Player Matchup

Arachne
Arachne
Ahuerta 17
Arachne
Level 25
God Stats
46W - 51L
1,636 SR
Queue Stats
67W - 81L
1,574 Elo+
Party 2
Guan Yu
Guan Yu
KRnitAsada
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
Kayndred-137
Danzaburou
Level 31
God Stats
10W - 8L
1,442 SR
Queue Stats
138W - 136L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
MightyZaya
Tsukuyomi
Level 29
God Stats
17W - 24L
1,531 SR
Queue Stats
39W - 48L
1,517 Elo+
Solo
Ymir
Ymir
marakas1225
Ymir
Level 15
God Stats
68W - 82L
1,458 SR
Queue Stats
297W - 331L
1,484 Elo+
Party 2
Team Averages
Level 21
1,513 SR
1,496 Elo+

VS

Team Averages
Level 13
1,450 SR
1,420 Elo+
Nemesis
Nemesis
Fitolicious
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
OwNin_yOu44
Ymir
Level 29
God Stats
6W - 13L
1,496 SR
Queue Stats
654W - 627L
1,477 Elo+
Party 1
Bellona
Bellona
Saikou_Jagaimo
Bellona
Level 9
God Stats
0W - 2L
1,243 SR
Queue Stats
6W - 11L
1,460 Elo+
Party 3
Agni
Agni
UnderDogBerzerk
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 3
Neith
Neith
smizzlyadams
Neith
Level 18
God Stats
19W - 22L
1,510 SR
Queue Stats
210W - 248L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ahuerta 17
Arachne
16
16 / 3 / 13
11,639
613
10,820
20,855
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
KRnitAsada
Guan Yu
13
5 / 1 / 19
10,134
533
7,055
13,730
16,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Kayndred-137
Danzaburou
17
23 / 1 / 11
12,098
637
22,938
17,512
10,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MightyZaya
Tsukuyomi
18
4 / 2 / 14
11,360
598
7,168
11,354
5,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 11
9,731
512
6,964
11,053
6,195
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fitolicious
Nemesis
10
0 / 13 / 2
6,990
368
4,318
16,779
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 3
7,960
419
5,789
18,186
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 15 / 4
6,624
349
5,734
16,689
11,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 16 / 3
6,272
330
4,513
11,706
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 6 / 1
8,983
473
7,861
9,839
3,341
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
19
52
Kills
6
9
Deaths
54
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ahuerta 17
Arachne
16
3
13
7.5
L
Nemesis
Fitolicious
Nemesis
0
13
2
0.08
W
Guan Yu
KRnitAsada
Guan Yu
5
1
19
14.5
W
Danzaburou
Kayndred-137
Danzaburou
23
1
11
28.5
W
Tsukuyomi
MightyZaya
Tsukuyomi
4
2
14
5.5
L
1
4
3
0.63
L
0
15
4
0.13
L
0
16
3
0.09
W
4
2
11
4.75
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,945
Damage
28,215
74,504
Taken
73,199
46,461
Mitigated
34,849
33,565
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ahuerta 17
Arachne
10,820
9,310
0
12,381
20,855
8,706
2,243
2,261
18,498
0
70,239
L
Nemesis
Fitolicious
Nemesis
4,318
967
0
1,847
16,779
4,297
0
1,573
15,206
0
26,820
W
Guan Yu
KRnitAsada
Guan Yu
7,055
1,484
1,996
5,379
13,730
16,193
1,327
2,077
11,518
0
27,997
W
Danzaburou
Kayndred-137
Danzaburou
22,938
11,674
0
8,000
17,512
10,076
3,936
3,931
13,537
0
80,291
W
Tsukuyomi
MightyZaya
Tsukuyomi
7,168
2,188
861
4,399
11,354
5,291
294
695
10,659
0
85,013
L
5,789
525
159
2,690
18,186
13,365
0
2,155
16,031
22,792
0
L
5,734
2,608
0
1,532
16,689
11,209
665
1,591
15,098
0
21,079
L
4,513
1,028
0
180
11,706
2,637
175
1,109
10,597
20,964
0
W
6,964
930
0
549
11,053
6,195
387
1,793
9,235
39,240
0
L
7,861
4,646
0
1,465
9,839
3,341
0
536
9,303
0
28,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,962
Gold Earned
36,829
397
Minions Killed
167
0
Camps Cleared
0
1,701,067
Distance Traveled
1,417,016
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,639
613
81
4
0
311,285
0
L
Nemesis
6,990
368
44
2
0
292,975
1
W
Guan Yu
10,134
533
38
2
0
376,759
3
W
Danzaburou
12,098
637
82
4
0
312,780
0
W
Tsukuyomi
11,360
598
135
7
0
377,694
0
L
Ymir
7,960
419
28
1
0
254,578
1
L
Bellona
6,624
349
32
2
0
309,862
0
L
Agni
6,272
330
25
1
0
297,004
3
W
Ymir
9,731
512
61
3
0
322,549
1
L
Neith
8,983
473
38
2
0
262,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role