Player Matchup

Hades
Hades
Ardoxdead46
Hades
Level 25
God Stats
19W - 13L
1,500 SR
Queue Stats
112W - 95L
1,544 Elo+
Party 2
Rama
Rama
Oni Guy Sensei7
Rama
Level 9
God Stats
0W - 1L
1,529 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
Oni KingShadow
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,704 Elo+
Party 1
Bakasura
Bakasura
SrcancerUwU03
Bakasura
Level 24
God Stats
7W - 5L
1,500 SR
Queue Stats
327W - 290L
1,478 Elo+
Party 2
Bellona
Bellona
uKNO_VEX
Bellona
Level 24
God Stats
0W - 1L
1,626 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1
Team Averages
Level 20
1,531 SR
1,545 Elo+

VS

Team Averages
Level 24
1,495 SR
1,368 Elo+
Ullr
Ullr
AfraidApollo899
Ullr
Level 13
God Stats
2W - 0L
1,697 SR
Queue Stats
21W - 15L
1,091 Elo+
Solo
Pele
Pele
XxXApexGamerXxX
Pele
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
284W - 306L
1,555 Elo+
Solo
Anubis
Anubis
Zabieruu
Anubis
Level 26
God Stats
3W - 6L
1,357 SR
Queue Stats
40W - 44L
1,345 Elo+
Party 3
Chaac
Chaac
bortamus
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 30L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
wicholo3312
Tsukuyomi
Level 27
God Stats
26W - 24L
1,420 SR
Queue Stats
90W - 105L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
10,074
480
14,611
17,635
6,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 11 / 0
8,067
384
3,610
17,152
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 6 / 1
7,430
354
1,720
15,693
7,337
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SrcancerUwU03
Bakasura
17
7 / 5 / 2
11,101
529
17,148
19,623
10,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
uKNO_VEX
Bellona
14
3 / 8 / 0
9,236
440
6,701
14,173
11,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 9
12,091
576
18,469
11,790
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 1 / 5
11,075
527
12,508
14,094
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Zabieruu
Anubis
17
3 / 4 / 4
10,812
515
8,231
14,159
7,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
bortamus
Chaac
17
10 / 4 / 7
10,831
516
12,003
15,055
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
wicholo3312
Tsukuyomi
19
5 / 4 / 6
11,711
558
11,000
14,785
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
13
Kills
36
36
Deaths
13
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
L
3
6
4
0.83
L
0
11
0
0
L
0
6
1
0.08
L
Bakasura
SrcancerUwU03
Bakasura
7
5
2
1.6
W
8
1
5
10.5
W
Anubis
Zabieruu
Anubis
3
4
4
1.25
W
Chaac
bortamus
Chaac
10
4
7
3.38
L
Bellona
uKNO_VEX
Bellona
3
8
0
0.38
W
Tsukuyomi
wicholo3312
Tsukuyomi
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,790
Damage
62,211
84,276
Taken
69,883
40,460
Mitigated
34,755
14,988
Healing
31,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,469
9,445
0
5,972
11,790
5,364
1,849
428
11,012
0
83,998
L
14,611
1,981
379
5,312
17,635
6,799
504
6,910
10,677
53,702
0
L
3,610
2,465
0
3,492
17,152
4,244
2,566
369
16,708
0
42,192
L
1,720
414
0
1,602
15,693
7,337
268
0
15,647
25,639
0
L
Bakasura
SrcancerUwU03
Bakasura
17,148
11,724
181
3,892
19,623
10,671
0
952
18,539
0
55,455
W
12,508
1,655
0
5,331
14,094
5,232
1,067
1,779
12,002
0
78,105
W
Anubis
Zabieruu
Anubis
8,231
290
0
6,337
14,159
7,334
958
9,352
4,427
60,405
0
W
Chaac
bortamus
Chaac
12,003
2,655
474
6,437
15,055
10,467
922
2,453
11,836
0
39,912
L
Bellona
uKNO_VEX
Bellona
6,701
3,634
0
130
14,173
11,409
972
0
13,748
0
30,951
W
Tsukuyomi
wicholo3312
Tsukuyomi
11,000
2,641
0
6,653
14,785
6,358
0
2,319
11,944
0
96,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
56,520
379
Minions Killed
593
0
Camps Cleared
0
1,656,520
Distance Traveled
1,976,755
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,091
576
139
7
0
386,904
4
L
Hades
10,074
480
104
5
0
304,188
5
L
Rama
8,067
384
73
3
0
301,385
0
L
Ymir
7,430
354
42
2
0
312,763
0
L
Bakasura
11,101
529
99
5
0
369,528
0
W
Pele
11,075
527
118
6
0
439,525
2
W
Anubis
10,812
515
129
6
0
330,697
0
W
Chaac
10,831
516
57
3
0
370,442
1
L
Bellona
9,236
440
61
3
0
368,656
0
W
Tsukuyomi
11,711
558
150
7
0
449,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role