Player Matchup

Scylla
Scylla
BethanysTaco
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Furmari
Tsukuyomi
Level 6
God Stats
2W - 1L
1,476 SR
Queue Stats
3W - 1L
1,493 Elo+
Party 2
Cupid
Cupid
LordJamari
Cupid
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
206W - 189L
1,714 Elo+
Party 2
Terra
Terra
PoloKente
Terra
Level 27
God Stats
1W - 2L
1,277 SR
Queue Stats
426W - 426L
1,538 Elo+
Solo
Chaac
Chaac
QuirkyTurtle324
Chaac
Level 5
God Stats
1W - 1L
1,324 SR
Queue Stats
2W - 3L
1,321 Elo+
Party 1
Team Averages
Level 16
1,415 SR
1,487 Elo+

VS

Team Averages
Level 23
1,569 SR
1,635 Elo+
Amaterasu
Amaterasu
AntTheFlat
Amaterasu
Level 29
God Stats
31W - 34L
1,592 SR
Queue Stats
100W - 121L
1,592 Elo+
Party 3
Danzaburou
Danzaburou
BoboTheClown24
Danzaburou
Level 27
God Stats
12W - 12L
1,718 SR
Queue Stats
72W - 100L
1,598 Elo+
Party 3
Set
Set
KitsuneInferno
Set
Level 27
God Stats
13W - 12L
1,537 SR
Queue Stats
294W - 238L
1,669 Elo+
Solo
Jing Wei
Jing Wei
g4ys7uff
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,818 Elo+
Solo
Olorun
Olorun
gii1986
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 2 / 13
10,752
489
7,869
8,050
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Furmari
Tsukuyomi
20
17 / 4 / 7
13,334
606
20,703
20,091
15,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
17
11 / 3 / 13
11,212
510
19,759
19,016
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
PoloKente
Terra
17
7 / 0 / 11
11,385
518
11,758
16,156
16,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 7 / 2
9,721
442
1,231
10,919
7,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AntTheFlat
Amaterasu
19
10 / 4 / 1
12,651
575
14,642
17,423
12,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
BoboTheClown24
Danzaburou
12
0 / 11 / 3
8,208
373
10,271
16,864
4,233
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 9 / 5
10,749
489
17,019
19,231
10,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
g4ys7uff
Jing Wei
15
0 / 5 / 2
8,807
400
4,163
13,298
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
gii1986
Olorun
13
1 / 11 / 3
8,722
396
2,253
13,100
3,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
39
Kills
16
16
Deaths
40
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AntTheFlat
Amaterasu
10
4
1
2.63
W
Scylla
4
2
13
5.25
L
Danzaburou
BoboTheClown24
Danzaburou
0
11
3
0.14
W
Tsukuyomi
Furmari
Tsukuyomi
17
4
7
5.13
L
5
9
5
0.83
W
Cupid
11
3
13
5.83
W
Terra
PoloKente
Terra
7
0
11
12.5
W
0
7
2
0.14
L
Jing Wei
g4ys7uff
Jing Wei
0
5
2
0.2
L
Olorun
gii1986
Olorun
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,320
Damage
48,348
74,232
Taken
79,916
50,246
Mitigated
35,130
31,907
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AntTheFlat
Amaterasu
14,642
8,639
0
4,029
17,423
12,568
818
2,018
15,405
0
66,902
W
Scylla
7,869
427
0
2,732
8,050
2,381
846
485
7,565
44,960
0
L
Danzaburou
BoboTheClown24
Danzaburou
10,271
4,645
0
2,674
16,864
4,233
165
6,497
10,367
0
40,183
W
Tsukuyomi
Furmari
Tsukuyomi
20,703
5,171
0
7,360
20,091
15,895
1,635
533
19,558
0
96,700
L
17,019
6,315
0
1,091
19,231
10,689
0
3,792
15,439
0
65,303
W
Cupid
19,759
12,755
1,549
11,626
19,016
7,704
2,278
409
18,607
0
67,724
W
Terra
PoloKente
Terra
11,758
1,431
1,934
5,546
16,156
16,989
744
435
15,721
50,692
0
W
1,231
615
231
929
10,919
7,277
1,479
391
10,528
0
38,362
L
Jing Wei
g4ys7uff
Jing Wei
4,163
3,102
0
5,324
13,298
4,176
196
2,383
10,915
0
55,676
L
Olorun
gii1986
Olorun
2,253
943
0
907
13,100
3,464
0
4,937
8,163
23,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,404
Gold Earned
49,137
473
Minions Killed
406
0
Camps Cleared
0
2,007,238
Distance Traveled
1,832,049
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,651
575
118
5
0
385,306
2
W
Scylla
10,752
489
83
4
0
398,041
12
L
Danzaburou
8,208
373
63
3
0
345,950
4
W
Tsukuyomi
13,334
606
134
6
0
436,665
7
L
Set
10,749
489
82
4
0
377,213
1
W
Cupid
11,212
510
102
5
0
390,834
3
W
Terra
11,385
518
73
3
0
441,818
1
W
Chaac
9,721
442
81
4
0
339,880
2
L
Jing Wei
8,807
400
98
4
0
406,158
2
L
Olorun
8,722
396
45
2
0
317,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role