Player Matchup

Ao Kuang
Ao Kuang
DocAquarius7
Ao Kuang
Level 85
God Stats
3W - 3L
1,558 SR
Queue Stats
379W - 500L
1,302 Elo+
Party 2
Neith
Neith
Hit_Man_Hootie
Neith
Level 59
God Stats
16W - 40L
1,487 SR
Queue Stats
19W - 42L
1,425 Elo+
Party 2
Awilix
Awilix
TASTEtheWAYNER
Awilix
Level 92
God Stats
9W - 7L
1,291 SR
Queue Stats
100W - 118L
1,400 Elo+
Party 2
Olorun
Olorun
Whateva-Forever
Olorun
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 138L
1,679 Elo+
Party 2
Geb
Geb
potatoturtle
Geb
Level 31
God Stats
2W - 4L
1,270 SR
Queue Stats
54W - 78L
1,550 Elo+
Party 2
Team Averages
Level 60
1,421 SR
1,471 Elo+

VS

Team Averages
Level 56
1,446 SR
1,476 Elo+
Cthulhu
Cthulhu
Angrysneaknator
Cthulhu
Level 129
God Stats
11W - 7L
1,525 SR
Queue Stats
146W - 125L
1,621 Elo+
Party 1
Bellona
Bellona
CRL Rohan
Bellona
Level 26
God Stats
28W - 50L
1,265 SR
Queue Stats
158W - 176L
1,287 Elo+
Party 3
Ra
Ra
ThicPapaPatient
Ra
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
129W - 143L
1,356 Elo+
Party 3
Arachne
Arachne
ThickAntiVenom3
Arachne
Level 45
God Stats
6W - 9L
1,379 SR
Queue Stats
69W - 97L
1,240 Elo+
Party 3
Danzaburou
Danzaburou
booshippl
Danzaburou
Level 13
God Stats
1W - 0L
1,562 SR
Queue Stats
4W - 3L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DocAquarius7
Ao Kuang
15
0 / 9 / 2
9,050
453
7,805
21,402
10,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 6 / 4
8,776
439
9,192
14,598
6,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 6 / 3
10,420
521
12,851
15,712
7,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 10 / 1
7,929
396
8,417
19,588
7,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 6
7,828
391
5,749
17,166
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 10
11,640
582
20,972
17,895
21,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
CRL Rohan
Bellona
16
7 / 3 / 14
10,651
533
11,099
13,937
8,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
15 / 3 / 7
12,380
619
23,086
15,512
7,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 9
9,973
499
6,472
11,368
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
booshippl
Danzaburou
13
1 / 4 / 9
8,500
425
4,978
9,641
3,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
13
Kills
37
37
Deaths
13
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
Bellona
CRL Rohan
Bellona
7
3
14
4.67
L
Ao Kuang
DocAquarius7
Ao Kuang
0
9
2
0.11
L
2
6
4
0.67
L
9
6
3
1.75
W
15
3
7
6.17
W
5
3
9
3.17
L
2
10
1
0.25
W
Danzaburou
booshippl
Danzaburou
1
4
9
1.38
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
66,607
88,466
Taken
68,353
49,192
Mitigated
47,845
21,501
Healing
24,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,972
2,915
153
4,488
17,895
21,856
2,794
7,078
10,817
59,252
0
W
Bellona
CRL Rohan
Bellona
11,099
4,790
846
1,482
13,937
8,352
1,306
3,800
10,137
0
38,168
L
Ao Kuang
DocAquarius7
Ao Kuang
7,805
3,867
0
6,465
21,402
10,935
0
14,815
6,587
48,445
7,621
L
9,192
4,094
0
3,941
14,598
6,178
1,388
4,445
10,153
0
53,737
L
12,851
5,323
0
2,606
15,712
7,317
959
6,970
8,742
0
57,283
W
23,086
2,821
5,902
8,019
15,512
7,511
467
6,463
9,049
89,163
0
W
6,472
4,519
0
2,240
11,368
6,261
845
2,528
8,840
0
44,798
L
8,417
3,524
798
6,829
19,588
7,839
203
11,403
8,185
35,145
0
W
Danzaburou
booshippl
Danzaburou
4,978
1,893
0
1,624
9,641
3,865
2,824
1,465
8,176
0
27,693
L
5,749
513
0
862
17,166
16,923
0
6,425
10,741
15,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,003
Gold Earned
53,144
359
Minions Killed
396
0
Camps Cleared
0
1,584,561
Distance Traveled
1,986,754
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,640
582
92
5
0
398,466
1
W
Bellona
10,651
533
55
3
0
394,397
0
L
Ao Kuang
9,050
453
103
5
0
310,715
2
L
Neith
8,776
439
97
5
0
286,653
0
L
Awilix
10,420
521
91
5
0
364,889
2
W
Ra
12,380
619
143
7
0
417,264
0
W
Arachne
9,973
499
69
3
0
423,351
3
L
Olorun
7,929
396
51
3
0
290,704
0
W
Danzaburou
8,500
425
37
2
0
353,276
0
L
Geb
7,828
391
17
1
0
331,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role