Player Matchup

Fenrir
Fenrir
FussioNz Rz
Fenrir
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 7L
1,788 Elo+
Party 1
Poseidon
Poseidon
RagerBiometal
Poseidon
Level 130
God Stats
5W - 1L
1,964 SR
Queue Stats
96W - 78L
1,705 Elo+
Party 1
Bakasura
Bakasura
Venom3rds
Bakasura
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
XxtomyKBxX
Janus
Level 160
God Stats
8W - 12L
1,534 SR
Queue Stats
266W - 241L
1,734 Elo+
Party 1
Apollo
Apollo
ericksheic
Apollo
Level 155
God Stats
2W - 0L
1,706 SR
Queue Stats
15W - 7L
1,884 Elo+
Party 1
Team Averages
Level 99
1,641 SR
1,722 Elo+

VS

Team Averages
Level 68
1,603 SR
1,565 Elo+
Sobek
Sobek
Arcaedias
Sobek
Level 129
God Stats
3W - 3L
1,569 SR
Queue Stats
247W - 220L
1,543 Elo+
Party 3
Scylla
Scylla
CTJ220
Scylla
Level 68
God Stats
1W - 1L
1,787 SR
Queue Stats
14W - 23L
1,529 Elo+
Party 2
Apollo
Apollo
Cruiser15
Apollo
Level 14
God Stats
6W - 4L
1,660 SR
Queue Stats
11W - 9L
1,616 Elo+
Party 2
Susano
Susano
IncelHunter
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 3
Cerberus
Cerberus
ZeroQuasar
Cerberus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 120L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 0 / 6
5,416
542
3,257
4,428
2,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
RagerBiometal
Poseidon
12
5 / 0 / 4
7,290
729
3,175
2,655
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Venom3rds
Bakasura
11
2 / 0 / 1
6,217
622
2,716
4,453
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
12
5 / 0 / 2
6,848
685
2,232
5,700
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
ericksheic
Apollo
11
4 / 1 / 4
6,643
664
5,306
6,349
1,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arcaedias
Sobek
10
0 / 1 / 0
5,399
540
2,675
5,797
3,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
CTJ220
Scylla
9
0 / 3 / 0
5,466
547
1,088
4,047
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Cruiser15
Apollo
8
0 / 4 / 1
4,762
476
3,562
5,595
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
8
1 / 4 / 0
5,287
529
923
6,885
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
ZeroQuasar
Cerberus
7
0 / 6 / 1
4,700
470
1,705
7,396
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
1
1
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
Arcaedias
Sobek
0
1
0
0
L
Scylla
CTJ220
Scylla
0
3
0
0
L
Apollo
Cruiser15
Apollo
0
4
1
0.13
W
Fenrir
2
0
6
5
L
Susano
1
4
0
0.25
W
Poseidon
RagerBiometal
Poseidon
5
0
4
7
W
Bakasura
Venom3rds
Bakasura
2
0
1
2.5
W
Janus
5
0
2
6
L
Cerberus
ZeroQuasar
Cerberus
0
6
1
0.08
W
Apollo
ericksheic
Apollo
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,686
Damage
9,953
23,585
Taken
29,720
9,462
Mitigated
10,968
10,450
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Arcaedias
Sobek
2,675
324
0
3,771
5,797
3,292
0
690
4,892
23,132
0
L
Scylla
CTJ220
Scylla
1,088
114
0
801
4,047
1,230
0
2,271
1,751
27,941
0
L
Apollo
Cruiser15
Apollo
3,562
1,912
0
1,566
5,595
1,463
453
496
5,074
0
20,399
W
Fenrir
3,257
730
101
599
4,428
2,437
0
479
3,909
0
17,261
L
Susano
923
297
0
2,428
6,885
1,771
18
675
6,105
0
16,863
W
Poseidon
RagerBiometal
Poseidon
3,175
965
0
462
2,655
1,272
49
761
1,839
41,866
2,293
W
Bakasura
Venom3rds
Bakasura
2,716
1,565
0
2,995
4,453
2,489
552
2,457
1,996
0
18,625
W
Janus
2,232
353
0
3,507
5,700
1,319
0
599
5,019
44,258
0
L
Cerberus
ZeroQuasar
Cerberus
1,705
29
0
1,059
7,396
3,212
439
1,136
6,097
11,757
0
W
Apollo
ericksheic
Apollo
5,306
3,139
0
2,786
6,349
1,945
1,661
995
5,354
0
36,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,414
Gold Earned
25,614
358
Minions Killed
227
0
Camps Cleared
0
1,111,585
Distance Traveled
965,573
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,399
540
48
5
0
178,779
3
L
Scylla
5,466
547
80
8
0
179,989
4
L
Apollo
4,762
476
43
4
0
213,059
3
W
Fenrir
5,416
542
31
3
0
223,338
5
L
Susano
5,287
529
43
4
0
192,443
0
W
Poseidon
7,290
729
86
9
0
227,817
4
W
Bakasura
6,217
622
69
7
0
248,288
2
W
Janus
6,848
685
90
9
0
226,644
5
L
Cerberus
4,700
470
13
1
0
201,303
1
W
Apollo
6,643
664
82
8
0
185,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role