Player Matchup

Sylvanus
Sylvanus
Dragonclawer28
Sylvanus
Level 160
God Stats
12W - 6L
1,922 SR
Queue Stats
141W - 147L
1,858 Elo+
Party 2
Cernunnos
Cernunnos
Neoslug
Cernunnos
Level 121
God Stats
14W - 3L
2,043 SR
Queue Stats
98W - 90L
1,858 Elo+
Party 2
Janus
Janus
R1chTex4s
Janus
Level 48
God Stats
0W - 2L
1,523 SR
Queue Stats
14W - 8L
1,826 Elo+
Solo
Team Averages
Level 110
1,829 SR
1,848 Elo+

VS

Team Averages
Level 155
1,500 SR
1,560 Elo+
Anhur
Anhur
Brokker
Anhur
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 14L
1,500 Elo+
Solo
Scylla
Scylla
ExcessiveLampEye
Scylla
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,514 Elo+
Party 1
Yemoja
Yemoja
ZeRoL3gAcY
Yemoja
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
253W - 99L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 3 / 1
7,942
611
4,082
12,308
4,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Neoslug
Cernunnos
12
0 / 3 / 3
7,957
612
8,024
9,497
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
R1chTex4s
Janus
11
1 / 3 / 1
7,898
608
8,102
6,235
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brokker
Anhur
11
1 / 2 / 4
8,446
650
4,093
9,799
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 1 / 2
9,603
739
18,382
10,287
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
ZeRoL3gAcY
Yemoja
12
1 / 0 / 8
9,477
729
2,288
5,933
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
9
9
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Brokker
Anhur
1
2
4
1.5
L
Sylvanus
2
3
1
0.83
W
7
1
2
8
L
Cernunnos
Neoslug
Cernunnos
0
3
3
0.5
L
Janus
R1chTex4s
Janus
1
3
1
0.5
W
Yemoja
ZeRoL3gAcY
Yemoja
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,208
Damage
24,763
28,040
Taken
26,019
9,562
Mitigated
10,146
8,846
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Brokker
Anhur
4,093
1,684
0
444
9,799
2,837
926
4,260
5,319
0
39,294
L
Sylvanus
4,082
977
4,087
4,587
12,308
4,665
50
9,348
2,612
9,098
0
W
18,382
2,540
0
3,158
10,287
3,020
106
4,437
5,664
52,794
0
L
Cernunnos
Neoslug
Cernunnos
8,024
3,012
0
172
9,497
3,443
0
6,934
2,232
0
40,861
L
Janus
R1chTex4s
Janus
8,102
467
0
0
6,235
1,454
0
3,669
2,442
50,807
0
W
Yemoja
ZeRoL3gAcY
Yemoja
2,288
591
8,502
4,079
5,933
4,289
384
2,945
2,820
8,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,797
Gold Earned
27,526
171
Minions Killed
173
0
Camps Cleared
0
711,662
Distance Traveled
661,504
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,446
650
71
5
0
221,385
3
L
Sylvanus
7,942
611
15
1
0
230,008
2
W
Scylla
9,603
739
85
7
0
227,961
3
L
Cernunnos
7,957
612
68
5
0
223,080
7
L
Janus
7,898
608
88
7
0
258,574
5
W
Yemoja
9,477
729
17
1
0
212,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role