Player Matchup

Ra
Ra
Dansnotacop
Ra
Level 4
God Stats
3W - 3L
1,823 SR
Queue Stats
3W - 4L
1,769 Elo+
Party 1
Fenrir
Fenrir
Evan1014
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 48L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HolyCrusader1995
Danzaburou
Level 29
God Stats
18W - 17L
1,585 SR
Queue Stats
20W - 21L
1,465 Elo+
Party 1
Poseidon
Poseidon
Swordsryce
Poseidon
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 50L
1,858 Elo+
Solo
Odin
Odin
jewishcow123
Odin
Level 7
God Stats
2W - 2L
1,565 SR
Queue Stats
3W - 3L
1,634 Elo+
Solo
Team Averages
Level 17
1,595 SR
1,645 Elo+

VS

Team Averages
Level 24
1,663 SR
1,662 Elo+
Cthulhu
Cthulhu
DTA_Frappe
Cthulhu
Level 8
God Stats
5W - 3L
1,784 SR
Queue Stats
16W - 24L
1,725 Elo+
Party 2
Apollo
Apollo
Engi3Piece
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,561 Elo+
Solo
Medusa
Medusa
Milicolobrii
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,672 Elo+
Solo
Bellona
Bellona
Regulator_DTA
Bellona
Level 75
God Stats
279W - 210L
1,715 SR
Queue Stats
642W - 640L
1,564 Elo+
Party 2
Izanami
Izanami
TSM T Bagger
Izanami
Level 5
God Stats
10W - 7L
1,814 SR
Queue Stats
11W - 10L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 2
7,658
425
2,989
13,585
6,382
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Evan1014
Fenrir
3
0 / 7 / 0
5,296
294
333
5,421
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
HolyCrusader1995
Danzaburou
15
5 / 9 / 3
10,113
562
10,730
16,323
6,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Swordsryce
Poseidon
19
10 / 4 / 2
11,260
626
16,274
12,045
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 10 / 2
8,758
487
2,245
12,842
6,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DTA_Frappe
Cthulhu
14
5 / 5 / 7
10,490
583
7,277
13,420
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Engi3Piece
Apollo
15
9 / 4 / 7
10,640
591
11,347
13,856
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
14
1 / 6 / 3
9,627
535
3,883
12,449
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
19
14 / 1 / 7
12,643
702
10,142
13,465
12,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
TSM T Bagger
Izanami
18
11 / 5 / 10
12,437
691
12,292
12,417
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
19
Kills
40
42
Deaths
21
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DTA_Frappe
Cthulhu
5
5
7
1.7
L
2
12
2
0.25
W
Apollo
Engi3Piece
Apollo
9
4
7
3.13
L
Fenrir
Evan1014
Fenrir
0
7
0
0
L
Danzaburou
HolyCrusader1995
Danzaburou
5
9
3
0.72
W
Medusa
1
6
3
0.42
W
Bellona
14
1
7
17.5
L
Poseidon
Swordsryce
Poseidon
10
4
2
2.75
W
Izanami
TSM T Bagger
Izanami
11
5
10
3.2
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,571
Damage
44,941
60,216
Taken
65,607
26,536
Mitigated
33,393
9,376
Healing
24,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DTA_Frappe
Cthulhu
7,277
118
481
2,955
13,420
6,768
772
4,508
8,912
37,585
0
L
2,989
1,266
119
12
13,585
6,382
300
2,725
10,860
28,986
0
W
Apollo
Engi3Piece
Apollo
11,347
6,037
0
5,891
13,856
4,891
2,313
5,694
8,162
0
51,625
L
Fenrir
Evan1014
Fenrir
333
132
0
771
5,421
1,030
0
217
5,204
0
6,582
L
Danzaburou
HolyCrusader1995
Danzaburou
10,730
6,085
0
4,442
16,323
6,472
1,198
0
16,323
0
49,747
W
Medusa
3,883
1,273
234
3,035
12,449
4,423
2,171
6,686
5,763
0
38,236
W
Bellona
10,142
4,388
0
6,740
13,465
12,525
2,634
395
13,070
0
77,179
L
Poseidon
Swordsryce
Poseidon
16,274
3,800
0
2,539
12,045
6,372
0
3,795
8,250
89,177
4,558
W
Izanami
TSM T Bagger
Izanami
12,292
8,233
171
5,052
12,417
4,786
6,196
1,497
10,920
0
70,725
L
2,245
926
0
1,493
12,842
6,280
0
540
12,302
0
28,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
55,837
346
Minions Killed
486
0
Camps Cleared
0
1,211,385
Distance Traveled
1,618,360
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,490
583
59
3
0
309,839
0
L
Ra
7,658
425
37
2
0
226,834
0
W
Apollo
10,640
591
81
5
0
352,527
0
L
Fenrir
5,296
294
11
1
0
123,711
1
L
Danzaburou
10,113
562
85
5
0
257,577
3
W
Medusa
9,627
535
72
4
0
296,982
2
W
Bellona
12,643
702
134
7
0
346,737
0
L
Poseidon
11,260
626
165
9
0
301,648
0
W
Izanami
12,437
691
140
8
0
312,275
0
L
Odin
8,758
487
48
3
0
301,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role