Player Matchup

Chaac
Chaac
FBFEARLESS_-
Chaac
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 26L
1,205 Elo+
Solo
Cthulhu
Cthulhu
JadedYuri
Cthulhu
Level 107
God Stats
4W - 0L
1,645 SR
Queue Stats
86W - 83L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
MiniLeo15
Baron Samedi
Level 103
God Stats
2W - 5L
1,570 SR
Queue Stats
78W - 79L
1,354 Elo+
Party 1
Team Averages
Level 73
1,572 SR
1,304 Elo+

VS

Team Averages
Level 64
1,544 SR
1,265 Elo+
Achilles
Achilles
BenignCobra7497
Achilles
Level 66
God Stats
12W - 12L
1,426 SR
Queue Stats
54W - 71L
1,329 Elo+
Party 2
Chaac
Chaac
Ice3eaTzz
Chaac
Level 89
God Stats
15W - 20L
1,723 SR
Queue Stats
151W - 211L
1,215 Elo+
Solo
Hades
Hades
siriuswayne
Hades
Level 38
God Stats
4W - 6L
1,483 SR
Queue Stats
13W - 20L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
12,647
452
349
1,950
668
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
JadedYuri
Cthulhu
20
10 / 2 / 12
19,091
682
30,624
37,710
67,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MiniLeo15
Baron Samedi
20
13 / 5 / 10
18,804
672
28,853
21,651
14,778
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
2 / 8 / 5
15,820
565
12,512
25,197
18,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Ice3eaTzz
Chaac
19
1 / 7 / 5
15,347
548
12,691
31,408
37,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 9 / 3
17,389
621
18,777
21,556
10,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
24
Kills
8
8
Deaths
24
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
8
5
0.56
W
1
1
1
1.5
L
Chaac
Ice3eaTzz
Chaac
1
7
5
0.5
W
Cthulhu
JadedYuri
Cthulhu
10
2
12
8
W
Baron Samedi
MiniLeo15
Baron Samedi
13
5
10
3.6
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,826
Damage
43,980
61,311
Taken
78,161
82,586
Mitigated
67,202
13,508
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
12,512
7,186
922
2,423
25,197
18,402
0
20,535
4,662
0
53,288
W
349
58
0
334
1,950
668
0
236
1,714
0
1,575
L
Chaac
Ice3eaTzz
Chaac
12,691
3,317
954
11,432
31,408
37,952
327
20,778
10,630
0
90,797
W
Cthulhu
JadedYuri
Cthulhu
30,624
2,072
209
4,149
37,710
67,140
1,044
9,505
28,205
99,551
0
W
Baron Samedi
MiniLeo15
Baron Samedi
28,853
717
1,520
7,296
21,651
14,778
2,468
9,048
12,603
101,212
0
L
18,777
773
1,646
3,561
21,556
10,848
492
18,249
3,307
75,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
48,556
228
Minions Killed
256
0
Camps Cleared
0
976,195
Distance Traveled
1,339,875
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,820
565
80
3
0
468,554
3
W
Chaac
12,647
452
5
0
0
66,998
0
L
Chaac
15,347
548
82
3
0
447,674
0
W
Cthulhu
19,091
682
105
4
0
481,764
2
W
Baron Samedi
18,804
672
118
4
0
427,433
3
L
Hades
17,389
621
94
3
0
423,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role