Player Matchup

Thoth
Thoth
Bl4ckJezus1990
Thoth
Level 27
God Stats
1W - 2L
1,595 SR
Queue Stats
23W - 23L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
EEffErvEscEncEE
Cabrakan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,527 Elo+
Party 2
Ao Kuang
Ao Kuang
Supagudg
Ao Kuang
Level 90
God Stats
26W - 19L
1,489 SR
Queue Stats
605W - 663L
1,366 Elo+
Party 2
Mulan
Mulan
dragonborn_2567
Mulan
Level 35
God Stats
15W - 14L
1,495 SR
Queue Stats
160W - 184L
1,360 Elo+
Party 2
Izanami
Izanami
foxandthepoundph
Izanami
Level 29
God Stats
57W - 29L
1,755 SR
Queue Stats
205W - 172L
1,527 Elo+
Party 2
Team Averages
Level 65
1,567 SR
1,462 Elo+

VS

Team Averages
Level 92
1,501 SR
1,477 Elo+
Chiron
Chiron
CoolandlKnowIt1
Chiron
Level 143
God Stats
5W - 1L
1,634 SR
Queue Stats
107W - 96L
1,591 Elo+
Party 1
Ra
Ra
LordranDontDie
Ra
Level 109
God Stats
144W - 105L
1,580 SR
Queue Stats
169W - 131L
1,527 Elo+
Solo
Serqet
Serqet
LostFox98
Serqet
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 59L
1,602 Elo+
Party 1
Yemoja
Yemoja
Soul Stalker77
Yemoja
Level 41
God Stats
14W - 17L
1,608 SR
Queue Stats
205W - 238L
1,416 Elo+
Solo
Raijin
Raijin
VooDoo_4_
Raijin
Level 29
God Stats
3W - 0L
1,182 SR
Queue Stats
4W - 3L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,645
478
3,443
9,410
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
11
0 / 4 / 2
6,477
405
7,788
11,259
6,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Supagudg
Ao Kuang
11
4 / 6 / 0
7,750
484
9,032
13,148
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 0
7,194
450
2,218
10,660
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
7,131
446
4,054
9,841
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,299
519
9,312
10,960
3,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
7 / 0 / 2
10,889
681
8,503
6,800
4,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
LostFox98
Serqet
18
7 / 1 / 7
10,483
655
9,316
11,779
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 2 / 6
8,165
510
3,802
9,332
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
VooDoo_4_
Raijin
15
7 / 2 / 4
9,719
607
6,339
10,534
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
24
24
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
3
1
3
4.5
L
Cabrakan
0
4
2
0.25
W
7
0
2
8
W
Serqet
LostFox98
Serqet
7
1
7
10.5
W
0
2
6
1.5
L
Ao Kuang
Supagudg
Ao Kuang
4
6
0
0.67
W
Raijin
VooDoo_4_
Raijin
7
2
4
4.5
L
0
5
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,535
Damage
37,272
54,318
Taken
49,405
27,025
Mitigated
20,927
10,961
Healing
25,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,443
0
0
1,166
9,410
2,711
0
3,694
5,058
33,037
0
W
9,312
4,189
1,007
5,360
10,960
3,807
4,232
4,489
6,463
0
52,800
L
Cabrakan
7,788
767
246
1,999
11,259
6,735
315
4,402
6,811
32,971
0
W
8,503
546
553
4,915
6,800
4,223
1,966
1,993
4,807
67,161
0
W
Serqet
LostFox98
Serqet
9,316
1,093
0
5,688
11,779
4,790
0
2,111
9,590
0
74,109
W
3,802
832
1,649
3,031
9,332
4,120
630
4,732
4,534
18,539
0
L
Ao Kuang
Supagudg
Ao Kuang
9,032
2,006
0
3,543
13,148
6,507
0
3,244
9,549
32,318
7,959
W
Raijin
VooDoo_4_
Raijin
6,339
728
0
2,832
10,534
3,987
675
5,944
4,212
42,272
0
L
2,218
224
0
816
10,660
8,007
0
5,561
4,681
0
36,165
L
4,054
2,551
0
3,191
9,841
3,065
104
1,174
8,544
0
42,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
47,555
340
Minions Killed
493
0
Camps Cleared
0
1,443,363
Distance Traveled
1,586,387
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,645
478
68
4
0
292,983
1
W
Chiron
8,299
519
98
6
0
302,040
5
L
Cabrakan
6,477
405
49
3
0
301,341
1
W
Ra
10,889
681
150
9
0
305,395
0
W
Serqet
10,483
655
131
8
0
395,631
3
W
Yemoja
8,165
510
23
1
0
280,617
2
L
Ao Kuang
7,750
484
62
4
0
308,679
1
W
Raijin
9,719
607
91
6
0
302,704
2
L
Mulan
7,194
450
65
4
0
277,393
1
L
Izanami
7,131
446
96
6
0
262,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role