Player Matchup

Artio
Artio
IB-Pensive
Artio
Level 143
God Stats
9W - 0L
1,931 SR
Queue Stats
163W - 157L
1,618 Elo+
Party 2
Neith
Neith
best-cactus7
Neith
Level 8
God Stats
4W - 2L
1,779 SR
Queue Stats
16W - 8L
1,697 Elo+
Party 2
Ra
Ra
trevorpeace
Ra
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 91L
1,555 Elo+
Party 2
Team Averages
Level 79
1,737 SR
1,623 Elo+

VS

Team Averages
Level 36
1,581 SR
1,688 Elo+
Kukulkan
Kukulkan
Fatypatty420
Kukulkan
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
76W - 97L
1,636 Elo+
Party 1
Amaterasu
Amaterasu
NORAPTOR
Amaterasu
Level 17
God Stats
3W - 4L
1,743 SR
Queue Stats
194W - 190L
1,790 Elo+
Party 1
Bacchus
Bacchus
ThineLostsoul55
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
5 / 1 / 15
8,409
841
6,795
10,728
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
7 / 1 / 14
8,525
853
12,146
6,019
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
10 / 2 / 8
8,638
864
7,812
6,849
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fatypatty420
Kukulkan
9
0 / 8 / 4
6,890
689
7,266
8,963
2,685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
NORAPTOR
Amaterasu
8
1 / 7 / 1
6,504
650
1,577
13,597
7,960
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 7 / 0
5,851
585
4,122
10,077
4,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
22
Kills
2
4
Deaths
22
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fatypatty420
Kukulkan
0
8
4
0.25
W
Artio
5
1
15
12.5
L
Amaterasu
NORAPTOR
Amaterasu
1
7
1
0.21
L
1
7
0
0.14
W
7
1
14
14
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
12,965
23,596
Taken
32,637
14,165
Mitigated
15,582
9,663
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fatypatty420
Kukulkan
7,266
1,013
227
807
8,963
2,685
0
4,083
4,738
21,190
0
W
Artio
6,795
1,194
1,722
3,255
10,728
8,706
125
4,689
6,039
9,719
0
L
Amaterasu
NORAPTOR
Amaterasu
1,577
703
0
1,709
13,597
7,960
104
4,380
9,110
0
5,427
L
4,122
506
258
796
10,077
4,937
0
5,652
4,174
11,090
0
W
12,146
6,334
0
1,335
6,019
2,931
1,235
3,202
2,817
0
30,719
W
7,812
630
1,707
1,644
6,849
2,528
447
3,519
3,330
30,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
19,245
82
Minions Killed
53
0
Camps Cleared
0
528,139
Distance Traveled
432,845
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,890
689
36
4
0
144,145
2
W
Artio
8,409
841
5
1
0
207,564
0
L
Amaterasu
6,504
650
7
1
0
145,528
3
L
Bacchus
5,851
585
10
1
0
143,172
0
W
Neith
8,525
853
32
3
0
134,166
0
W
Ra
8,638
864
45
5
0
186,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role