Player Matchup

Chaac
Chaac
Always-_-Mamba
Chaac
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 171L
1,753 Elo+
Solo
Nu Wa
Nu Wa
Djs unicorn
Nu Wa
Level 104
God Stats
5W - 10L
1,644 SR
Queue Stats
185W - 176L
1,494 Elo+
Party 2
Neith
Neith
I Mayuri D I
Neith
Level 6
God Stats
2W - 0L
1,838 SR
Queue Stats
7W - 2L
1,757 Elo+
Party 2
Janus
Janus
I NahNi I
Janus
Level 6
God Stats
3W - 1L
1,921 SR
Queue Stats
104W - 71L
1,809 Elo+
Party 2
Cerberus
Cerberus
PapaDust8229
Cerberus
Level 146
God Stats
7W - 5L
1,580 SR
Queue Stats
297W - 291L
1,486 Elo+
Party 2
Team Averages
Level 57
1,697 SR
1,660 Elo+

VS

Team Averages
Level 27
1,721 SR
1,678 Elo+
Mercury
Mercury
Ch4rd105
Mercury
Level 28
God Stats
13W - 6L
1,520 SR
Queue Stats
101W - 75L
1,600 Elo+
Solo
Cthulhu
Cthulhu
DTA_Frappe
Cthulhu
Level 8
God Stats
5W - 3L
1,829 SR
Queue Stats
16W - 24L
1,747 Elo+
Party 1
Bellona
Bellona
Regulator_DTA
Bellona
Level 75
God Stats
279W - 210L
1,727 SR
Queue Stats
642W - 640L
1,576 Elo+
Party 1
Izanami
Izanami
TSM T Bagger
Izanami
Level 6
God Stats
10W - 7L
1,843 SR
Queue Stats
11W - 10L
1,812 Elo+
Party 1
He Bo
He Bo
TheBongFather
He Bo
Level 18
God Stats
6W - 8L
1,689 SR
Queue Stats
79W - 68L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
6,020
602
6,103
8,127
2,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
5,998
600
3,258
2,333
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 7
5,908
591
5,279
5,514
1,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
I NahNi I
Janus
10
1 / 0 / 1
5,457
546
1,402
2,504
582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
PapaDust8229
Cerberus
12
5 / 0 / 0
6,572
657
6,412
7,662
4,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ch4rd105
Mercury
8
0 / 2 / 1
5,005
501
1,437
5,292
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DTA_Frappe
Cthulhu
7
0 / 4 / 1
4,431
443
2,961
7,467
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
9
0 / 3 / 0
5,254
525
3,910
7,669
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TSM T Bagger
Izanami
9
2 / 5 / 0
5,362
536
5,086
8,200
2,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 2 / 0
5,431
543
2,291
5,001
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
16
Kills
3
3
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Mercury
Ch4rd105
Mercury
0
2
1
0.25
L
Cthulhu
DTA_Frappe
Cthulhu
0
4
1
0.13
W
2
1
1
2.5
W
2
1
7
5.5
W
Janus
I NahNi I
Janus
1
0
1
1.5
W
Cerberus
PapaDust8229
Cerberus
5
0
0
5
L
Bellona
0
3
0
0
L
Izanami
TSM T Bagger
Izanami
2
5
0
0.4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,454
Damage
15,685
26,140
Taken
33,629
10,688
Mitigated
14,334
10,620
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,103
1,411
138
4,258
8,127
2,973
0
2,132
5,981
0
22,204
L
Mercury
Ch4rd105
Mercury
1,437
795
0
969
5,292
2,743
0
1,754
3,538
0
26,770
L
Cthulhu
DTA_Frappe
Cthulhu
2,961
77
33
1,628
7,467
3,606
0
339
7,128
11,765
0
W
3,258
598
0
250
2,333
652
202
1,246
999
31,161
0
W
5,279
2,824
0
1,186
5,514
1,623
25
1,153
4,361
0
29,302
W
Janus
I NahNi I
Janus
1,402
26
0
244
2,504
582
0
533
1,885
31,021
0
W
Cerberus
PapaDust8229
Cerberus
6,412
690
0
4,544
7,662
4,858
0
0
7,662
37,098
0
L
Bellona
3,910
1,577
0
2,438
7,669
4,444
0
5,703
1,966
0
29,815
L
Izanami
TSM T Bagger
Izanami
5,086
3,020
0
2,578
8,200
2,055
0
1,264
6,936
0
29,554
L
2,291
42
0
1,425
5,001
1,486
0
2,012
2,989
33,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
25,483
297
Minions Killed
270
0
Camps Cleared
0
994,408
Distance Traveled
917,289
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,020
602
39
4
0
203,356
3
L
Mercury
5,005
501
52
5
0
219,573
1
L
Cthulhu
4,431
443
19
2
0
191,127
0
W
Nu Wa
5,998
600
59
6
0
203,495
3
W
Neith
5,908
591
41
4
0
166,048
0
W
Janus
5,457
546
69
7
0
210,172
3
W
Cerberus
6,572
657
89
9
0
211,337
1
L
Bellona
5,254
525
74
7
0
186,408
0
L
Izanami
5,362
536
57
6
0
154,130
0
L
He Bo
5,431
543
68
7
0
166,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role