Player Matchup

Izanami
Izanami
Silver V
Griephh
Izanami
Silver V
Level 58
God Stats
3W - 8L
1,500 SR
Queue Stats
226W - 258L
816 MMR
Party 2
Geb
Geb
Silver IV
InspecterSomo
Geb
Silver IV
Level 126
God Stats
37W - 27L
1,686 SR
Queue Stats
235W - 286L
997 MMR
Solo
King Arthur
King Arthur
Silver V
LLUSST
King Arthur
Silver V
Level 53
God Stats
13W - 31L
1,195 SR
Queue Stats
122W - 155L
1,094 MMR
Party 2
Achilles
Achilles
Silver II
SmiteN33dsJesus
Achilles
Silver II
Level 40
God Stats
13W - 12L
1,690 SR
Queue Stats
484W - 498L
1,016 MMR
Solo
Janus
Janus
Silver V
Tr1pleG
Janus
Silver V
Level 80
God Stats
10W - 22L
1,500 SR
Queue Stats
278W - 325L
1,032 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 71
1,514 SR
991 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,625 SR
1,203 MMR
Osiris
Osiris
Gold I
Chicken4pieYT90
Osiris
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver V
MorMexx
Thanatos
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze I
R3AN
Merlin
Bronze I
Level 104
God Stats
14W - 15L
1,959 SR
Queue Stats
54W - 77L
986 MMR
Solo
Danzaburou
Danzaburou
Bronze I
SprinterWork222
Danzaburou
Bronze I
Level 47
God Stats
2W - 0L
1,665 SR
Queue Stats
115W - 112L
1,123 MMR
Party 1
Khepri
Khepri
Silver IV
Zorroi
Khepri
Silver IV
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Griephh
Izanami
6
0 / 0 / 0
3,691
615
1,395
2,118
993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 0
3,764
627
1,483
3,613
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

King Arthur
LLUSST
King Arthur
5
0 / 4 / 0
3,380
563
1,085
4,507
2,302
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
5
0 / 1 / 0
3,386
564
610
2,907
779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Tr1pleG
Janus
5
0 / 0 / 0
3,472
579
193
1,962
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetTsukuyomiPersephoneScyllaCu Chulainn

VS

Bans
Nu WaFenrirNemesisYemojaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 0
5,570
928
3,351
3,611
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
MorMexx
Thanatos
7
0 / 0 / 0
3,993
666
211
2,619
657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
R3AN
Merlin
8
0 / 0 / 0
4,510
752
747
939
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SprinterWork222
Danzaburou
6
0 / 0 / 1
3,892
649
2,225
1,323
676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Khepri
Zorroi
Khepri
6
1 / 0 / 0
4,194
699
1,207
2,861
1,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
6
6
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Izanami
Griephh
Izanami
0
0
0
0
L
0
1
0
0
L
King Arthur
LLUSST
King Arthur
0
4
0
0
W
Thanatos
MorMexx
Thanatos
0
0
0
0
W
Merlin
R3AN
Merlin
0
0
0
0
L
Achilles
0
1
0
0
W
Danzaburou
SprinterWork222
Danzaburou
0
0
1
0.5
L
Janus
Tr1pleG
Janus
0
0
0
0
W
Khepri
Zorroi
Khepri
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,766
Damage
7,741
15,107
Taken
11,353
6,187
Mitigated
5,717
4,662
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,351
1,189
0
1,923
3,611
3,013
0
0
3,611
0
26,922
L
Izanami
Griephh
Izanami
1,395
899
0
997
2,118
993
0
508
1,610
0
18,906
L
1,483
391
0
1,498
3,613
1,678
0
653
2,960
6,465
0
L
King Arthur
LLUSST
King Arthur
1,085
220
0
630
4,507
2,302
0
0
4,507
0
9,270
W
Thanatos
MorMexx
Thanatos
211
0
0
2,921
2,619
657
0
0
2,619
0
16,909
W
Merlin
R3AN
Merlin
747
0
0
370
939
227
78
149
746
22,104
0
L
Achilles
610
270
0
605
2,907
779
0
46
2,861
0
10,779
W
Danzaburou
SprinterWork222
Danzaburou
2,225
1,217
0
682
1,323
676
0
685
638
0
17,664
L
Janus
Tr1pleG
Janus
193
0
0
932
1,962
435
0
635
1,215
9,014
0
W
Khepri
Zorroi
Khepri
1,207
219
0
1,401
2,861
1,144
0
798
2,063
8,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,693
Gold Earned
22,159
126
Minions Killed
204
0
Camps Cleared
0
570,852
Distance Traveled
612,596
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,570
928
55
9
0
120,657
0
L
Izanami
3,691
615
52
9
0
109,210
0
L
Geb
3,764
627
12
2
0
115,512
2
L
King Arthur
3,380
563
20
3
0
114,912
2
W
Thanatos
3,993
666
37
6
0
121,999
1
W
Merlin
4,510
752
51
9
0
132,351
2
L
Achilles
3,386
564
23
4
0
126,459
1
W
Danzaburou
3,892
649
41
7
0
111,404
0
L
Janus
3,472
579
19
3
0
104,759
0
W
Khepri
4,194
699
20
3
0
126,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role