Player Matchup

Danzaburou
Danzaburou
AyeItsLogic
Danzaburou
Level 89
God Stats
3W - 5L
1,620 SR
Queue Stats
6W - 9L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BbyDeity
Tsukuyomi
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
187W - 162L
1,422 Elo+
Party 2
Discordia
Discordia
TinoVsTheWorld
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Serqet
Serqet
amJmann
Serqet
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,483 Elo+
Party 2
Fafnir
Fafnir
sadmasty69
Fafnir
Level 57
God Stats
5W - 7L
1,438 SR
Queue Stats
158W - 128L
1,358 Elo+
Party 2
Team Averages
Level 105
1,512 SR
1,449 Elo+

VS

Team Averages
Level 111
1,551 SR
1,638 Elo+
Jing Wei
Jing Wei
Angelthebeast89
Jing Wei
Level 102
God Stats
1W - 3L
1,243 SR
Queue Stats
189W - 157L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
BigMulcs
Tsukuyomi
Level 109
God Stats
6W - 7L
1,500 SR
Queue Stats
425W - 349L
1,716 Elo+
Party 1
Baron Samedi
Baron Samedi
Chimichangas-
Baron Samedi
Level 130
God Stats
31W - 9L
2,010 SR
Queue Stats
419W - 337L
1,740 Elo+
Party 1
Tyr
Tyr
LonelyWolfx5
Tyr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 341L
1,595 Elo+
Solo
Cabrakan
Cabrakan
makeouthillVR
Cabrakan
Level 58
God Stats
31W - 19L
1,500 SR
Queue Stats
198W - 139L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AyeItsLogic
Danzaburou
20
11 / 1 / 8
17,531
674
26,562
22,862
13,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
BbyDeity
Tsukuyomi
20
6 / 2 / 12
15,229
586
23,559
26,890
27,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
TinoVsTheWorld
Discordia
19
6 / 7 / 11
13,485
519
15,565
14,877
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
amJmann
Serqet
20
10 / 3 / 15
14,678
565
16,638
21,936
13,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
sadmasty69
Fafnir
17
4 / 5 / 16
12,604
485
9,903
23,962
25,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
2 / 7 / 2
13,670
526
14,348
25,935
9,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
BigMulcs
Tsukuyomi
19
7 / 7 / 3
12,707
489
16,942
22,515
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Chimichangas-
Baron Samedi
18
5 / 9 / 6
12,686
488
19,301
22,119
11,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 6 / 2
13,244
509
9,056
27,300
20,229
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
makeouthillVR
Cabrakan
17
2 / 9 / 7
11,793
454
9,100
25,425
30,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
37
Kills
18
18
Deaths
38
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
7
2
0.43
W
Danzaburou
AyeItsLogic
Danzaburou
11
1
8
15
W
Tsukuyomi
BbyDeity
Tsukuyomi
6
2
12
6
L
Tsukuyomi
BigMulcs
Tsukuyomi
7
7
3
1.21
L
Baron Samedi
Chimichangas-
Baron Samedi
5
9
6
0.89
L
2
6
2
0.5
W
Discordia
TinoVsTheWorld
Discordia
6
7
11
1.64
W
Serqet
amJmann
Serqet
10
3
15
5.83
L
Cabrakan
makeouthillVR
Cabrakan
2
9
7
0.61
W
Fafnir
sadmasty69
Fafnir
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,227
Damage
68,747
110,527
Taken
123,294
85,379
Mitigated
81,339
42,478
Healing
32,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
14,348
11,796
0
8,483
25,935
9,734
1,163
3,620
21,777
0
128,775
W
Danzaburou
AyeItsLogic
Danzaburou
26,562
18,594
0
17,078
22,862
13,193
7,360
4,191
18,671
0
146,758
W
Tsukuyomi
BbyDeity
Tsukuyomi
23,559
6,657
0
9,524
26,890
27,903
458
3,526
23,364
0
135,277
L
Tsukuyomi
BigMulcs
Tsukuyomi
16,942
2,753
0
4,885
22,515
9,834
0
3,895
17,789
0
98,306
L
Baron Samedi
Chimichangas-
Baron Samedi
19,301
534
4,002
5,644
22,119
11,053
0
6,792
14,248
88,883
0
L
9,056
466
0
5,397
27,300
20,229
29
1,487
24,464
0
87,805
W
Discordia
TinoVsTheWorld
Discordia
15,565
782
0
2,072
14,877
5,824
1,548
6,103
8,774
62,137
0
W
Serqet
amJmann
Serqet
16,638
4,754
0
6,952
21,936
13,104
2,366
5,688
16,248
89
80,452
L
Cabrakan
makeouthillVR
Cabrakan
9,100
802
0
4,046
25,425
30,489
0
8,365
15,778
39,762
0
W
Fafnir
sadmasty69
Fafnir
9,903
1,815
701
6,151
23,962
25,355
1,553
9,521
14,441
31,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,527
Gold Earned
64,100
633
Minions Killed
673
0
Camps Cleared
0
2,527,083
Distance Traveled
2,401,731
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,670
526
190
7
0
441,034
4
W
Danzaburou
17,531
674
213
8
0
520,168
2
W
Tsukuyomi
15,229
586
186
7
0
484,967
10
L
Tsukuyomi
12,707
489
141
5
0
529,206
4
L
Baron Samedi
12,686
488
136
5
0
454,466
2
L
Tyr
13,244
509
155
6
0
523,893
3
W
Discordia
13,485
519
105
4
0
466,087
5
W
Serqet
14,678
565
107
4
0
576,275
6
L
Cabrakan
11,793
454
51
2
0
453,132
1
W
Fafnir
12,604
485
22
1
0
479,586
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role