Player Matchup

Neith
Neith
AKArachnae
Neith
Level 34
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 32L
1,336 Elo+
Party 2
Hun Batz
Hun Batz
CrazyRM
Hun Batz
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,512 Elo+
Party 1
Vamana
Vamana
Durahan
Vamana
Level 100
God Stats
4W - 6L
1,267 SR
Queue Stats
80W - 76L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
JungleAfro
Kuzenbo
Level 129
God Stats
4W - 2L
1,234 SR
Queue Stats
68W - 56L
1,653 Elo+
Party 1
Vulcan
Vulcan
Pryo_Maniac69
Vulcan
Level 18
God Stats
3W - 5L
1,710 SR
Queue Stats
7W - 8L
1,385 Elo+
Party 1
Team Averages
Level 79
1,442 SR
1,465 Elo+

VS

Team Averages
Level 117
1,553 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
Katakuri47
Ah Muzen Cab
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 50L
1,449 Elo+
Solo
Agni
Agni
PumaSquirrel32
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Spoded
Baron Samedi
Level 147
God Stats
1W - 0L
1,697 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3
Set
Set
TheColdWolf
Set
Level 137
God Stats
2W - 0L
1,570 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
brtklob
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 6 / 1
9,381
586
6,541
13,830
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
CrazyRM
Hun Batz
16
2 / 9 / 0
9,691
606
7,724
16,060
6,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Durahan
Vamana
17
3 / 4 / 2
10,572
661
12,446
23,401
13,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
JungleAfro
Kuzenbo
15
0 / 3 / 1
8,588
537
12,071
24,265
18,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 5 / 1
8,651
541
8,079
10,222
3,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Katakuri47
Ah Muzen Cab
18
1 / 0 / 12
10,949
684
10,091
11,221
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 3 / 13
11,395
712
14,535
11,101
5,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Spoded
Baron Samedi
18
3 / 1 / 14
12,266
767
19,464
11,085
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
17 / 1 / 5
14,623
914
24,392
14,649
10,090
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
brtklob
Ymir
17
2 / 1 / 16
11,013
688
9,174
15,597
16,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
87
6
Kills
27
27
Deaths
6
5
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
1
0.25
L
Hun Batz
CrazyRM
Hun Batz
2
9
0
0.22
L
Vamana
Durahan
Vamana
3
4
2
1
L
Kuzenbo
JungleAfro
Kuzenbo
0
3
1
0.17
W
Ah Muzen Cab
Katakuri47
Ah Muzen Cab
1
0
12
7
L
0
5
1
0.1
W
4
3
13
3.5
W
Baron Samedi
Spoded
Baron Samedi
3
1
14
10
W
17
1
5
19.5
W
Ymir
brtklob
Ymir
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,861
Damage
77,656
87,778
Taken
63,653
46,562
Mitigated
43,258
15,970
Healing
21,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,541
1,960
0
1,510
13,830
4,613
138
4,946
8,884
0
27,462
L
Hun Batz
CrazyRM
Hun Batz
7,724
300
0
327
16,060
6,045
0
5,533
10,527
0
28,144
L
Vamana
Durahan
Vamana
12,446
6,809
0
6,566
23,401
13,382
0
13,837
9,564
0
32,025
L
Kuzenbo
JungleAfro
Kuzenbo
12,071
3,722
0
7,277
24,265
18,950
0
15,121
9,144
33,674
0
W
Ah Muzen Cab
Katakuri47
Ah Muzen Cab
10,091
2,845
0
4,030
11,221
5,460
4,006
3,929
7,292
0
40,956
L
8,079
3,006
0
290
10,222
3,572
0
3,736
6,486
29,970
0
W
14,535
1,410
0
2,167
11,101
5,078
1,847
3,831
7,270
40,058
0
W
Baron Samedi
Spoded
Baron Samedi
19,464
1,384
4,120
4,980
11,085
6,009
578
3,167
7,918
49,854
0
W
24,392
11,576
0
3,444
14,649
10,090
1,275
3,390
11,259
0
64,930
W
Ymir
brtklob
Ymir
9,174
1,173
1,081
1,395
15,597
16,621
1,155
6,121
9,476
23,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
60,246
289
Minions Killed
367
1
Camps Cleared
10
1,318,916
Distance Traveled
1,474,448
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,381
586
62
4
0
219,063
4
L
Hun Batz
9,691
606
66
4
0
259,342
1
L
Vamana
10,572
661
48
3
0
285,337
3
L
Kuzenbo
8,588
537
47
3
1
296,778
4
W
Ah Muzen Cab
10,949
684
78
5
2
321,568
3
L
Vulcan
8,651
541
66
4
0
258,396
1
W
Agni
11,395
712
73
5
3
280,164
3
W
Baron Samedi
12,266
767
64
4
1
283,824
0
W
Set
14,623
914
114
7
4
299,624
1
W
Ymir
11,013
688
38
2
0
289,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role