Player Matchup

Neith
Neith
DatBambam
Neith
Level 127
God Stats
14W - 7L
1,383 SR
Queue Stats
102W - 67L
1,614 Elo+
Party 1
Anubis
Anubis
Hutter
Anubis
Level 132
God Stats
5W - 1L
1,500 SR
Queue Stats
105W - 65L
1,681 Elo+
Party 1
Cthulhu
Cthulhu
biohazard187
Cthulhu
Level 61
God Stats
5W - 3L
1,731 SR
Queue Stats
100W - 63L
1,581 Elo+
Party 1
Team Averages
Level 107
1,538 SR
1,625 Elo+

VS

Team Averages
Level 123
1,500 SR
1,424 Elo+
Susano
Susano
JeddieG
Susano
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,271 Elo+
Party 2
Scylla
Scylla
Ruffull
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
henchen10
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DatBambam
Neith
14
6 / 1 / 5
10,223
730
9,889
7,058
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Hutter
Anubis
14
4 / 2 / 6
10,031
717
11,229
7,552
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
biohazard187
Cthulhu
12
1 / 2 / 8
10,197
728
5,103
10,574
7,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JeddieG
Susano
12
3 / 5 / 2
9,379
670
2,968
10,980
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Ruffull
Scylla
12
1 / 2 / 2
8,400
600
7,125
7,006
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
henchen10
King Arthur
12
1 / 4 / 4
8,578
613
7,471
13,262
7,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
DatBambam
Neith
6
1
5
8.5
W
Anubis
Hutter
Anubis
4
2
6
3.5
L
Susano
JeddieG
Susano
3
5
2
0.8
L
Scylla
Ruffull
Scylla
1
2
2
1
W
Cthulhu
biohazard187
Cthulhu
1
2
8
2.5
L
King Arthur
henchen10
King Arthur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
17,564
25,184
Taken
31,248
13,794
Mitigated
12,671
9,660
Healing
3,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DatBambam
Neith
9,889
4,079
0
3,928
7,058
2,550
2,734
1,579
5,345
0
51,161
W
Anubis
Hutter
Anubis
11,229
286
0
3,899
7,552
3,355
156
2,500
4,798
52,382
0
L
Susano
JeddieG
Susano
2,968
1,032
0
2,037
10,980
2,920
0
6,455
4,145
0
17,367
L
Scylla
Ruffull
Scylla
7,125
135
0
1,274
7,006
2,076
0
2,853
4,021
47,465
0
W
Cthulhu
biohazard187
Cthulhu
5,103
122
148
1,685
10,574
7,889
87
2,446
7,878
14,988
0
L
King Arthur
henchen10
King Arthur
7,471
812
0
500
13,262
7,675
0
6,287
6,670
0
25,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
26,357
184
Minions Killed
144
0
Camps Cleared
0
764,477
Distance Traveled
768,771
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,223
730
85
6
0
251,826
4
W
Anubis
10,031
717
84
6
0
218,227
5
L
Susano
9,379
670
37
3
0
271,247
0
L
Scylla
8,400
600
70
5
0
235,101
4
W
Cthulhu
10,197
728
15
1
0
294,424
3
L
King Arthur
8,578
613
37
3
0
262,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role