Player Matchup

Danzaburou
Danzaburou
ChrisGamerlord
Danzaburou
Level 101
God Stats
25W - 7L
1,454 SR
Queue Stats
167W - 83L
1,595 Elo+
Party 2
Amaterasu
Amaterasu
HarillTorren
Amaterasu
Level 126
God Stats
11W - 2L
1,500 SR
Queue Stats
178W - 103L
1,681 Elo+
Party 2
Ah Puch
Ah Puch
SynDave
Ah Puch
Level 129
God Stats
15W - 4L
1,661 SR
Queue Stats
235W - 170L
1,543 Elo+
Party 2
Team Averages
Level 119
1,538 SR
1,606 Elo+

VS

Team Averages
Level 106
1,346 SR
1,501 Elo+
Hercules
Hercules
LOHGYN
Hercules
Level 157
God Stats
1W - 7L
1,270 SR
Queue Stats
65W - 42L
1,630 Elo+
Party 1
Anubis
Anubis
TheRickyGrimes
Anubis
Level 142
God Stats
2W - 2L
1,268 SR
Queue Stats
15W - 4L
1,585 Elo+
Party 1
Neith
Neith
andriooos18
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChrisGamerlord
Danzaburou
18
10 / 7 / 9
14,084
828
18,060
19,870
7,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
HarillTorren
Amaterasu
16
6 / 5 / 14
12,716
748
11,181
20,671
18,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
SynDave
Ah Puch
15
5 / 5 / 13
11,882
699
15,907
11,947
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LOHGYN
Hercules
17
10 / 5 / 5
13,422
790
17,999
24,509
17,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 6 / 10
13,023
766
16,083
13,614
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 10 / 9
10,871
639
6,221
14,397
5,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
21
Kills
17
17
Deaths
21
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChrisGamerlord
Danzaburou
10
7
9
2.07
W
Amaterasu
HarillTorren
Amaterasu
6
5
14
2.6
L
Hercules
LOHGYN
Hercules
10
5
5
2.5
W
Ah Puch
SynDave
Ah Puch
5
5
13
2.3
L
6
6
10
1.83
L
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,148
Damage
40,303
52,488
Taken
52,520
30,179
Mitigated
28,727
15,348
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChrisGamerlord
Danzaburou
18,060
7,970
0
6,188
19,870
7,644
1,895
5,444
14,126
0
96,681
W
Amaterasu
HarillTorren
Amaterasu
11,181
3,120
0
6,858
20,671
18,691
638
6,891
13,523
0
28,814
L
Hercules
LOHGYN
Hercules
17,999
8,193
0
8,468
24,509
17,334
486
6,679
16,956
0
36,810
W
Ah Puch
SynDave
Ah Puch
15,907
442
0
2,302
11,947
3,844
346
3,864
8,008
34,945
0
L
16,083
397
0
5,585
13,614
5,772
403
3,551
9,503
72,878
0
L
6,221
1,199
0
1,496
14,397
5,621
124
4,370
9,532
0
27,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
37,316
201
Minions Killed
197
0
Camps Cleared
0
890,710
Distance Traveled
857,162
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,084
828
126
7
0
280,991
0
W
Amaterasu
12,716
748
31
2
0
320,397
2
L
Hercules
13,422
790
39
2
0
316,544
3
W
Ah Puch
11,882
699
44
3
0
289,322
1
L
Anubis
13,023
766
106
6
0
263,455
5
L
Neith
10,871
639
52
3
0
277,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role