Player Matchup

Fenrir
Fenrir
ImDertyDann
Fenrir
Level 4
God Stats
0W - 4L
1,451 SR
Queue Stats
9W - 11L
1,238 Elo+
Solo
Ymir
Ymir
Kisysha
Ymir
Level 25
God Stats
25W - 22L
1,494 SR
Queue Stats
45W - 51L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
LeeBrownie
Baron Samedi
Level 40
God Stats
24W - 17L
1,311 SR
Queue Stats
67W - 67L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
danz2020
Danzaburou
Level 13
God Stats
15W - 20L
1,305 SR
Queue Stats
42W - 81L
1,268 Elo+
Party 2
Neith
Neith
lalandica
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,250 Elo+
Solo
Team Averages
Level 17
1,412 SR
1,308 Elo+

VS

Team Averages
Level 22
1,388 SR
1,358 Elo+
Hera
Hera
Crimms3
Hera
Level 24
God Stats
1W - 2L
1,285 SR
Queue Stats
142W - 116L
1,519 Elo+
Solo
Vulcan
Vulcan
CyberGrizzly728
Vulcan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 202L
1,202 Elo+
Party 3
Horus
Horus
Fists4Hands
Horus
Level 27
God Stats
10W - 5L
1,623 SR
Queue Stats
22W - 23L
1,432 Elo+
Party 1
Izanami
Izanami
KnivesForLegs
Izanami
Level 29
God Stats
4W - 6L
1,391 SR
Queue Stats
76W - 96L
1,487 Elo+
Party 1
Freya
Freya
xAllieKattX
Freya
Level 16
God Stats
42W - 47L
1,139 SR
Queue Stats
177W - 243L
1,148 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 4 / 2
6,599
1,100
3,061
7,171
3,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Kisysha
Ymir
9
0 / 0 / 0
5,323
887
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
LeeBrownie
Baron Samedi
11
3 / 3 / 4
6,776
1,129
4,788
6,244
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
danz2020
Danzaburou
11
0 / 3 / 6
6,187
1,031
3,094
6,667
2,215
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
lalandica
Neith
11
1 / 3 / 5
6,435
1,073
3,118
6,143
2,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

248

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Crimms3
Hera
13
5 / 0 / 6
7,678
1,280
6,840
619
195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 6
6,150
1,025
4,754
4,643
1,721
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 0 / 6
6,909
1,152
3,438
5,507
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
13
3 / 0 / 6
7,504
1,251
3,863
1,957
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 9
7,218
1,203
5,226
4,691
2,165
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
7
Kills
13
13
Deaths
7
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hera
Crimms3
Hera
5
0
6
8
W
1
4
6
1
W
1
0
6
4
L
Fenrir
3
4
2
1
L
Ymir
Kisysha
Ymir
0
0
0
0
W
Izanami
3
0
6
6
L
Baron Samedi
LeeBrownie
Baron Samedi
3
3
4
1.67
L
Danzaburou
danz2020
Danzaburou
0
3
6
1
L
Neith
lalandica
Neith
1
3
5
1.17
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,061
Damage
24,121
26,225
Taken
17,417
9,769
Mitigated
8,207
5,165
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Crimms3
Hera
6,840
2,398
0
0
619
195
0
103
516
16,028
0
W
4,754
1,656
0
534
4,643
1,721
0
1,256
3,387
7,474
0
W
3,438
1,700
389
2,324
5,507
3,426
0
1,204
4,303
0
6,278
L
Fenrir
3,061
788
0
159
7,171
3,060
0
4,063
3,108
0
6,128
L
Ymir
Kisysha
Ymir
0
0
0
0
0
0
0
0
0
346
0
W
Izanami
3,863
1,080
0
1,041
1,957
700
0
448
1,509
0
31,021
L
Baron Samedi
LeeBrownie
Baron Samedi
4,788
784
1,378
1,411
6,244
2,295
0
3,326
2,918
19,824
0
L
Danzaburou
danz2020
Danzaburou
3,094
755
243
663
6,667
2,215
0
4,505
2,162
0
9,985
L
Neith
lalandica
Neith
3,118
1,664
417
894
6,143
2,199
0
4,926
1,217
0
10,384
W
5,226
1,884
271
800
4,691
2,165
0
1,777
2,914
8,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
35,459
58
Minions Killed
102
3
Camps Cleared
5
381,780
Distance Traveled
477,627
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,678
1,280
23
4
1
102,980
0
W
Vulcan
6,150
1,025
4
1
0
71,075
0
W
Horus
6,909
1,152
6
1
0
114,036
2
L
Fenrir
6,599
1,100
8
1
2
103,492
0
L
Ymir
5,323
887
0
0
0
22,112
0
W
Izanami
7,504
1,251
61
10
3
93,100
0
L
Baron Samedi
6,776
1,129
21
4
0
93,191
0
L
Danzaburou
6,187
1,031
13
2
0
90,525
0
L
Neith
6,435
1,073
16
3
1
72,460
2
W
Freya
7,218
1,203
8
1
1
96,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role