Player Matchup

Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Scylla
Scylla
Platinum IV
A1 Dabz
Scylla
Platinum IV
Level 127
God Stats
3W - 0L
1,742 SR
Queue Stats
54W - 39L
1,787 MMR
Party 1
Bellona
Bellona
Gold I
FaSeCeX
Bellona
Gold I
Level 156
God Stats
21W - 13L
1,623 SR
Queue Stats
410W - 406L
1,700 MMR
Solo
Nemesis
Nemesis
Gold V
Haughtyyy
Nemesis
Gold V
Level 146
God Stats
6W - 11L
1,927 SR
Queue Stats
246W - 223L
1,541 MMR
Party 4
Ganesha
Ganesha
Gold I
Yudala
Ganesha
Gold I
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 170L
1,586 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,658 SR
1,623 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,558 SR
1,688 MMR
Janus
Janus
Gold V
Darkrion
Janus
Gold V
Level 160
God Stats
19W - 28L
1,500 SR
Queue Stats
161W - 145L
1,714 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold II
Roses are Red
Cu Chulainn
Gold II
Level 154
God Stats
29W - 30L
1,609 SR
Queue Stats
350W - 337L
1,700 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
TheWolvesVoid
Tsukuyomi
Silver I
Level 159
God Stats
8W - 9L
1,681 SR
Queue Stats
125W - 79L
1,668 MMR
Party 3
Kuzenbo
Kuzenbo
Gold II
X N1GHTSL4SH X
Kuzenbo
Gold II
Level 128
God Stats
13W - 8L
1,500 SR
Queue Stats
375W - 368L
1,676 MMR
Party 2
Skadi
Skadi
Gold II
arian916
Skadi
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 352L
1,682 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
12 / 3 / 7
16,148
598
22,074
23,429
10,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
A1 Dabz
Scylla
20
5 / 7 / 9
14,759
547
14,310
19,785
8,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
FaSeCeX
Bellona
19
0 / 9 / 4
12,719
471
14,683
31,382
31,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Haughtyyy
Nemesis
20
14 / 3 / 9
17,659
654
27,741
26,021
13,591
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Yudala
Ganesha
19
0 / 5 / 21
13,637
505
11,615
30,809
42,234
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuSetDanzaburouAphroditeGeb

VS

Bans
YemojaHun BatzKhepriAchillesSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darkrion
Janus
18
3 / 8 / 12
12,068
447
15,019
15,740
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Roses are Red
Cu Chulainn
20
9 / 5 / 8
13,938
516
23,107
26,164
27,797
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
TheWolvesVoid
Tsukuyomi
20
12 / 7 / 4
14,605
541
29,854
25,589
15,254
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 3 / 13
11,348
420
13,409
26,275
33,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
arian916
Skadi
19
2 / 8 / 0
11,861
439
13,304
21,964
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
64
31
Kills
27
27
Deaths
31
50
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
3
7
5.17
W
Scylla
A1 Dabz
Scylla
5
7
9
1.36
L
Janus
Darkrion
Janus
3
8
12
1.13
W
Bellona
FaSeCeX
Bellona
0
9
4
0.22
W
Nemesis
Haughtyyy
Nemesis
14
3
9
6.17
L
Cu Chulainn
Roses are Red
Cu Chulainn
9
5
8
2.6
L
Tsukuyomi
TheWolvesVoid
Tsukuyomi
12
7
4
2
L
1
3
13
2.5
W
Ganesha
Yudala
Ganesha
0
5
21
2.1
L
Skadi
arian916
Skadi
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,423
Damage
94,693
131,426
Taken
115,732
105,332
Mitigated
88,933
41,488
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
22,074
9,832
0
12,210
23,429
10,039
3,953
4,607
18,734
0
129,154
W
Scylla
A1 Dabz
Scylla
14,310
494
0
2,817
19,785
8,310
612
4,507
15,076
112,087
0
L
Janus
Darkrion
Janus
15,019
187
0
506
15,740
4,583
0
3,496
12,034
80,745
0
W
Bellona
FaSeCeX
Bellona
14,683
3,535
0
8,714
31,382
31,158
1,200
6,422
24,858
12,045
63,580
W
Nemesis
Haughtyyy
Nemesis
27,741
11,484
0
9,940
26,021
13,591
5,983
6,997
18,594
0
126,380
L
Cu Chulainn
Roses are Red
Cu Chulainn
23,107
5,846
0
6,263
26,164
27,797
0
6,167
19,921
14,122
78,807
L
Tsukuyomi
TheWolvesVoid
Tsukuyomi
29,854
7,060
0
7,492
25,589
15,254
141
4,708
20,717
0
114,495
L
13,409
4,369
0
6,500
26,275
33,611
205
10,017
15,852
32,423
0
W
Ganesha
Yudala
Ganesha
11,615
657
0
7,807
30,809
42,234
346
9,103
21,408
36,430
0
L
Skadi
arian916
Skadi
13,304
6,750
0
2,458
21,964
7,688
1,463
4,631
16,987
0
85,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,922
Gold Earned
63,820
644
Minions Killed
609
0
Camps Cleared
0
2,474,993
Distance Traveled
2,562,789
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,148
598
166
6
0
483,009
5
W
Scylla
14,759
547
185
7
0
471,994
7
L
Janus
12,068
447
143
5
0
527,164
9
W
Bellona
12,719
471
137
5
0
457,880
5
W
Nemesis
17,659
654
155
6
0
581,888
8
L
Cu Chulainn
13,938
516
159
6
0
490,012
3
L
Tsukuyomi
14,605
541
146
5
0
534,509
4
L
Kuzenbo
11,348
420
33
1
0
563,245
4
W
Ganesha
13,637
505
1
0
0
480,222
3
L
Skadi
11,861
439
128
5
0
447,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role