Player Matchup

Ao Kuang
Ao Kuang
HilluxFacu
Ao Kuang
Level 28
God Stats
4W - 7L
1,478 SR
Queue Stats
46W - 67L
1,429 Elo+
Party 2
Hel
Hel
JoakoO-
Hel
Level 38
God Stats
27W - 33L
1,575 SR
Queue Stats
40W - 61L
1,429 Elo+
Party 2
Ares
Ares
Maniac-Snake09
Ares
Level 92
God Stats
1W - 1L
1,271 SR
Queue Stats
43W - 44L
1,393 Elo+
Party 3
Sun Wukong
Sun Wukong
Valensimone
Sun Wukong
Level 25
God Stats
16W - 15L
1,664 SR
Queue Stats
59W - 73L
1,429 Elo+
Party 2
Neith
Neith
mickylh16
Neith
Level 6
God Stats
2W - 2L
1,200 SR
Queue Stats
2W - 5L
997 Elo+
Party 3
Team Averages
Level 38
1,438 SR
1,335 Elo+

VS

Team Averages
Level 19
1,436 SR
1,348 Elo+
Olorun
Olorun
CuddlyMist17552
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MvP Manzana18
Guan Yu
Level 17
God Stats
4W - 10L
1,261 SR
Queue Stats
11W - 27L
1,245 Elo+
Solo
Cthulhu
Cthulhu
SGVPunk
Cthulhu
Level 25
God Stats
2W - 6L
1,406 SR
Queue Stats
9W - 12L
1,290 Elo+
Party 1
Chernobog
Chernobog
masternicklovin
Chernobog
Level 23
God Stats
1W - 4L
1,296 SR
Queue Stats
1W - 6L
1,305 Elo+
Party 1
Izanami
Izanami
sirpablojob
Izanami
Level 28
God Stats
3W - 1L
1,715 SR
Queue Stats
43W - 38L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HilluxFacu
Ao Kuang
20
10 / 0 / 5
12,438
565
11,798
13,997
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
19
13 / 0 / 11
12,111
551
24,291
15,734
7,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 2 / 12
9,552
434
8,564
14,756
13,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Valensimone
Sun Wukong
19
6 / 0 / 3
11,769
535
11,565
17,328
12,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
mickylh16
Neith
16
1 / 0 / 11
9,835
447
6,346
10,124
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
6,908
314
2,594
7,022
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
13
0 / 11 / 0
8,434
383
7,284
19,197
9,881
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
SGVPunk
Cthulhu
12
1 / 7 / 0
8,600
391
12,567
19,083
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chernobog
masternicklovin
Chernobog
13
0 / 8 / 1
8,001
364
8,661
15,740
5,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
sirpablojob
Izanami
15
0 / 5 / 1
9,328
424
13,404
18,960
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
4
36
Kills
2
2
Deaths
36
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Ao Kuang
HilluxFacu
Ao Kuang
10
0
5
12.5
W
Hel
13
0
11
18.5
W
6
2
12
6
L
Guan Yu
0
11
0
0
L
Cthulhu
SGVPunk
Cthulhu
1
7
0
0.14
W
Sun Wukong
Valensimone
Sun Wukong
6
0
3
7.5
L
Chernobog
masternicklovin
Chernobog
0
8
1
0.06
W
Neith
mickylh16
Neith
1
0
11
6.5
L
Izanami
sirpablojob
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,564
Damage
44,510
71,939
Taken
80,002
43,725
Mitigated
33,328
41,172
Healing
21,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,594
1,270
581
1,232
7,022
2,131
190
4,490
2,476
10,661
0
W
Ao Kuang
HilluxFacu
Ao Kuang
11,798
3,782
0
10,306
13,997
6,552
656
1,147
12,850
102,274
0
W
Hel
24,291
1,473
4,112
11,537
15,734
7,445
2,504
4,657
11,077
80,939
0
W
8,564
292
708
1,760
14,756
13,157
154
5,167
9,589
23,246
0
L
Guan Yu
7,284
1,656
0
1,796
19,197
9,881
703
9,716
8,808
0
46,963
L
Cthulhu
SGVPunk
Cthulhu
12,567
1,358
825
5,553
19,083
8,474
351
12,002
6,754
32,231
0
W
Sun Wukong
Valensimone
Sun Wukong
11,565
3,564
0
6,985
17,328
12,630
2,570
1,116
16,212
0
69,346
L
Chernobog
masternicklovin
Chernobog
8,661
4,412
723
3,821
15,740
5,345
963
9,452
6,034
0
46,664
W
Neith
mickylh16
Neith
6,346
2,393
0
5,764
10,124
3,941
2,291
3,074
7,050
0
38,829
L
Izanami
sirpablojob
Izanami
13,404
7,686
0
6,917
18,960
7,497
0
7,775
10,607
0
64,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,705
Gold Earned
41,271
493
Minions Killed
330
0
Camps Cleared
0
2,034,814
Distance Traveled
1,612,963
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,908
314
19
1
0
223,919
0
W
Ao Kuang
12,438
565
152
7
0
447,717
0
W
Hel
12,111
551
126
6
0
414,198
0
W
Ares
9,552
434
28
1
0
397,561
4
L
Guan Yu
8,434
383
80
4
0
348,443
0
L
Cthulhu
8,600
391
29
1
0
366,243
3
W
Sun Wukong
11,769
535
126
6
0
435,662
3
L
Chernobog
8,001
364
85
4
0
348,162
1
W
Neith
9,835
447
61
3
0
339,676
1
L
Izanami
9,328
424
117
5
0
326,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role