Player Matchup

Nu Wa
Nu Wa
EMGG_Wind
Nu Wa
Level 107
God Stats
0W - 1L
1,592 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 2
Merlin
Merlin
Opal_Blaster
Merlin
Level 94
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 2
King Arthur
King Arthur
ReneitoXD
King Arthur
Level 65
God Stats
0W - 1L
1,612 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 2
Horus
Horus
Yuushenn
Horus
Level 29
God Stats
1W - 1L
1,218 SR
Queue Stats
1W - 2L
1,710 Elo+
Party 2
Izanami
Izanami
eduar240
Izanami
Level 39
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 2L
1,710 Elo+
Party 2
Team Averages
Level 67
1,534 SR
1,710 Elo+

VS

Team Averages
Level 81
1,400 SR
1,437 Elo+
Jing Wei
Jing Wei
EternalMask
Jing Wei
Level 25
God Stats
1W - 0L
1,125 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
Guarda2311
Scylla
Level 88
God Stats
3W - 0L
1,437 SR
Queue Stats
7W - 5L
1,282 Elo+
Party 1
Kukulkan
Kukulkan
SexYAlcohol
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
dante mlg pro
Nemesis
Level 59
God Stats
16W - 14L
1,439 SR
Queue Stats
42W - 47L
1,404 Elo+
Solo
Aphrodite
Aphrodite
llEscanorll
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EMGG_Wind
Nu Wa
17
1 / 8 / 9
10,572
622
20,463
16,826
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
20
8 / 8 / 8
13,743
808
20,202
16,384
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
ReneitoXD
King Arthur
15
0 / 7 / 10
9,200
541
7,270
15,748
7,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Yuushenn
Horus
17
5 / 9 / 7
11,604
683
8,456
23,047
10,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
eduar240
Izanami
18
3 / 9 / 6
11,498
676
8,668
19,754
9,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EternalMask
Jing Wei
19
3 / 5 / 12
12,498
735
8,809
14,652
5,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Guarda2311
Scylla
19
3 / 4 / 18
12,670
745
12,056
14,637
5,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SexYAlcohol
Kukulkan
20
23 / 1 / 8
17,804
1,047
26,185
11,008
4,178
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
18
4 / 6 / 14
12,964
763
12,984
17,238
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
llEscanorll
Aphrodite
19
8 / 1 / 19
14,758
868
20,878
21,449
13,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
112
17
Kills
41
41
Deaths
17
40
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
EMGG_Wind
Nu Wa
1
8
9
0.69
W
Jing Wei
EternalMask
Jing Wei
3
5
12
1.8
W
Scylla
Guarda2311
Scylla
3
4
18
3
L
Merlin
8
8
8
1.5
L
King Arthur
ReneitoXD
King Arthur
0
7
10
0.71
W
Kukulkan
SexYAlcohol
Kukulkan
23
1
8
27
L
Horus
Yuushenn
Horus
5
9
7
0.94
W
Nemesis
4
6
14
1.83
L
Izanami
eduar240
Izanami
3
9
6
0.67
W
Aphrodite
llEscanorll
Aphrodite
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,059
Damage
80,912
91,759
Taken
78,984
39,393
Mitigated
37,263
9,493
Healing
28,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
EMGG_Wind
Nu Wa
20,463
4,423
0
944
16,826
5,952
63
9,991
6,558
48,121
0
W
Jing Wei
EternalMask
Jing Wei
8,809
5,181
0
2,210
14,652
5,472
4,277
6,906
7,746
0
43,119
W
Scylla
Guarda2311
Scylla
12,056
362
0
3,371
14,637
5,428
301
8,490
6,147
36,031
0
L
Merlin
20,202
1,203
0
567
16,384
5,925
78
11,222
4,668
53,229
0
L
King Arthur
ReneitoXD
King Arthur
7,270
922
0
1,105
15,748
7,663
1
9,682
5,925
0
19,875
W
Kukulkan
SexYAlcohol
Kukulkan
26,185
1,962
0
871
11,008
4,178
522
6,240
4,768
94,965
0
L
Horus
Yuushenn
Horus
8,456
3,213
1,011
4,052
23,047
10,749
17
15,704
7,020
0
23,285
W
Nemesis
12,984
5,376
0
4,104
17,238
8,734
547
7,628
9,610
0
29,470
L
Izanami
eduar240
Izanami
8,668
4,500
0
1,814
19,754
9,104
279
11,473
7,927
0
39,980
W
Aphrodite
llEscanorll
Aphrodite
20,878
1,752
3,029
14,699
21,449
13,451
925
12,285
9,164
47,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,617
Gold Earned
70,694
281
Minions Killed
424
7
Camps Cleared
6
1,226,555
Distance Traveled
1,618,839
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,572
622
55
3
0
253,845
0
W
Jing Wei
12,498
735
78
5
0
309,388
1
W
Scylla
12,670
745
65
4
0
326,775
2
L
Merlin
13,743
808
74
4
4
249,837
1
L
King Arthur
9,200
541
32
2
2
261,889
0
W
Kukulkan
17,804
1,047
188
11
3
318,748
0
L
Horus
11,604
683
34
2
0
226,270
1
W
Nemesis
12,964
763
37
2
3
333,666
3
L
Izanami
11,498
676
86
5
1
234,714
0
W
Aphrodite
14,758
868
56
3
0
330,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role