Player Matchup

Izanami
Izanami
BigDaddyCole
Izanami
Level 101
God Stats
5W - 0L
1,728 SR
Queue Stats
44W - 38L
1,537 Elo+
Party 2
Thoth
Thoth
shelovesimon
Thoth
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,154 Elo+
Party 2
Ares
Ares
shewantskobe
Ares
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,516 Elo+
Party 2
Team Averages
Level 94
1,576 SR
1,402 Elo+

VS

Team Averages
Level 61
1,640 SR
1,450 Elo+
Danzaburou
Danzaburou
SH4D0W_M03E3
Danzaburou
Level 63
God Stats
4W - 4L
1,585 SR
Queue Stats
55W - 59L
1,452 Elo+
Solo
Bellona
Bellona
TheKylanDragon
Bellona
Level 56
God Stats
34W - 20L
1,849 SR
Queue Stats
56W - 61L
1,480 Elo+
Party 1
Terra
Terra
supersonicred
Terra
Level 64
God Stats
9W - 12L
1,485 SR
Queue Stats
32W - 42L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigDaddyCole
Izanami
13
11 / 1 / 4
9,134
913
12,715
7,804
3,487
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 2 / 7
6,720
672
4,357
6,209
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 11
8,262
826
5,632
8,646
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SH4D0W_M03E3
Danzaburou
8
1 / 7 / 3
6,276
628
6,311
9,051
2,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
6,244
624
4,486
9,815
6,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 4 / 2
7,251
725
4,817
10,000
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
4
4
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigDaddyCole
Izanami
11
1
4
13
L
Danzaburou
SH4D0W_M03E3
Danzaburou
1
7
3
0.36
L
1
4
2
0.5
W
1
2
7
2.25
W
3
1
11
8.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,704
Damage
15,614
22,659
Taken
28,866
12,664
Mitigated
15,256
6,828
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigDaddyCole
Izanami
12,715
9,869
0
4,168
7,804
3,487
1,057
2,121
5,633
0
45,096
L
Danzaburou
SH4D0W_M03E3
Danzaburou
6,311
2,313
0
876
9,051
2,851
0
1,851
7,030
0
21,664
L
4,486
665
388
849
9,815
6,275
0
3,528
5,979
0
18,582
W
4,357
387
0
1,290
6,209
2,025
33
1,282
4,776
15,023
0
W
5,632
728
0
1,370
8,646
7,152
158
1,484
7,011
13,471
0
L
4,817
669
1,208
2,587
10,000
6,130
0
3,922
5,846
11,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
19,771
122
Minions Killed
73
0
Camps Cleared
0
534,938
Distance Traveled
517,304
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,134
913
85
9
0
165,568
4
L
Danzaburou
6,276
628
34
3
0
157,090
1
L
Bellona
6,244
624
19
2
0
198,628
2
W
Thoth
6,720
672
25
3
0
187,003
0
W
Ares
8,262
826
12
1
0
182,367
2
L
Terra
7,251
725
20
2
0
161,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role