Player Matchup

Cupid
Cupid
CarBoNinbed
Cupid
Level 16
God Stats
5W - 7L
1,696 SR
Queue Stats
187W - 208L
1,460 Elo+
Solo
Agni
Agni
Matrabs
Agni
Level 29
God Stats
1W - 0L
1,562 SR
Queue Stats
111W - 115L
1,754 Elo+
Solo
Mercury
Mercury
TrueJKR
Mercury
Level 18
God Stats
1W - 1L
1,271 SR
Queue Stats
108W - 100L
1,547 Elo+
Party 2
Ymir
Ymir
ethan12315
Ymir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,550 Elo+
Party 2
Cabrakan
Cabrakan
sanchexu
Cabrakan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,617 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,586 Elo+

VS

Team Averages
Level 23
1,582 SR
1,546 Elo+
Da Ji
Da Ji
Akumi91
Da Ji
Level 24
God Stats
3W - 4L
1,694 SR
Queue Stats
118W - 159L
1,480 Elo+
Solo
Cerberus
Cerberus
HOTSOUPDADDY
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 25L
1,922 Elo+
Solo
Cthulhu
Cthulhu
R3brn
Cthulhu
Level 27
God Stats
5W - 2L
1,728 SR
Queue Stats
117W - 103L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
Yellow的hz
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,282 Elo+
Solo
Scylla
Scylla
xKlipped
Scylla
Level 26
God Stats
20W - 25L
1,488 SR
Queue Stats
131W - 113L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 4
9,142
508
12,853
13,646
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
Matrabs
Agni
16
1 / 6 / 5
9,484
527
9,002
10,334
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
TrueJKR
Mercury
15
7 / 6 / 3
9,842
547
7,757
11,721
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 7
8,522
473
7,262
12,863
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
sanchexu
Cabrakan
18
5 / 1 / 3
10,987
610
10,869
9,145
4,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akumi91
Da Ji
13
3 / 5 / 3
8,233
457
3,227
11,894
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
HOTSOUPDADDY
Cerberus
12
3 / 3 / 6
8,388
466
9,335
19,722
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
R3brn
Cthulhu
16
0 / 1 / 0
8,709
484
2,315
7,011
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
13
4 / 8 / 3
8,731
485
8,319
16,071
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
xKlipped
Scylla
15
10 / 6 / 3
9,914
551
13,641
10,510
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
23
Kills
20
20
Deaths
23
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Akumi91
Da Ji
3
5
3
0.9
W
7
4
4
2.25
L
Cerberus
HOTSOUPDADDY
Cerberus
3
3
6
2
W
Agni
Matrabs
Agni
1
6
5
0.58
L
Cthulhu
R3brn
Cthulhu
0
1
0
0
W
Mercury
TrueJKR
Mercury
7
6
3
1.42
L
Hou Yi
4
8
3
0.69
W
3
3
7
2.17
W
Cabrakan
sanchexu
Cabrakan
5
1
3
6.5
L
Scylla
xKlipped
Scylla
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,743
Damage
36,837
57,709
Taken
65,208
24,915
Mitigated
33,968
17,319
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Akumi91
Da Ji
3,227
1,120
0
2,984
11,894
4,903
0
4,043
7,651
0
42,095
W
12,853
6,803
541
7,439
13,646
4,099
1,181
6,505
7,055
0
35,542
L
Cerberus
HOTSOUPDADDY
Cerberus
9,335
797
0
3,835
19,722
14,585
0
7,745
11,825
38,017
0
W
Agni
Matrabs
Agni
9,002
549
0
1,288
10,334
3,518
33
3,979
6,186
62,347
0
L
Cthulhu
R3brn
Cthulhu
2,315
94
0
1,740
7,011
4,425
672
4,496
2,493
50,042
0
W
Mercury
TrueJKR
Mercury
7,757
4,693
0
2,561
11,721
4,373
0
3,058
8,431
0
52,892
L
Hou Yi
8,319
3,661
0
4,406
16,071
5,960
55
4,898
11,147
0
29,484
W
7,262
2,475
0
1,432
12,863
7,969
637
5,691
6,996
19,558
0
W
Cabrakan
sanchexu
Cabrakan
10,869
1,436
0
4,058
9,145
4,956
609
5,014
3,750
77,979
0
L
Scylla
xKlipped
Scylla
13,641
1,417
0
1,110
10,510
4,095
470
5,333
4,959
42,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,977
Gold Earned
43,975
440
Minions Killed
371
0
Camps Cleared
0
1,669,290
Distance Traveled
1,600,850
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,233
457
72
4
0
363,387
0
W
Cupid
9,142
508
42
2
0
321,956
0
L
Cerberus
8,388
466
60
3
0
330,189
5
W
Agni
9,484
527
118
7
0
324,043
7
L
Cthulhu
8,709
484
112
6
0
338,954
5
W
Mercury
9,842
547
87
5
0
370,025
0
L
Hou Yi
8,731
485
57
3
0
263,949
0
W
Ymir
8,522
473
22
1
0
333,618
2
W
Cabrakan
10,987
610
171
10
0
319,648
9
L
Scylla
9,914
551
70
4
0
304,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role