Player Matchup

Nemesis
Nemesis
Fake_Leperd
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,627 Elo+
Party 1
Erlang Shen
Erlang Shen
Glyco
Erlang Shen
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
JukeboxHerooooo
Ares
Level 29
God Stats
29W - 23L
1,470 SR
Queue Stats
956W - 894L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
TonningWheel51
Nu Wa
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
410W - 372L
1,534 Elo+
Party 1
Neith
Neith
westcoastn8ivez
Neith
Level 27
God Stats
50W - 46L
1,512 SR
Queue Stats
264W - 307L
1,432 Elo+
Party 2
Team Averages
Level 39
1,496 SR
1,509 Elo+

VS

Team Averages
Level 23
1,397 SR
1,392 Elo+
Tsukuyomi
Tsukuyomi
Berserk SK
Tsukuyomi
Level 28
God Stats
5W - 9L
1,182 SR
Queue Stats
96W - 99L
1,562 Elo+
Solo
Ullr
Ullr
DopeyBiscuit
Ullr
Level 18
God Stats
0W - 1L
1,826 SR
Queue Stats
5W - 6L
1,322 Elo+
Party 3
Arachne
Arachne
HULKxMACH1NE
Arachne
Level 23
God Stats
3W - 7L
1,186 SR
Queue Stats
8W - 14L
1,254 Elo+
Solo
Baron Samedi
Baron Samedi
StealthKing4Ever
Baron Samedi
Level 27
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 4L
1,322 Elo+
Party 3
Bacchus
Bacchus
sope80
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fake_Leperd
Nemesis
16
2 / 4 / 7
9,911
583
5,341
10,479
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Glyco
Erlang Shen
18
17 / 0 / 3
11,838
696
18,675
13,761
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 0 / 8
8,566
504
4,181
8,768
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 2 / 7
11,016
648
13,119
10,312
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 8
8,503
500
5,150
12,564
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Berserk SK
Tsukuyomi
16
6 / 5 / 1
9,878
581
11,786
13,506
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 6 / 2
7,189
423
7,035
10,387
3,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
HULKxMACH1NE
Arachne
13
0 / 11 / 0
7,594
447
3,908
13,507
4,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
StealthKing4Ever
Baron Samedi
12
0 / 7 / 4
7,574
446
4,189
11,646
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
sope80
Bacchus
11
1 / 7 / 1
7,646
450
7,117
15,778
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
35
Kills
7
8
Deaths
36
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Berserk SK
Tsukuyomi
6
5
1
1.3
L
0
6
2
0.17
W
Nemesis
Fake_Leperd
Nemesis
2
4
7
1.38
W
Erlang Shen
Glyco
Erlang Shen
17
0
3
18.5
L
Arachne
HULKxMACH1NE
Arachne
0
11
0
0
W
1
0
8
5
L
Baron Samedi
StealthKing4Ever
Baron Samedi
0
7
4
0.29
W
11
2
7
7.25
L
Bacchus
sope80
Bacchus
1
7
1
0.21
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,466
Damage
34,035
55,884
Taken
64,824
29,629
Mitigated
28,601
23,727
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Berserk SK
Tsukuyomi
11,786
3,336
0
3,994
13,506
4,895
990
2,345
11,009
0
59,926
L
7,035
1,158
0
1,611
10,387
3,061
78
3,658
6,585
0
48,830
W
Nemesis
Fake_Leperd
Nemesis
5,341
1,964
0
1,176
10,479
6,500
0
1,480
8,999
0
72,717
W
Erlang Shen
Glyco
Erlang Shen
18,675
11,647
0
9,750
13,761
8,347
2,566
1,199
12,562
0
75,758
L
Arachne
HULKxMACH1NE
Arachne
3,908
2,566
0
740
13,507
4,503
1,664
636
12,785
0
37,417
W
4,181
326
0
1,980
8,768
6,482
602
2,532
6,236
26,943
0
L
Baron Samedi
StealthKing4Ever
Baron Samedi
4,189
874
160
2,135
11,646
3,888
0
5,273
6,045
32,790
0
W
13,119
2,776
0
2,929
10,312
3,543
458
2,513
7,799
64,201
0
L
Bacchus
sope80
Bacchus
7,117
976
0
1,824
15,778
12,254
26
4,539
11,100
23,891
0
W
5,150
1,678
0
7,892
12,564
4,757
1,301
3,582
8,982
0
36,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,834
Gold Earned
39,881
456
Minions Killed
353
0
Camps Cleared
0
1,552,366
Distance Traveled
1,491,025
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,878
581
93
5
0
346,657
0
L
Ullr
7,189
423
97
6
0
268,276
2
W
Nemesis
9,911
583
115
7
0
337,854
3
W
Erlang Shen
11,838
696
136
8
0
329,969
3
L
Arachne
7,594
447
77
5
0
301,818
0
W
Ares
8,566
504
39
2
0
286,973
0
L
Baron Samedi
7,574
446
61
4
0
246,737
0
W
Nu Wa
11,016
648
99
6
0
298,606
3
L
Bacchus
7,646
450
25
1
0
327,537
3
W
Neith
8,503
500
67
4
0
298,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role