Player Matchup

Neith
Neith
ASAP CHIGGA
Neith
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
26W - 34L
1,397 Elo+
Solo
King Arthur
King Arthur
BloodyGuac
King Arthur
Level 34
God Stats
0W - 2L
1,468 SR
Queue Stats
4W - 6L
1,486 Elo+
Party 1
Khepri
Khepri
KermitDaThug978
Khepri
Level 20
God Stats
0W - 1L
1,627 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo
Zeus
Zeus
ayitsB
Zeus
Level 8
God Stats
1W - 2L
1,616 SR
Queue Stats
18W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
ni_ck423
Fenrir
Level 35
God Stats
11W - 8L
1,571 SR
Queue Stats
295W - 194L
1,451 Elo+
Party 1
Team Averages
Level 25
1,556 SR
1,441 Elo+

VS

Team Averages
Level 19
1,595 SR
1,556 Elo+
Izanami
Izanami
IceCold Toshiro
Izanami
Level 27
God Stats
75W - 55L
1,723 SR
Queue Stats
326W - 317L
1,580 Elo+
Party 2
Nemesis
Nemesis
Papi Machado
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Psychocadillacz
Olorun
Level 23
God Stats
28W - 17L
1,625 SR
Queue Stats
605W - 550L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
TopshelfTurtz
Cthulhu
Level 27
God Stats
7W - 13L
1,630 SR
Queue Stats
257W - 264L
1,617 Elo+
Party 2
Kukulkan
Kukulkan
enryjesus03
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,820
416
3,157
8,668
2,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
BloodyGuac
King Arthur
10
0 / 3 / 1
6,091
435
1,154
6,097
3,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 1
6,337
453
2,231
7,957
3,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
ayitsB
Zeus
12
2 / 2 / 2
6,965
498
3,022
4,433
1,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ni_ck423
Fenrir
13
6 / 1 / 1
7,544
539
3,897
10,980
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 1
8,728
623
8,446
7,156
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Papi Machado
Nemesis
7
0 / 3 / 0
5,654
404
0
5,534
1,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 10
8,121
580
4,973
5,161
1,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
13
3 / 2 / 0
8,094
578
5,740
7,627
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
enryjesus03
Kukulkan
10
1 / 5 / 0
6,820
487
4,357
5,970
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
15
16
Deaths
12
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
King Arthur
BloodyGuac
King Arthur
0
3
1
0.17
W
10
2
1
5.25
L
1
6
1
0.25
W
Nemesis
Papi Machado
Nemesis
0
3
0
0
W
1
0
10
6
W
Cthulhu
3
2
0
1.5
L
Zeus
ayitsB
Zeus
2
2
2
1.5
W
Kukulkan
enryjesus03
Kukulkan
1
5
0
0.2
L
Fenrir
ni_ck423
Fenrir
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,461
Damage
23,516
38,135
Taken
31,448
15,119
Mitigated
16,742
10,664
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,157
752
0
2,315
8,668
2,734
817
3,512
5,156
0
27,611
L
King Arthur
BloodyGuac
King Arthur
1,154
318
0
0
6,097
3,787
37
2,904
2,871
0
13,823
W
8,446
4,620
0
1,753
7,156
3,441
2,390
742
6,414
0
54,482
L
2,231
122
357
195
7,957
3,084
618
2,736
5,221
26,187
0
W
Nemesis
Papi Machado
Nemesis
0
0
0
750
5,534
1,408
0
0
5,534
0
19,456
W
4,973
2,671
541
1,990
5,161
1,788
2,605
1,489
3,672
37,535
0
W
Cthulhu
5,740
647
0
2,153
7,627
8,140
138
0
7,627
36,433
0
L
Zeus
ayitsB
Zeus
3,022
286
0
1,305
4,433
1,327
0
2,605
1,828
20,448
0
W
Kukulkan
enryjesus03
Kukulkan
4,357
428
0
0
5,970
1,965
512
2,734
2,948
21,385
0
L
Fenrir
ni_ck423
Fenrir
3,897
918
0
6,492
10,980
4,187
0
2,866
7,989
0
43,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
37,417
256
Minions Killed
315
0
Camps Cleared
0
1,271,055
Distance Traveled
1,057,209
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,820
416
45
3
0
228,355
0
L
King Arthur
6,091
435
38
3
0
234,587
2
W
Izanami
8,728
623
95
7
0
240,866
0
L
Khepri
6,337
453
39
3
0
276,764
0
W
Nemesis
5,654
404
34
2
0
126,924
1
W
Olorun
8,121
580
69
5
0
269,405
0
W
Cthulhu
8,094
578
74
5
0
198,554
2
L
Zeus
6,965
498
66
5
0
238,368
3
W
Kukulkan
6,820
487
43
3
0
221,460
0
L
Fenrir
7,544
539
68
5
0
292,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role