Player Matchup

Ra
Ra
COMMONLIFE
Ra
Level 129
God Stats
2W - 1L
1,803 SR
Queue Stats
227W - 202L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
DallasCowboyz04
Aphrodite
Level 42
God Stats
7W - 0L
1,557 SR
Queue Stats
9W - 2L
1,740 Elo+
Party 2
Pele
Pele
K1NG ALFRED
Pele
Level 25
God Stats
1W - 1L
1,555 SR
Queue Stats
1W - 3L
1,033 Elo+
Party 2
Amaterasu
Amaterasu
PumaCatKush420
Amaterasu
Level 27
God Stats
6W - 5L
1,551 SR
Queue Stats
13W - 10L
1,033 Elo+
Party 2
Fenrir
Fenrir
SPAZSosa
Fenrir
Level 6
God Stats
1W - 1L
1,216 SR
Queue Stats
1W - 1L
1,307 Elo+
Party 2
Team Averages
Level 46
1,536 SR
1,322 Elo+

VS

Team Averages
Level 11
1,378 SR
1,357 Elo+
Anhur
Anhur
Bill-_-Kitches
Anhur
Level 15
God Stats
2W - 3L
1,430 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Neith
Neith
Two Paper Bags
Neith
Level 6
God Stats
24W - 16L
1,500 SR
Queue Stats
71W - 62L
1,243 Elo+
Solo
Ymir
Ymir
YogaTeam2
Ymir
Level 13
God Stats
1W - 4L
1,272 SR
Queue Stats
26W - 34L
1,309 Elo+
Solo
Kuzenbo
Kuzenbo
coolhandluke0017
Kuzenbo
Level 13
God Stats
5W - 1L
1,403 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 1
Chaac
Chaac
gou0113
Chaac
Level 7
God Stats
64W - 73L
1,284 SR
Queue Stats
565W - 624L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
10,342
689
9,769
7,528
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
DallasCowboyz04
Aphrodite
12
4 / 1 / 6
7,913
528
5,016
9,377
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 1 / 1
6,062
404
233
7,158
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
PumaCatKush420
Amaterasu
14
11 / 3 / 1
8,978
599
10,654
9,047
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
SPAZSosa
Fenrir
12
7 / 5 / 2
7,563
504
12,248
10,929
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 1
6,561
437
4,764
8,772
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 7 / 2
5,652
377
4,031
9,791
2,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 9 / 1
6,216
414
1,234
12,154
6,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 5
6,408
427
5,102
11,015
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
gou0113
Chaac
11
2 / 5 / 0
6,659
444
3,219
10,920
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
29
Kills
9
10
Deaths
29
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
7
0
5
9.5
W
Aphrodite
DallasCowboyz04
Aphrodite
4
1
6
7
W
0
1
1
0.5
W
Amaterasu
PumaCatKush420
Amaterasu
11
3
1
3.83
W
Fenrir
SPAZSosa
Fenrir
7
5
2
1.6
L
1
7
2
0.29
L
Ymir
1
9
1
0.17
L
1
3
5
1.17
L
Chaac
gou0113
Chaac
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
18,350
44,039
Taken
52,652
19,971
Mitigated
26,242
19,564
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,764
2,142
0
1,506
8,772
1,990
22
2,345
6,407
0
20,709
W
9,769
1,426
162
4,921
7,528
3,143
648
376
7,077
88,199
0
W
Aphrodite
DallasCowboyz04
Aphrodite
5,016
1,442
4,324
6,061
9,377
6,032
967
2,561
6,791
29,963
0
W
233
105
0
2,703
7,158
1,561
0
79
7,079
0
24,320
W
Amaterasu
PumaCatKush420
Amaterasu
10,654
6,031
0
881
9,047
5,939
1,168
970
7,854
0
40,844
W
Fenrir
SPAZSosa
Fenrir
12,248
4,733
0
512
10,929
3,296
1,837
2,350
8,579
0
29,570
L
4,031
2,015
0
1,491
9,791
2,899
420
4,959
4,553
0
17,841
L
Ymir
1,234
448
0
560
12,154
6,525
407
1,115
10,516
18,576
0
L
5,102
2,048
0
1,496
11,015
7,762
0
2,510
8,492
18,640
0
L
Chaac
gou0113
Chaac
3,219
680
0
2,722
10,920
7,066
64
3,414
7,246
0
28,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
31,496
380
Minions Killed
174
0
Camps Cleared
0
1,365,844
Distance Traveled
1,156,840
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,561
437
30
2
0
238,371
0
W
Ra
10,342
689
178
12
0
279,189
5
W
Aphrodite
7,913
528
59
4
0
260,264
1
W
Pele
6,062
404
44
3
0
221,717
0
W
Amaterasu
8,978
599
74
5
0
301,855
0
W
Fenrir
7,563
504
25
2
0
302,819
0
L
Neith
5,652
377
26
2
0
179,766
0
L
Ymir
6,216
414
39
3
0
238,715
1
L
Kuzenbo
6,408
427
20
1
0
261,450
2
L
Chaac
6,659
444
59
4
0
238,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role