Player Matchup

Tsukuyomi
Tsukuyomi
A3 Honey
Tsukuyomi
Level 55
God Stats
1W - 4L
1,285 SR
Queue Stats
193W - 209L
1,394 Elo+
Party 2
Sol
Sol
A3 Nutty
Sol
Level 104
God Stats
5W - 7L
1,267 SR
Queue Stats
131W - 160L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
TigerFx1760
Sylvanus
Level 112
God Stats
11W - 10L
1,778 SR
Queue Stats
131W - 137L
1,541 Elo+
Solo
Team Averages
Level 90
1,443 SR
1,451 Elo+

VS

Team Averages
Level 77
1,619 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
AchongCR
Ah Muzen Cab
Level 68
God Stats
1W - 1L
1,845 SR
Queue Stats
17W - 16L
1,471 Elo+
Party 1
King Arthur
King Arthur
maccubero
King Arthur
Level 62
God Stats
7W - 6L
1,512 SR
Queue Stats
36W - 35L
1,406 Elo+
Party 1
Discordia
Discordia
yonatron08
Discordia
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 31L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A3 Honey
Tsukuyomi
13
2 / 2 / 7
10,392
650
9,824
11,626
4,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 1 / 4
11,583
724
21,396
14,883
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
TigerFx1760
Sylvanus
13
2 / 3 / 7
10,777
674
7,524
16,663
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AchongCR
Ah Muzen Cab
12
2 / 5 / 2
9,346
584
7,737
11,249
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
maccubero
King Arthur
14
3 / 4 / 3
10,902
681
7,989
17,065
12,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
yonatron08
Discordia
14
1 / 3 / 5
9,591
599
16,728
14,536
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
6
6
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A3 Honey
Tsukuyomi
2
2
7
2.75
W
8
1
4
10
L
Ah Muzen Cab
AchongCR
Ah Muzen Cab
2
5
2
0.6
W
Sylvanus
TigerFx1760
Sylvanus
2
3
7
1.83
L
King Arthur
maccubero
King Arthur
3
4
3
1.13
L
Discordia
yonatron08
Discordia
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,744
Damage
32,454
43,172
Taken
42,850
29,957
Mitigated
22,287
22,317
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A3 Honey
Tsukuyomi
9,824
1,817
0
2,099
11,626
4,617
909
4,990
6,250
0
45,578
W
21,396
9,245
0
7,004
14,883
8,129
2,381
5,202
9,252
75,152
3,759
L
Ah Muzen Cab
AchongCR
Ah Muzen Cab
7,737
2,740
0
825
11,249
5,247
0
8,268
2,981
0
35,426
W
Sylvanus
TigerFx1760
Sylvanus
7,524
913
4,786
8,428
16,663
17,211
0
5,262
10,867
21,273
0
L
King Arthur
maccubero
King Arthur
7,989
933
185
601
17,065
12,011
0
10,025
7,040
0
30,712
L
Discordia
yonatron08
Discordia
16,728
1,535
0
2,151
14,536
5,029
0
9,854
4,682
52,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
29,839
204
Minions Killed
206
0
Camps Cleared
0
812,417
Distance Traveled
819,376
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,392
650
62
4
0
311,629
0
W
Sol
11,583
724
114
7
0
265,948
0
L
Ah Muzen Cab
9,346
584
73
5
0
255,004
0
W
Sylvanus
10,777
674
28
2
0
234,840
1
L
King Arthur
10,902
681
42
3
0
286,895
3
L
Discordia
9,591
599
91
6
0
277,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role