Player Matchup

Medusa
Medusa
SoyYoPrro
Medusa
Level 63
God Stats
12W - 14L
1,420 SR
Queue Stats
121W - 189L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
acgilho
Cthulhu
Level 69
God Stats
5W - 7L
1,617 SR
Queue Stats
233W - 279L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
santysemo
Kukulkan
Level 41
God Stats
7W - 7L
1,537 SR
Queue Stats
171W - 150L
1,744 Elo+
Party 1
Team Averages
Level 58
1,525 SR
1,575 Elo+

VS

Team Averages
Level 80
1,468 SR
1,621 Elo+
Thanatos
Thanatos
TGK MOSTKABRONE
Thanatos
Level 72
God Stats
8W - 9L
1,449 SR
Queue Stats
124W - 156L
1,444 Elo+
Party 2
Merlin
Merlin
WAKOR
Merlin
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 7L
1,718 Elo+
Solo
Serqet
Serqet
Warchicano
Serqet
Level 63
God Stats
2W - 0L
1,456 SR
Queue Stats
7W - 3L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SoyYoPrro
Medusa
12
1 / 5 / 2
8,980
561
4,524
12,804
5,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
acgilho
Cthulhu
13
3 / 6 / 1
9,952
622
9,854
18,882
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
santysemo
Kukulkan
12
1 / 6 / 2
9,376
586
6,413
9,576
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
10 / 2 / 7
12,039
752
8,194
12,011
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
WAKOR
Merlin
15
1 / 0 / 12
10,595
662
14,564
8,785
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Warchicano
Serqet
15
6 / 3 / 11
12,066
754
14,543
12,328
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
17
17
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
SoyYoPrro
Medusa
1
5
2
0.4
W
Thanatos
10
2
7
6.75
W
Merlin
WAKOR
Merlin
1
0
12
7
W
Serqet
Warchicano
Serqet
6
3
11
3.83
L
Cthulhu
acgilho
Cthulhu
3
6
1
0.58
L
Kukulkan
santysemo
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
37,301
41,262
Taken
33,124
21,878
Mitigated
19,321
5,414
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
SoyYoPrro
Medusa
4,524
1,756
519
2,629
12,804
5,074
487
3,326
9,064
0
27,711
W
Thanatos
8,194
1,746
0
11,196
12,011
6,245
931
5,258
6,665
0
47,811
W
Merlin
WAKOR
Merlin
14,564
902
0
1,909
8,785
3,339
1,087
4,411
4,199
70,205
0
W
Serqet
Warchicano
Serqet
14,543
4,069
0
2,148
12,328
9,737
814
5,979
5,949
0
36,266
L
Cthulhu
acgilho
Cthulhu
9,854
601
81
1,435
18,882
13,852
0
8,920
9,293
34,488
0
L
Kukulkan
santysemo
Kukulkan
6,413
1,020
0
750
9,576
2,952
0
2,410
7,166
43,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
34,700
160
Minions Killed
202
0
Camps Cleared
0
856,639
Distance Traveled
932,444
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,980
561
47
3
0
308,518
4
W
Thanatos
12,039
752
47
3
0
311,208
3
W
Merlin
10,595
662
133
8
0
280,421
0
W
Serqet
12,066
754
22
1
0
340,815
2
L
Cthulhu
9,952
622
39
2
0
293,680
0
L
Kukulkan
9,376
586
74
5
0
254,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role