Player Matchup

Osiris
Osiris
Nilvahlok
Osiris
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 67L
1,852 Elo+
Party 1
Thoth
Thoth
P3rsonaBlue
Thoth
Level 84
God Stats
2W - 1L
1,256 SR
Queue Stats
69W - 69L
1,673 Elo+
Party 1
Thanatos
Thanatos
notypejr
Thanatos
Level 89
God Stats
2W - 2L
1,562 SR
Queue Stats
2W - 6L
1,472 Elo+
Solo
Team Averages
Level 100
1,439 SR
1,665 Elo+

VS

Team Averages
Level 57
1,487 SR
1,367 Elo+
Izanami
Izanami
A1Drip
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 179L
1,412 Elo+
Party 2
Geb
Geb
Commander7250
Geb
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 144L
1,330 Elo+
Party 2
Merlin
Merlin
Teeeesh
Merlin
Level 55
God Stats
12W - 14L
1,460 SR
Queue Stats
185W - 145L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nilvahlok
Osiris
13
9 / 1 / 9
9,909
826
9,653
7,563
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 2 / 13
9,028
752
6,365
5,858
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
notypejr
Thanatos
13
7 / 0 / 10
9,460
788
9,960
10,635
3,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A1Drip
Izanami
10
1 / 7 / 2
7,323
610
4,143
10,094
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 7 / 2
6,592
549
2,966
11,656
8,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Teeeesh
Merlin
10
2 / 6 / 0
7,321
610
7,638
7,570
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
20
Kills
3
3
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
A1Drip
Izanami
1
7
2
0.29
L
0
7
2
0.14
W
Osiris
Nilvahlok
Osiris
9
1
9
13.5
W
4
2
13
5.25
L
Merlin
Teeeesh
Merlin
2
6
0
0.33
W
Thanatos
notypejr
Thanatos
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,978
Damage
14,747
24,056
Taken
29,320
11,283
Mitigated
13,433
10,759
Healing
1,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
A1Drip
Izanami
4,143
2,475
0
564
10,094
2,819
0
1,599
8,065
0
23,998
L
2,966
561
182
494
11,656
8,629
0
3,270
7,984
7,955
0
W
Osiris
Nilvahlok
Osiris
9,653
1,987
0
1,706
7,563
5,820
1,065
2,845
4,610
0
29,773
W
6,365
925
0
706
5,858
1,749
1,020
2,245
3,423
28,143
0
L
Merlin
Teeeesh
Merlin
7,638
682
0
250
7,570
1,985
0
920
6,435
23,990
0
W
Thanatos
notypejr
Thanatos
9,960
1,952
0
8,347
10,635
3,714
873
4,937
5,366
0
28,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
21,236
116
Minions Killed
97
0
Camps Cleared
0
636,509
Distance Traveled
545,744
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,323
610
46
4
0
179,594
0
L
Geb
6,592
549
9
1
0
190,862
0
W
Osiris
9,909
826
33
3
0
221,366
2
W
Thoth
9,028
752
45
4
0
211,887
0
L
Merlin
7,321
610
42
4
0
175,288
0
W
Thanatos
9,460
788
38
3
0
203,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role