Player Matchup

Neith
Neith
 
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Berserk SK
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 99L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fake_Leperd
Tsukuyomi
Level 8
God Stats
5W - 2L
1,770 SR
Queue Stats
11W - 5L
1,680 Elo+
Party 1
Anubis
Anubis
Kein_Engel25
Anubis
Level 22
God Stats
2W - 2L
1,674 SR
Queue Stats
72W - 70L
1,597 Elo+
Solo
Amaterasu
Amaterasu
TonningWheel51
Amaterasu
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
410W - 372L
1,543 Elo+
Party 1
Team Averages
Level 35
1,589 SR
1,580 Elo+

VS

Team Averages
Level 44
1,522 SR
1,652 Elo+
Tyr
Tyr
Dong_Bong_
Tyr
Level 24
God Stats
28W - 21L
1,656 SR
Queue Stats
104W - 93L
1,689 Elo+
Solo
Chang'e
Chang'e
Madzientist
Chang'e
Level 145
God Stats
3W - 0L
1,313 SR
Queue Stats
29W - 13L
1,624 Elo+
Party 2
Susano
Susano
SIayvid
Susano
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,992 Elo+
Party 2
Anubis
Anubis
Xz_JoSeMy_zX
Anubis
Level 29
God Stats
98W - 103L
1,428 SR
Queue Stats
152W - 183L
1,356 Elo+
Solo
Heimdallr
Heimdallr
gonian_rain
Heimdallr
Level 18
God Stats
18W - 11L
1,714 SR
Queue Stats
37W - 33L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 6 / 4
8,536
406
6,094
15,419
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 11 / 2
8,834
421
7,772
19,143
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Fake_Leperd
Tsukuyomi
15
4 / 11 / 3
9,855
469
10,170
19,837
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
6 / 12 / 2
9,382
447
6,700
15,083
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
TonningWheel51
Amaterasu
17
4 / 6 / 2
10,624
506
13,256
15,322
15,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 2
11,358
541
7,754
18,809
16,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Madzientist
Chang'e
20
4 / 2 / 17
12,438
592
10,409
14,283
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
SIayvid
Susano
20
29 / 1 / 5
14,517
691
31,822
17,819
8,147
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
11 / 7 / 1
10,793
514
11,735
11,949
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
gonian_rain
Heimdallr
19
0 / 3 / 10
11,500
548
7,414
12,453
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
17
Kills
46
46
Deaths
17
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
4
0.67
L
1
11
2
0.18
W
2
4
2
0.75
L
Tsukuyomi
Fake_Leperd
Tsukuyomi
4
11
3
0.5
L
Anubis
6
12
2
0.58
W
Chang'e
Madzientist
Chang'e
4
2
17
6.25
W
Susano
SIayvid
Susano
29
1
5
31.5
L
Amaterasu
TonningWheel51
Amaterasu
4
6
2
0.83
W
Anubis
11
7
1
1.64
W
Heimdallr
gonian_rain
Heimdallr
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,992
Damage
69,134
84,804
Taken
75,313
35,685
Mitigated
38,801
17,071
Healing
33,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,094
3,154
210
5,142
15,419
3,937
316
4,653
10,526
0
36,374
L
7,772
274
144
4,025
19,143
5,988
894
5,563
13,292
50,543
0
W
7,754
2,695
0
5,365
18,809
16,090
754
335
18,474
0
64,912
L
Tsukuyomi
Fake_Leperd
Tsukuyomi
10,170
2,628
0
3,120
19,837
5,646
0
4,137
15,487
0
66,018
L
Anubis
6,700
362
183
1,500
15,083
4,136
126
6,242
8,623
40,869
0
W
Chang'e
Madzientist
Chang'e
10,409
176
4,955
8,216
14,283
5,526
0
4,500
9,783
81,523
0
W
Susano
SIayvid
Susano
31,822
10,261
0
6,660
17,819
8,147
172
2,182
15,637
0
102,743
L
Amaterasu
TonningWheel51
Amaterasu
13,256
7,483
0
2,747
15,322
15,978
0
985
13,672
0
67,691
W
Anubis
11,735
251
0
2,713
11,949
4,432
2,271
4,330
7,619
40,239
0
W
Heimdallr
gonian_rain
Heimdallr
7,414
4,126
0
5,364
12,453
4,606
2,138
3,125
9,328
0
84,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,231
Gold Earned
60,606
450
Minions Killed
610
0
Camps Cleared
0
1,735,196
Distance Traveled
1,936,092
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,536
406
60
3
0
353,870
7
L
Hel
8,834
421
87
4
0
336,601
3
W
Tyr
11,358
541
136
6
0
417,380
12
L
Tsukuyomi
9,855
469
88
4
0
373,840
3
L
Anubis
9,382
447
85
4
0
309,297
1
W
Chang'e
12,438
592
148
7
0
406,664
2
W
Susano
14,517
691
136
6
0
450,402
0
L
Amaterasu
10,624
506
130
6
0
361,588
2
W
Anubis
10,793
514
60
3
0
326,000
0
W
Heimdallr
11,500
548
130
6
0
335,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role