Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
Dead_Airrow
Kumbhakarna
Silver II
Level 153
God Stats
4W - 2L
1,776 SR
Queue Stats
193W - 192L
1,376 MMR
Solo
Hera
Hera
Silver II
KingsOFKings DX
Hera
Silver II
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 125L
1,440 MMR
Party 1
Neith
Neith
Gold III
OlliekinsTV
Neith
Gold III
Level 156
God Stats
2W - 2L
1,527 SR
Queue Stats
145W - 132L
1,387 MMR
Solo
Jormungandr
Jormungandr
Gold IV
RandyThaGoliath
Jormungandr
Gold IV
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
199W - 179L
1,373 MMR
Solo
Da Ji
Da Ji
Gold V
UltraBigfoot
Da Ji
Gold V
Level 155
God Stats
3W - 0L
1,729 SR
Queue Stats
323W - 309L
1,346 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,606 SR
1,384 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,610 SR
1,384 MMR
Izanami
Izanami
Gold V
BiggBaby23
Izanami
Gold V
Level 150
God Stats
9W - 7L
1,669 SR
Queue Stats
398W - 407L
1,374 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
DesigningForYou
Baron Samedi
Silver III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 189L
1,403 MMR
Solo
Osiris
Osiris
Gold V
MrPanick
Osiris
Gold V
Level 148
God Stats
22W - 18L
1,826 SR
Queue Stats
492W - 497L
1,380 MMR
Solo
Geb
Geb
Gold IV
Ranked Roaches
Geb
Gold IV
Level 160
God Stats
2W - 3L
1,575 SR
Queue Stats
89W - 95L
1,393 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
S713natrapS
Ao Kuang
Gold IV
Level 37
God Stats
1W - 2L
1,477 SR
Queue Stats
48W - 42L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dead_Airrow
Kumbhakarna
17
1 / 5 / 13
13,446
480
5,396
28,924
34,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 6 / 8
15,394
550
21,719
19,641
10,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 2 / 2
16,852
602
30,055
21,655
10,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
RandyThaGoliath
Jormungandr
20
3 / 2 / 10
15,963
570
20,923
27,384
35,124
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 4 / 13
15,044
537
18,111
22,849
13,719
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Cu ChulainnCthulhuSetDanzaburouArachne

VS

Bans
TsukuyomiKing ArthurApolloGaneshaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiggBaby23
Izanami
20
4 / 7 / 3
13,452
480
16,794
26,221
10,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
DesigningForYou
Baron Samedi
19
5 / 9 / 7
13,270
474
25,089
25,345
12,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
MrPanick
Osiris
20
1 / 4 / 3
13,008
465
14,924
26,609
32,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 2 / 9
11,028
394
7,451
20,569
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
S713natrapS
Ao Kuang
19
9 / 5 / 3
13,293
475
14,602
26,372
10,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
27
Kills
19
19
Deaths
27
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
BiggBaby23
Izanami
4
7
3
0.79
W
Kumbhakarna
Dead_Airrow
Kumbhakarna
1
5
13
1.5
L
Baron Samedi
DesigningForYou
Baron Samedi
5
9
7
0.94
W
8
6
8
2
L
Osiris
MrPanick
Osiris
1
4
3
0.63
W
10
2
2
5.5
W
Jormungandr
RandyThaGoliath
Jormungandr
3
2
10
4
L
0
2
9
2.25
L
Ao Kuang
S713natrapS
Ao Kuang
9
5
3
2.1
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,204
Damage
78,860
120,453
Taken
125,116
104,016
Mitigated
85,337
36,563
Healing
31,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BiggBaby23
Izanami
16,794
11,458
0
8,116
26,221
10,952
600
6,477
19,744
0
108,565
W
Kumbhakarna
Dead_Airrow
Kumbhakarna
5,396
252
0
5,856
28,924
34,951
302
12,508
16,051
22,998
0
L
Baron Samedi
DesigningForYou
Baron Samedi
25,089
1,694
1,069
6,749
25,345
12,366
0
10,883
14,462
97,110
0
W
21,719
4,771
0
7,196
19,641
10,052
1,180
10,891
8,276
92,585
0
L
Osiris
MrPanick
Osiris
14,924
3,251
0
2,924
26,609
32,569
0
12,291
14,318
14,033
91,091
W
30,055
19,966
0
10,467
21,655
10,170
15,283
8,253
13,262
0
162,900
W
Jormungandr
RandyThaGoliath
Jormungandr
20,923
3,827
0
9,824
27,384
35,124
1,225
7,274
19,960
126,188
0
L
7,451
167
0
3,720
20,569
18,736
0
9,142
11,427
28,406
0
L
Ao Kuang
S713natrapS
Ao Kuang
14,602
3,307
0
9,140
26,372
10,714
686
9,660
16,712
79,903
0
W
18,111
4,105
0
3,220
22,849
13,719
1,969
11,182
11,518
0
91,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,699
Gold Earned
64,051
685
Minions Killed
621
0
Camps Cleared
0
2,572,181
Distance Traveled
2,618,961
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,452
480
175
6
0
444,659
1
W
Kumbhakarna
13,446
480
19
1
0
546,083
16
L
Baron Samedi
13,270
474
144
5
0
461,600
2
W
Hera
15,394
550
136
5
0
491,976
4
L
Osiris
13,008
465
169
6
0
562,187
6
W
Neith
16,852
602
213
8
0
507,541
0
W
Jormungandr
15,963
570
215
8
0
475,397
2
L
Geb
11,028
394
21
1
0
623,168
7
L
Ao Kuang
13,293
475
112
4
0
527,347
14
W
Da Ji
15,044
537
102
4
0
551,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role