Player Matchup

Zeus
Zeus
Femiks
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KosMVP
Danzaburou
Level 128
God Stats
1W - 0L
1,693 SR
Queue Stats
14W - 9L
1,614 Elo+
Solo
Hercules
Hercules
Taknara
Hercules
Level 150
God Stats
56W - 51L
1,830 SR
Queue Stats
401W - 471L
1,400 Elo+
Solo
Team Averages
Level 121
1,674 SR
1,505 Elo+

VS

Team Averages
Level 25
1,445 SR
1,372 Elo+
Olorun
Olorun
Bourgondier
Olorun
Level 45
God Stats
3W - 5L
1,483 SR
Queue Stats
18W - 28L
1,331 Elo+
Solo
Neith
Neith
Sali7613
Neith
Level 18
God Stats
119W - 106L
1,353 SR
Queue Stats
133W - 119L
1,408 Elo+
Solo
Ymir
Ymir
觉醒来茫然
Ymir
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 46L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Femiks
Zeus
14
1 / 2 / 12
10,181
679
13,533
5,151
1,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KosMVP
Danzaburou
15
10 / 0 / 7
12,197
813
15,912
10,716
4,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Taknara
Hercules
14
8 / 4 / 9
11,092
739
9,452
18,649
12,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 7 / 3
8,689
579
4,471
12,265
4,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Sali7613
Neith
12
4 / 7 / 1
9,362
624
9,620
13,780
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 4
8,367
558
4,374
19,446
13,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
5
6
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
7
3
0.36
W
Zeus
Femiks
Zeus
1
2
12
3.5
W
Danzaburou
KosMVP
Danzaburou
10
0
7
13.5
L
Neith
Sali7613
Neith
4
7
1
0.64
W
Hercules
Taknara
Hercules
8
4
9
3.13
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,897
Damage
18,465
34,516
Taken
45,491
18,578
Mitigated
22,548
13,716
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,471
2,369
1,343
2,300
12,265
4,743
520
4,258
8,007
30,856
0
W
Zeus
Femiks
Zeus
13,533
456
344
1,309
5,151
1,582
0
1,371
3,780
49,214
0
W
Danzaburou
KosMVP
Danzaburou
15,912
5,637
0
5,101
10,716
4,456
2,511
2,000
8,716
0
77,918
L
Neith
Sali7613
Neith
9,620
5,246
0
3,185
13,780
4,755
396
4,740
9,040
0
27,671
W
Hercules
Taknara
Hercules
9,452
3,107
0
6,962
18,649
12,540
265
5,571
11,795
0
31,362
L
4,374
372
0
250
19,446
13,050
72
4,598
14,848
25,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,470
Gold Earned
26,418
205
Minions Killed
141
0
Camps Cleared
0
757,520
Distance Traveled
739,517
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,689
579
61
4
0
243,592
2
W
Zeus
10,181
679
71
5
0
258,955
5
W
Danzaburou
12,197
813
95
6
0
271,658
2
L
Neith
9,362
624
49
3
0
232,822
1
W
Hercules
11,092
739
39
3
0
226,907
1
L
Ymir
8,367
558
31
2
0
263,103
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role