Player Matchup

Da Ji
Da Ji
Cringe2020
Da Ji
Level 28
God Stats
6W - 5L
1,140 SR
Queue Stats
147W - 126L
1,673 Elo+
Solo
Chaac
Chaac
LeParesseux
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,579 Elo+
Solo
Medusa
Medusa
RedNeckRiverHog
Medusa
Level 25
God Stats
0W - 3L
1,202 SR
Queue Stats
291W - 274L
1,687 Elo+
Solo
Athena
Athena
Sakaanade
Athena
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 23L
1,604 Elo+
Solo
Olorun
Olorun
ShokugekiNoSoma
Olorun
Level 26
God Stats
2W - 2L
1,474 SR
Queue Stats
90W - 52L
1,687 Elo+
Solo
Team Averages
Level 24
1,363 SR
1,646 Elo+

VS

Team Averages
Level 20
1,538 SR
1,645 Elo+
Sylvanus
Sylvanus
ImHighLetsFly
Sylvanus
Level 29
God Stats
25W - 25L
1,668 SR
Queue Stats
176W - 183L
1,550 Elo+
Solo
Thanatos
Thanatos
NotKooduh
Thanatos
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 63L
1,648 Elo+
Party 1
Neith
Neith
PesosJR
Neith
Level 8
God Stats
4W - 2L
1,857 SR
Queue Stats
91W - 72L
1,633 Elo+
Solo
Osiris
Osiris
RatKingRathius
Osiris
Level 16
God Stats
36W - 18L
1,449 SR
Queue Stats
105W - 64L
1,754 Elo+
Solo
Scylla
Scylla
hoodrichla
Scylla
Level 20
God Stats
6W - 6L
1,215 SR
Queue Stats
184W - 157L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
8 / 8 / 7
9,641
507
13,771
16,845
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 4
8,343
439
5,789
11,079
8,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 4 / 0
10,466
551
6,492
15,762
6,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Sakaanade
Athena
13
2 / 5 / 10
8,775
462
7,107
20,184
14,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 4 / 7
10,481
552
17,270
21,551
9,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImHighLetsFly
Sylvanus
14
1 / 4 / 11
9,348
492
11,114
15,121
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
NotKooduh
Thanatos
19
9 / 6 / 7
11,991
631
16,088
17,737
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
PesosJR
Neith
17
3 / 2 / 8
10,858
571
12,887
13,038
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 1 / 7
12,756
671
18,052
18,044
14,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
hoodrichla
Scylla
14
1 / 6 / 6
8,854
466
4,815
8,881
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
19
Kills
24
24
Deaths
19
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Da Ji
8
8
7
1.44
W
Sylvanus
ImHighLetsFly
Sylvanus
1
4
11
1.63
L
1
3
4
1
W
Thanatos
NotKooduh
Thanatos
9
6
7
2.08
W
Neith
PesosJR
Neith
3
2
8
3.5
W
10
1
7
13.5
L
2
4
0
0.5
L
Athena
Sakaanade
Athena
2
5
10
1.4
L
6
4
7
2.38
W
Scylla
hoodrichla
Scylla
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,429
Damage
62,956
85,421
Taken
72,821
44,738
Mitigated
43,267
28,894
Healing
36,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
13,771
4,285
0
4,572
16,845
5,470
0
3,216
13,565
0
47,967
W
Sylvanus
ImHighLetsFly
Sylvanus
11,114
1,932
2,427
3,902
15,121
13,846
19
6,385
8,711
31,942
0
L
5,789
1,783
0
2,003
11,079
8,373
0
1,309
9,770
0
30,307
W
Thanatos
NotKooduh
Thanatos
16,088
5,003
0
16,157
17,737
6,878
834
4,715
12,972
0
79,493
W
Neith
PesosJR
Neith
12,887
5,664
0
6,909
13,038
4,738
3,118
2,983
10,030
0
75,217
W
18,052
7,830
0
6,597
18,044
14,999
1,755
6,590
11,199
0
92,974
L
6,492
3,259
0
5,780
15,762
6,545
562
1,670
14,052
0
85,543
L
Athena
Sakaanade
Athena
7,107
2,794
0
2,472
20,184
14,460
0
5,054
14,894
24,755
0
L
17,270
9,232
785
13,282
21,551
9,890
815
4,154
17,211
85,239
0
W
Scylla
hoodrichla
Scylla
4,815
425
0
449
8,881
2,806
0
3,704
5,152
25,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,706
Gold Earned
53,807
438
Minions Killed
481
0
Camps Cleared
0
1,759,516
Distance Traveled
1,772,540
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,641
507
74
4
0
359,560
7
W
Sylvanus
9,348
492
42
2
0
328,203
9
L
Chaac
8,343
439
53
3
0
398,610
3
W
Thanatos
11,991
631
116
6
0
401,383
0
W
Neith
10,858
571
126
7
0
331,696
2
W
Osiris
12,756
671
146
8
0
361,833
1
L
Medusa
10,466
551
138
7
0
301,898
1
L
Athena
8,775
462
36
2
0
396,158
2
L
Olorun
10,481
552
137
7
0
303,290
2
W
Scylla
8,854
466
51
3
0
349,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role