Player Matchup

Hun Batz
Hun Batz
Chimpanzie
Hun Batz
Level 96
God Stats
2W - 5L
1,555 SR
Queue Stats
77W - 75L
1,420 Elo+
Party 1
Nike
Nike
Desert Rans0m
Nike
Level 45
God Stats
1W - 2L
1,335 SR
Queue Stats
78W - 81L
1,525 Elo+
Solo
Sylvanus
Sylvanus
Lapislifesaver
Sylvanus
Level 26
God Stats
6W - 4L
1,555 SR
Queue Stats
10W - 8L
1,440 Elo+
Party 1
Neith
Neith
RG OnyX
Neith
Level 145
God Stats
25W - 19L
1,534 SR
Queue Stats
275W - 235L
1,553 Elo+
Party 1
Anubis
Anubis
SSJ Luna
Anubis
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 163L
1,499 Elo+
Party 1
Team Averages
Level 93
1,496 SR
1,488 Elo+

VS

Team Averages
Level 78
1,670 SR
1,561 Elo+
Eset
Eset
KILLERZACKkid
Eset
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 212L
1,588 Elo+
Party 2
Tyr
Tyr
Tom-Lion_606
Tyr
Level 88
God Stats
41W - 29L
1,628 SR
Queue Stats
234W - 201L
1,554 Elo+
Party 2
Osiris
Osiris
aramzn
Osiris
Level 120
God Stats
5W - 4L
1,901 SR
Queue Stats
169W - 166L
1,480 Elo+
Solo
Ymir
Ymir
whitezombiekil0
Ymir
Level 21
God Stats
33W - 24L
1,592 SR
Queue Stats
96W - 92L
1,586 Elo+
Party 2
Cernunnos
Cernunnos
whitezombieman
Cernunnos
Level 68
God Stats
24W - 14L
1,731 SR
Queue Stats
129W - 124L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chimpanzie
Hun Batz
9
0 / 4 / 0
5,698
438
2,049
11,024
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 5 / 0
5,624
433
1,566
7,684
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
10
0 / 2 / 2
6,413
493
2,070
6,504
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
RG OnyX
Neith
10
2 / 3 / 1
6,252
481
9,203
6,442
1,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
SSJ Luna
Anubis
12
1 / 3 / 0
7,065
543
4,913
8,021
3,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,512
655
7,424
6,583
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 1
8,063
620
6,395
8,495
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
aramzn
Osiris
13
2 / 0 / 2
7,361
566
5,304
6,812
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 4
6,820
525
2,217
7,913
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
whitezombieman
Cernunnos
13
5 / 1 / 0
7,351
565
5,804
6,648
3,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
16
17
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Chimpanzie
Hun Batz
0
4
0
0
L
0
5
0
0
W
5
0
3
6.5
L
Sylvanus
0
2
2
0.5
L
Neith
RG OnyX
Neith
2
3
1
0.83
L
Anubis
SSJ Luna
Anubis
1
3
0
0.33
W
3
1
1
3.5
W
Osiris
aramzn
Osiris
2
0
2
3
W
1
1
4
3
W
Cernunnos
whitezombieman
Cernunnos
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
27,144
39,675
Taken
36,451
15,427
Mitigated
20,543
10,587
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Chimpanzie
Hun Batz
2,049
466
0
3,720
11,024
3,200
0
3,288
7,415
0
26,177
L
1,566
305
0
500
7,684
3,386
0
3,044
4,349
0
23,756
W
7,424
993
0
2,400
6,583
2,052
132
0
6,333
51,244
0
L
Sylvanus
2,070
393
152
1,674
6,504
3,650
252
1,469
5,035
12,264
0
L
Neith
RG OnyX
Neith
9,203
3,226
0
923
6,442
1,707
183
332
6,110
0
45,817
L
Anubis
SSJ Luna
Anubis
4,913
434
0
3,618
8,021
3,484
0
825
6,800
43,663
0
W
6,395
807
0
5,519
8,495
5,410
0
4,065
4,430
0
41,315
W
Osiris
aramzn
Osiris
5,304
2,420
0
1,750
6,812
5,674
0
1,205
5,585
0
60,062
W
2,217
370
0
3,472
7,913
3,968
0
893
7,020
20,450
0
W
Cernunnos
whitezombieman
Cernunnos
5,804
3,035
0
2,964
6,648
3,439
958
820
5,828
0
45,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
38,107
314
Minions Killed
426
0
Camps Cleared
0
1,102,785
Distance Traveled
1,361,571
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,698
438
58
4
0
265,860
0
L
Nike
5,624
433
50
4
0
227,677
2
W
Eset
8,512
655
103
8
0
270,679
1
L
Sylvanus
6,413
493
23
2
0
218,541
2
L
Neith
6,252
481
92
7
0
218,860
3
L
Anubis
7,065
543
91
7
0
171,847
1
W
Tyr
8,063
620
94
7
0
273,321
0
W
Osiris
7,361
566
113
9
0
300,922
1
W
Ymir
6,820
525
31
2
0
264,660
1
W
Cernunnos
7,351
565
85
7
0
251,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role