Player Matchup

Athena
Athena
LR SKR4M
Athena
Level 12
God Stats
11W - 10L
1,588 SR
Queue Stats
14W - 16L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
SoL1dxZn4k3
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,311 Elo+
Party 1
Fenrir
Fenrir
hslash22
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 47L
1,336 Elo+
Party 1
Thor
Thor
kbmcclain24
Thor
Level 6
God Stats
0W - 3L
1,253 SR
Queue Stats
29W - 40L
973 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zDonJuan-
Tsukuyomi
Level 3
God Stats
1W - 5L
1,253 SR
Queue Stats
116W - 126L
973 Elo+
Party 3
Team Averages
Level 10
1,419 SR
1,207 Elo+

VS

Team Averages
Level 20
1,502 SR
1,412 Elo+
Ratatoskr
Ratatoskr
Ac97_new
Ratatoskr
Level 8
God Stats
8W - 5L
1,845 SR
Queue Stats
12W - 13L
1,399 Elo+
Solo
Danzaburou
Danzaburou
CosbysLilHelper
Danzaburou
Level 42
God Stats
30W - 26L
1,409 SR
Queue Stats
37W - 32L
1,368 Elo+
Party 2
Geb
Geb
SstrangeSerj
Geb
Level 18
God Stats
5W - 1L
1,568 SR
Queue Stats
56W - 62L
1,453 Elo+
Solo
Thanatos
Thanatos
badzz
Thanatos
Level 17
God Stats
2W - 2L
1,370 SR
Queue Stats
6W - 6L
1,354 Elo+
Solo
Neith
Neith
size293feisty
Neith
Level 15
God Stats
38W - 35L
1,318 SR
Queue Stats
64W - 61L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LR SKR4M
Athena
17
2 / 5 / 3
11,732
902
9,984
23,043
26,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
SoL1dxZn4k3
Jing Wei
16
0 / 4 / 3
10,390
799
12,197
12,404
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
hslash22
Fenrir
18
4 / 10 / 3
12,228
941
17,432
21,462
11,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 8 / 1
9,795
753
5,132
12,024
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tsukuyomi
zDonJuan-
Tsukuyomi
16
0 / 11 / 0
10,063
774
4,919
18,472
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ac97_new
Ratatoskr
18
2 / 0 / 15
11,884
914
7,437
5,610
3,164
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
CosbysLilHelper
Danzaburou
20
20 / 0 / 12
15,771
1,213
31,178
11,340
5,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 2 / 20
12,112
932
8,545
18,312
13,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
badzz
Thanatos
20
8 / 5 / 15
13,122
1,009
14,007
15,911
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 0 / 21
12,701
977
16,948
4,074
2,425
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
121
6
Kills
38
38
Deaths
7
10
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Ac97_new
Ratatoskr
2
0
15
9.5
W
Danzaburou
CosbysLilHelper
Danzaburou
20
0
12
26
L
Athena
LR SKR4M
Athena
2
5
3
0.7
L
Jing Wei
SoL1dxZn4k3
Jing Wei
0
4
3
0.38
W
3
2
20
6.5
W
Thanatos
badzz
Thanatos
8
5
15
3.1
L
Fenrir
hslash22
Fenrir
4
10
3
0.55
L
0
8
1
0.06
W
5
0
21
15.5
L
Tsukuyomi
zDonJuan-
Tsukuyomi
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,664
Damage
78,115
87,405
Taken
55,247
54,835
Mitigated
31,638
5,803
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Ac97_new
Ratatoskr
7,437
923
0
106
5,610
3,164
0
1,197
4,413
0
24,283
W
Danzaburou
CosbysLilHelper
Danzaburou
31,178
13,405
0
2,259
11,340
5,282
0
2,229
9,111
0
55,983
L
Athena
LR SKR4M
Athena
9,984
2,790
0
792
23,043
26,128
0
2,271
20,772
21,781
0
L
Jing Wei
SoL1dxZn4k3
Jing Wei
12,197
10,224
0
2,008
12,404
4,910
0
1,055
11,349
0
28,672
W
8,545
1,568
0
3,854
18,312
13,329
0
1,621
15,212
13,369
0
W
Thanatos
badzz
Thanatos
14,007
6,450
0
7,155
15,911
7,438
0
3,823
12,088
0
31,495
L
Fenrir
hslash22
Fenrir
17,432
6,995
0
1,042
21,462
11,642
0
2,088
19,374
0
29,822
L
5,132
1,718
0
570
12,024
5,141
0
1,622
10,402
0
8,764
W
16,948
12,169
0
202
4,074
2,425
0
1,114
2,960
0
26,502
L
Tsukuyomi
zDonJuan-
Tsukuyomi
4,919
1,724
0
1,391
18,472
7,014
0
1,509
16,963
0
12,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,208
Gold Earned
65,590
105
Minions Killed
187
4
Camps Cleared
12
1,014,341
Distance Traveled
1,048,720
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,884
914
44
3
5
271,928
0
W
Danzaburou
15,771
1,213
60
5
5
192,173
0
L
Athena
11,732
902
23
2
0
222,478
1
L
Jing Wei
10,390
799
26
2
1
229,665
0
W
Geb
12,112
932
2
0
0
176,183
1
W
Thanatos
13,122
1,009
54
4
0
212,363
0
L
Fenrir
12,228
941
36
3
2
222,330
0
L
Thor
9,795
753
8
1
0
113,162
0
W
Neith
12,701
977
27
2
2
196,073
0
L
Tsukuyomi
10,063
774
12
1
1
226,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role