo+

VS

Team Averages
Level 23
1,471 SR
1,435 Elo+
Erlang Shen
Erlang Shen
BrickThrower27
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,309 Elo+
Solo
Ullr
Ullr
HeyImDiller
Ullr
Level 27
God Stats
7W - 6L
1,283 SR
Queue Stats
79W - 74L
1,642 Elo+
Party 2
Guan Yu
Guan Yu
HùngĐzai
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,120 Elo+
Solo
Ymir
Ymir
Noja13
Ymir
Level 14
God Stats
22W - 26L
1,574 SR
Queue Stats
34W - 43L
1,606 Elo+
Party 2
Ra
Ra
cbSmite
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MisterFreeze-
Baba Yaga
13
1 / 8 / 8
7,243
402
8,497
11,648
4,552
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 7 / 1
10,187
566
9,380
17,878
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
kingbroly7
Fenrir
12
3 / 11 / 5
8,046
447
5,506
18,875
6,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 11 / 6
9,233
513
9,660
16,008
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 10 / 7
7,348
408
1,657
14,790
7,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrickThrower27
Erlang Shen
18
7 / 2 / 10
11,420
634
8,313
14,562
8,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
24 / 3 / 9
11,374
632
25,199
17,398
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
HùngĐzai
Guan Yu
13
1 / 6 / 6
8,699
483
4,754
17,565
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Noja13
Ymir
14
4 / 4 / 26
10,052
558
7,098
17,541
18,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
11 / 2 / 11
11,229
624
18,832
11,285
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
15
Kills
47
47
Deaths
17
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BrickThrower27
Erlang Shen
7
2
10
6
W
24
3
9
9.5
W
Guan Yu
HùngĐzai
Guan Yu
1
6
6
0.67
L
Baba Yaga
MisterFreeze-
Baba Yaga
1
8
8
0.63
W
Ymir
Noja13
Ymir
4
4
26
4.25
L
7
7
1
1.07
W
11
2
11
8.25
L
Fenrir
kingbroly7
Fenrir
3
11
5
0.5
L
3
11
6
0.55
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,700
Damage
64,196
79,199
Taken
78,351
39,693
Mitigated
51,019
9,672
Healing
25,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BrickThrower27
Erlang Shen
8,313
5,164
0
6,868
14,562
8,382
2,820
2,310
11,557
0
82,294
W
25,199
16,370
0
6,649
17,398
7,672
4,794
6,154
11,169
0
75,788
W
Guan Yu
HùngĐzai
Guan Yu
4,754
823
794
3,839
17,565
11,294
1,581
3,104
14,261
0
31,693
L
Baba Yaga
MisterFreeze-
Baba Yaga
8,497
407
0
1,648
11,648
4,552
0
6,424
5,199
28,625
0
W
Ymir
Noja13
Ymir
7,098
832
0
1,083
17,541
18,234
1,537
3,500
13,895
31,283
0
L
9,380
3,506
0
759
17,878
14,289
0
5,857
11,896
0
33,731
W
18,832
2,073
2,799
3,893
11,285
5,437
1,955
4,320
6,890
85,965
0
L
Fenrir
kingbroly7
Fenrir
5,506
1,269
0
2,188
18,875
6,561
0
4,253
14,572
0
26,390
L
9,660
3,985
0
3,737
16,008
7,095
0
3,924
12,040
42,670
3,142
L
1,657
273
0
1,340
14,790
7,196
0
5,472
9,243
8,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,057
Gold Earned
52,774
203
Minions Killed
490
0
Camps Cleared
0
1,515,391
Distance Traveled
1,662,476
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,420
634
152
8
0
349,781
3
W
Ullr
11,374
632
98
5
0
301,057
0
W
Guan Yu
8,699
483
72
4
0
331,035
2
L
Baba Yaga
7,243
402
26
1
0
313,486
0
W
Ymir
10,052
558
32
2
0
337,270
1
L
Odin
10,187
566
49
3
0
291,770
0
W
Ra
11,229
624
136
8
0
343,333
4
L
Fenrir
8,046
447
45
3
0
326,541
0
L
Chronos
9,233
513
74
4
0
284,183
4
L
Ares
7,348
408
9
1
0
299,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role