Player Matchup

Artemis
Artemis
Adrian2021
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,256 Elo+
Solo
Camazotz
Camazotz
AyyyLmaoWasTaken
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,667 Elo+
Solo
Merlin
Merlin
Blokster3
Merlin
Level 25
God Stats
0W - 1L
1,285 SR
Queue Stats
16W - 24L
1,388 Elo+
Solo
Cthulhu
Cthulhu
Feartiz
Cthulhu
Level 28
God Stats
50W - 29L
1,691 SR
Queue Stats
94W - 66L
1,663 Elo+
Solo
Neith
Neith
Slonikss
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,495 Elo+

VS

Team Averages
Level 24
1,429 SR
1,509 Elo+
Achilles
Achilles
KungFUCER
Achilles
Level 23
God Stats
6W - 1L
1,500 SR
Queue Stats
78W - 74L
1,580 Elo+
Solo
Discordia
Discordia
OakleyThePanda
Discordia
Level 26
God Stats
1W - 0L
1,265 SR
Queue Stats
17W - 11L
1,604 Elo+
Solo
Xbalanque
Xbalanque
Parmizani
Xbalanque
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
54W - 32L
1,688 Elo+
Solo
Bacchus
Bacchus
ThyDarkeZt25
Bacchus
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 33L
1,369 Elo+
Solo
Loki
Loki
VERSUSKOSOVO
Loki
Level 27
God Stats
39W - 39L
1,381 SR
Queue Stats
488W - 536L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adrian2021
Artemis
11
1 / 11 / 3
8,263
376
6,316
16,276
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 6 / 3
11,723
533
7,505
24,601
9,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Blokster3
Merlin
16
3 / 9 / 2
10,370
471
9,334
14,545
4,958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Feartiz
Cthulhu
17
5 / 5 / 5
11,098
504
13,732
20,442
21,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Slonikss
Neith
15
2 / 8 / 2
9,499
432
4,094
11,893
3,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KungFUCER
Achilles
18
11 / 2 / 3
12,792
581
12,056
16,993
18,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
OakleyThePanda
Discordia
16
7 / 3 / 8
11,526
524
13,370
9,945
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Parmizani
Xbalanque
20
14 / 3 / 7
14,528
660
27,142
20,167
8,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
ThyDarkeZt25
Bacchus
15
1 / 3 / 16
10,451
475
7,413
14,215
13,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 6 / 6
11,639
529
7,645
13,102
4,527
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
17
Kills
38
39
Deaths
17
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
Adrian2021
Artemis
1
11
3
0.23
L
6
6
3
1.25
L
Merlin
Blokster3
Merlin
3
9
2
0.44
L
Cthulhu
Feartiz
Cthulhu
5
5
5
1.5
W
Achilles
KungFUCER
Achilles
11
2
3
6.25
W
Discordia
OakleyThePanda
Discordia
7
3
8
3.67
W
Xbalanque
Parmizani
Xbalanque
14
3
7
5.83
L
Neith
Slonikss
Neith
2
8
2
0.38
W
Bacchus
ThyDarkeZt25
Bacchus
1
3
16
3
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,981
Damage
67,626
87,757
Taken
74,422
43,778
Mitigated
49,390
17,830
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Adrian2021
Artemis
6,316
2,941
0
2,409
16,276
4,375
361
7,824
7,624
0
27,976
L
7,505
3,117
0
10,368
24,601
9,437
0
2,536
22,022
0
79,058
L
Merlin
Blokster3
Merlin
9,334
1,262
0
0
14,545
4,958
2,622
2,859
11,265
54,779
0
L
Cthulhu
Feartiz
Cthulhu
13,732
465
189
3,819
20,442
21,117
192
3,558
16,671
41,212
0
W
Achilles
KungFUCER
Achilles
12,056
4,668
0
3,365
16,993
18,836
1,294
5,559
10,845
1,157
49,646
W
Discordia
OakleyThePanda
Discordia
13,370
671
0
1,513
9,945
4,663
533
2,460
7,284
47,437
0
W
Xbalanque
Parmizani
Xbalanque
27,142
17,182
0
10,502
20,167
8,277
7,454
7,328
12,689
0
159,891
L
Neith
Slonikss
Neith
4,094
1,083
0
1,045
11,893
3,891
1,898
2,908
8,664
0
37,227
W
Bacchus
ThyDarkeZt25
Bacchus
7,413
1,068
0
2,881
14,215
13,087
200
4,586
8,991
18,949
0
W
7,645
2,268
0
3,072
13,102
4,527
0
4,488
8,573
0
62,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,953
Gold Earned
60,936
404
Minions Killed
477
0
Camps Cleared
0
1,680,338
Distance Traveled
2,146,785
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,263
376
45
2
0
235,524
0
L
Camazotz
11,723
533
123
6
0
383,708
1
L
Merlin
10,370
471
103
5
0
338,715
0
L
Cthulhu
11,098
504
68
3
0
413,409
5
W
Achilles
12,792
581
97
4
0
428,042
1
W
Discordia
11,526
524
81
4
0
400,520
0
W
Xbalanque
14,528
660
199
9
0
400,618
3
L
Neith
9,499
432
65
3
0
308,982
3
W
Bacchus
10,451
475
16
1
0
474,228
10
W
Loki
11,639
529
84
4
0
443,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role