Player Matchup

Zhong Kui
Zhong Kui
CoctusJack
Zhong Kui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 98L
1,700 Elo+
Party 2
Ymir
Ymir
Faneto3
Ymir
Level 13
God Stats
120W - 33L
2,097 SR
Queue Stats
121W - 33L
1,971 Elo+
Party 2
Skadi
Skadi
Stowzi
Skadi
Level 105
God Stats
10W - 2L
1,958 SR
Queue Stats
270W - 102L
1,781 Elo+
Party 2
Team Averages
Level 87
1,852 SR
1,817 Elo+

VS

Team Averages
Level 47
1,434 SR
1,415 Elo+
Kukulkan
Kukulkan
Alexbair21
Kukulkan
Level 13
God Stats
0W - 5L
1,303 SR
Queue Stats
0W - 6L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
PuffyBahamutz
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 192L
1,561 Elo+
Party 1
Achilles
Achilles
linkofhyrul
Achilles
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
70W - 85L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CoctusJack
Zhong Kui
13
8 / 1 / 10
9,892
761
11,313
11,790
8,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Faneto3
Ymir
12
4 / 1 / 12
9,125
702
7,833
6,710
5,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Stowzi
Skadi
14
6 / 0 / 12
9,575
737
11,294
6,579
2,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alexbair21
Kukulkan
11
1 / 8 / 0
7,586
584
3,067
10,202
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 6 / 2
7,136
549
5,957
9,129
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
linkofhyrul
Achilles
9
1 / 4 / 1
7,810
601
4,955
13,850
13,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alexbair21
Kukulkan
1
8
0
0.13
W
Zhong Kui
CoctusJack
Zhong Kui
8
1
10
13
W
Ymir
Faneto3
Ymir
4
1
12
10
L
0
6
2
0.17
W
Skadi
Stowzi
Skadi
6
0
12
12
L
Achilles
linkofhyrul
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,440
Damage
13,979
25,079
Taken
33,181
16,028
Mitigated
20,038
9,758
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alexbair21
Kukulkan
3,067
340
0
223
10,202
3,577
0
6,178
4,024
27,193
0
W
Zhong Kui
CoctusJack
Zhong Kui
11,313
1,378
0
6,913
11,790
8,585
546
2,758
8,561
48,439
0
W
Ymir
Faneto3
Ymir
7,833
883
0
1,120
6,710
5,071
0
2,464
3,805
21,786
0
L
5,957
2,304
0
472
9,129
2,864
0
6,463
2,666
20,400
0
W
Skadi
Stowzi
Skadi
11,294
6,413
0
1,725
6,579
2,372
1,266
2,652
3,622
0
51,945
L
Achilles
linkofhyrul
Achilles
4,955
1,502
582
1,794
13,850
13,597
0
6,573
7,277
0
8,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
22,532
167
Minions Killed
108
0
Camps Cleared
0
669,769
Distance Traveled
611,545
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,586
584
70
5
0
189,435
0
W
Zhong Kui
9,892
761
65
5
0
211,599
5
W
Ymir
9,125
702
31
2
0
225,525
1
L
Nu Wa
7,136
549
30
2
0
191,745
4
W
Skadi
9,575
737
71
5
0
232,645
4
L
Achilles
7,810
601
8
1
0
230,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role